Player Matchup

Kukulkan
Kukulkan
Platinum IV
ALEJO-POTO
Kukulkan
Platinum IV
Level 160
God Stats
7W - 6L
1,608 SR
Queue Stats
433W - 462L
1,807 MMR
Solo
Cerberus
Cerberus
Platinum V
INFINIT3 GHO5T
Cerberus
Platinum V
Level 160
God Stats
5W - 3L
1,679 SR
Queue Stats
113W - 105L
1,809 MMR
Solo
Ne Zha
Ne Zha
Platinum V
InvasorDePastos
Ne Zha
Platinum V
Level 136
God Stats
4W - 3L
1,534 SR
Queue Stats
334W - 342L
1,772 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Saucy x Davis
Ah Muzen Cab
Gold III
Level 74
God Stats
12W - 6L
1,704 SR
Queue Stats
37W - 35L
1,586 MMR
Party 2
Ravana
Ravana
Platinum I
SaucyBryant
Ravana
Platinum I
Level 129
God Stats
18W - 9L
1,675 SR
Queue Stats
183W - 174L
2,041 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,640 SR
1,803 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,608 SR
1,803 MMR
Scylla
Scylla
Platinum V
BiminiStan
Scylla
Platinum V
Level 129
God Stats
24W - 12L
1,737 SR
Queue Stats
128W - 124L
1,802 MMR
Solo
Thor
Thor
Platinum III
Devongreen11
Thor
Platinum III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
389W - 394L
1,756 MMR
Solo
Hercules
Hercules
Platinum IV
PapaBaldwin
Hercules
Platinum IV
Level 142
God Stats
3W - 3L
1,476 SR
Queue Stats
52W - 42L
1,864 MMR
Party 1
Athena
Athena
Platinum V
PapaBerry97
Athena
Platinum V
Level 108
God Stats
0W - 1L
1,727 SR
Queue Stats
29W - 20L
1,786 MMR
Party 1
Izanami
Izanami
Platinum II
ajmatthysse
Izanami
Platinum II
Level 125
God Stats
58W - 55L
1,600 SR
Queue Stats
223W - 221L
1,804 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALEJO-POTO
Kukulkan
20
3 / 2 / 14
14,813
529
21,094
16,632
8,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
20
12 / 0 / 10
17,721
633
23,381
21,860
14,906
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 3 / 21
13,288
475
9,647
26,657
37,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Saucy x Davis
Ah Muzen Cab
20
12 / 4 / 11
15,981
571
31,911
23,420
12,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ravana
20
17 / 2 / 8
16,729
597
26,088
15,887
11,106
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
IshtarCabrakanHadesKing Arthur

VS

Bans
SkadiMauiAwilixYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BiminiStan
Scylla
18
1 / 11 / 4
11,685
417
13,769
22,409
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 13 / 3
10,572
378
8,988
31,765
9,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
PapaBaldwin
Hercules
19
1 / 5 / 5
12,747
455
8,330
26,120
29,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
15
1 / 11 / 3
10,704
382
6,746
35,864
39,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ajmatthysse
Izanami
19
4 / 5 / 4
13,329
476
14,648
22,895
6,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
29
44
Kills
10
11
Deaths
45
64
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ALEJO-POTO
Kukulkan
3
2
14
5
L
Scylla
BiminiStan
Scylla
1
11
4
0.27
L
3
13
3
0.35
W
Cerberus
12
0
10
17
W
0
3
21
3.5
L
Hercules
PapaBaldwin
Hercules
1
5
5
0.7
L
Athena
1
11
3
0.23
W
Ah Muzen Cab
Saucy x Davis
Ah Muzen Cab
12
4
11
4.38
W
Ravana
17
2
8
10.5
L
Izanami
ajmatthysse
Izanami
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,121
Damage
52,481
104,456
Taken
139,053
85,212
Mitigated
91,162
40,001
Healing
18,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ALEJO-POTO
Kukulkan
21,094
1,417
0
5,344
16,632
8,998
2,334
5,518
11,058
144,847
0
L
Scylla
BiminiStan
Scylla
13,769
994
0
1,060
22,409
5,591
0
8,013
14,396
107,941
0
L
8,988
1,495
0
4,301
31,765
9,899
0
8,658
23,107
0
50,330
W
Cerberus
23,381
822
0
14,668
21,860
14,906
2,777
3,917
17,648
143,344
0
W
9,647
2,375
548
7,660
26,657
37,440
176
3,935
21,960
0
66,959
L
Hercules
PapaBaldwin
Hercules
8,330
1,104
0
5,909
26,120
29,105
423
6,282
19,838
0
91,347
L
Athena
6,746
1,426
0
1,974
35,864
39,813
0
11,645
24,219
25,111
302
W
Ah Muzen Cab
Saucy x Davis
Ah Muzen Cab
31,911
14,961
0
7,534
23,420
12,762
11,360
4,923
18,449
0
176,115
W
Ravana
26,088
9,029
0
4,247
15,887
11,106
1,283
4,350
11,427
0
147,739
L
Izanami
ajmatthysse
Izanami
14,648
9,079
0
5,312
22,895
6,754
291
9,877
13,018
0
112,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,532
Gold Earned
59,037
873
Minions Killed
663
0
Camps Cleared
0
2,728,015
Distance Traveled
2,281,433
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,813
529
185
7
0
508,945
3
L
Scylla
11,685
417
162
6
0
431,236
4
L
Thor
10,572
378
72
3
0
448,928
3
W
Cerberus
17,721
633
263
9
0
461,764
0
W
Ne Zha
13,288
475
62
2
0
581,148
2
L
Hercules
12,747
455
189
7
0
420,548
1
L
Athena
10,704
382
49
2
0
525,525
8
W
Ah Muzen Cab
15,981
571
197
7
0
548,733
4
W
Ravana
16,729
597
166
6
0
627,425
8
L
Izanami
13,329
476
191
7
0
455,196
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role