Player Matchup

Jing Wei
Jing Wei
CoxZuckerMachin
Jing Wei
Level 8
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 2L
1,307 Elo+
Solo
Hercules
Hercules
Franciscorex96
Hercules
Level 60
God Stats
0W - 1L
1,347 SR
Queue Stats
24W - 16L
1,644 Elo+
Party 1
Ra
Ra
Joelmite
Ra
Level 159
God Stats
0W - 1L
1,709 SR
Queue Stats
52W - 25L
1,687 Elo+
Party 1
Thanatos
Thanatos
MdpGhost
Thanatos
Level 32
God Stats
2W - 3L
1,545 SR
Queue Stats
11W - 11L
1,548 Elo+
Party 1
Geb
Geb
MinderSynthwave
Geb
Level 160
God Stats
1W - 2L
1,558 SR
Queue Stats
63W - 51L
1,566 Elo+
Party 1
Team Averages
Level 84
1,478 SR
1,550 Elo+

VS

Team Averages
Level 65
1,493 SR
1,567 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Brown v Board
Da Ji
Level 120
God Stats
2W - 5L
1,375 SR
Queue Stats
267W - 221L
1,575 Elo+
Party 2
Chaac
Chaac
Roethlisberger69
Chaac
Level 29
God Stats
4W - 7L
1,412 SR
Queue Stats
65W - 61L
1,542 Elo+
Party 2
Ganesha
Ganesha
iDaLeX7250
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 47L
1,614 Elo+
Solo
Izanami
Izanami
johnmeatball
Izanami
Level 43
God Stats
13W - 6L
1,679 SR
Queue Stats
59W - 35L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
0 / 4 / 2
7,293
663
2,162
11,432
4,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
13
1 / 4 / 2
7,491
681
8,693
16,293
12,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 1
8,609
783
11,603
7,362
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
MdpGhost
Thanatos
12
0 / 6 / 3
6,805
619
4,085
9,546
4,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 4 / 3
7,279
662
4,974
14,902
13,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 0 / 12
8,480
771
14,107
4,234
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
4 / 3 / 8
8,288
753
5,556
9,493
4,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 2 / 9
8,818
802
15,577
11,465
10,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ganesha
iDaLeX7250
Ganesha
14
0 / 0 / 18
8,290
754
5,827
9,343
9,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
johnmeatball
Izanami
16
2 / 0 / 7
8,454
769
7,067
6,473
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
5
Kills
19
19
Deaths
5
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
12
11
W
4
3
8
2.67
L
Jing Wei
0
4
2
0.25
L
Hercules
1
4
2
0.5
L
4
1
1
4.5
L
Thanatos
MdpGhost
Thanatos
0
6
3
0.25
L
0
4
3
0.38
W
8
2
9
6.25
W
Ganesha
iDaLeX7250
Ganesha
0
0
18
9
W
Izanami
johnmeatball
Izanami
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,517
Damage
48,134
59,535
Taken
41,008
38,749
Mitigated
29,235
10,957
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,107
6,914
0
3,008
4,234
1,948
997
1,827
2,366
31,711
1,811
W
5,556
1,701
0
324
9,493
4,322
295
4,165
5,147
0
18,315
L
Jing Wei
2,162
2,024
0
1,721
11,432
4,746
620
2,867
8,309
0
17,315
L
Hercules
8,693
2,261
0
2,112
16,293
12,478
0
4,545
11,351
0
22,184
L
11,603
967
1,899
1,445
7,362
3,600
0
2,151
5,080
43,300
0
L
Thanatos
MdpGhost
Thanatos
4,085
687
0
1,436
9,546
4,181
0
3,982
5,478
0
10,691
L
4,974
204
0
2,344
14,902
13,744
0
5,647
9,053
11,632
0
W
15,577
2,218
0
3,542
11,465
10,305
0
4,309
6,897
0
29,444
W
Ganesha
iDaLeX7250
Ganesha
5,827
343
498
3,155
9,343
9,615
0
3,883
5,344
15,310
0
W
Izanami
johnmeatball
Izanami
7,067
4,438
0
2,810
6,473
3,045
1,272
2,393
3,906
0
42,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,477
Gold Earned
42,330
187
Minions Killed
214
0
Camps Cleared
0
1,092,199
Distance Traveled
1,159,738
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,480
771
57
5
0
232,340
0
W
Da Ji
8,288
753
39
4
0
230,355
1
L
Jing Wei
7,293
663
46
4
0
215,008
0
L
Hercules
7,491
681
29
3
0
229,708
0
L
Ra
8,609
783
84
8
0
238,222
3
L
Thanatos
6,805
619
17
2
0
197,400
1
L
Geb
7,279
662
11
1
0
211,861
1
W
Chaac
8,818
802
32
3
0
245,201
0
W
Ganesha
8,290
754
0
0
0
247,092
8
W
Izanami
8,454
769
86
8
0
204,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role