Player Matchup

Bastet
Bastet
NoahsanKujo_
Bastet
Level 87
God Stats
2W - 3L
1,360 SR
Queue Stats
222W - 242L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OfficerKrupke00
Ah Muzen Cab
Level 149
God Stats
16W - 7L
1,613 SR
Queue Stats
319W - 393L
1,353 Elo+
Party 2
Tiamat
Tiamat
R-sAmUrAi-17
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
RiverRogue11
Bakasura
Level 155
God Stats
3W - 0L
1,812 SR
Queue Stats
244W - 267L
1,376 Elo+
Solo
Ganesha
Ganesha
SirenBorn
Ganesha
Level 153
God Stats
7W - 4L
1,613 SR
Queue Stats
109W - 153L
1,320 Elo+
Party 2
Team Averages
Level 112
1,580 SR
1,394 Elo+

VS

Team Averages
Level 59
1,414 SR
1,438 Elo+
Sol
Sol
Miaka808
Sol
Level 67
God Stats
2W - 2L
1,197 SR
Queue Stats
219W - 244L
1,408 Elo+
Party 1
Zeus
Zeus
PumpkinGrin6861
Zeus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,451 Elo+
Solo
Chaac
Chaac
Rooster6824
Chaac
Level 104
God Stats
0W - 4L
1,088 SR
Queue Stats
138W - 136L
1,449 Elo+
Party 1
Fafnir
Fafnir
TiddleeWinks
Fafnir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,437 Elo+
Party 1
Thor
Thor
Zilinus333
Thor
Level 18
God Stats
1W - 1L
1,786 SR
Queue Stats
11W - 10L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
5 / 7 / 11
11,817
695
15,872
20,187
11,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
OfficerKrupke00
Ah Muzen Cab
20
5 / 5 / 16
12,773
751
24,365
20,420
12,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
20
24 / 4 / 6
15,979
940
26,065
17,244
15,881
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
RiverRogue11
Bakasura
16
1 / 10 / 11
10,989
646
7,147
18,619
11,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
SirenBorn
Ganesha
20
0 / 1 / 31
12,798
753
18,063
35,147
33,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 17
11,046
650
19,912
16,362
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 9 / 9
11,511
677
24,426
18,167
5,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 6 / 17
12,266
722
19,262
26,234
32,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
20
5 / 7 / 12
13,313
783
15,026
25,068
44,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 8 / 11
10,561
621
14,274
19,790
6,814
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
93
35
Kills
27
27
Deaths
35
75
Assists
66
Player
Kills
Deaths
Assists
KDA
L
3
5
17
2.3
W
Bastet
5
7
11
1.5
W
Ah Muzen Cab
OfficerKrupke00
Ah Muzen Cab
5
5
16
2.6
L
6
9
9
1.17
W
Tiamat
24
4
6
6.75
W
Bakasura
RiverRogue11
Bakasura
1
10
11
0.65
L
7
6
17
2.58
W
Ganesha
SirenBorn
Ganesha
0
1
31
15.5
L
Fafnir
5
7
12
1.57
L
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,512
Damage
92,900
111,617
Taken
105,621
83,572
Mitigated
94,187
47,104
Healing
30,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,912
6,178
1,569
5,145
16,362
5,733
490
6,902
9,460
36,948
1,746
W
Bastet
15,872
2,542
454
5,868
20,187
11,096
0
9,673
10,514
0
24,093
W
Ah Muzen Cab
OfficerKrupke00
Ah Muzen Cab
24,365
5,361
1,723
7,184
20,420
12,211
5,267
11,208
9,212
0
56,285
L
24,426
3,349
686
3,102
18,167
5,148
0
10,208
7,959
48,181
0
W
Tiamat
26,065
2,787
4,053
5,827
17,244
15,881
1,157
7,906
9,338
54,973
0
W
Bakasura
RiverRogue11
Bakasura
7,147
3,846
1,390
1,565
18,619
11,198
165
9,984
8,635
0
9,984
L
19,262
6,161
561
5,342
26,234
32,088
0
11,392
14,614
0
31,741
W
Ganesha
SirenBorn
Ganesha
18,063
1,239
2,198
16,842
35,147
33,186
995
19,961
15,186
34,288
0
L
Fafnir
15,026
7,307
1,831
7,145
25,068
44,404
94
7,734
16,922
26,515
0
L
14,274
1,952
2,352
2,340
19,790
6,814
0
7,892
11,607
0
21,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,356
Gold Earned
58,697
177
Minions Killed
210
0
Camps Cleared
0
1,563,675
Distance Traveled
1,341,029
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,046
650
60
4
0
256,890
0
W
Bastet
11,817
695
26
2
0
285,219
0
W
Ah Muzen Cab
12,773
751
65
4
0
312,452
0
L
Zeus
11,511
677
68
4
0
235,045
0
W
Tiamat
15,979
940
64
4
0
311,605
0
W
Bakasura
10,989
646
19
1
0
329,044
3
L
Chaac
12,266
722
42
2
0
300,657
1
W
Ganesha
12,798
753
3
0
0
325,355
0
L
Fafnir
13,313
783
18
1
0
255,458
4
L
Thor
10,561
621
22
1
0
292,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role