Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Sparks 1911
Khepri
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Chaac
Chaac
Trevbo28
Chaac
Level 44
God Stats
1W - 2L
1,526 SR
Queue Stats
12W - 25L
1,255 Elo+
Solo
Apollo
Apollo
crucial_crumb7
Apollo
Level 63
God Stats
8W - 4L
1,619 SR
Queue Stats
152W - 204L
1,357 Elo+
Solo
Zhong Kui
Zhong Kui
i_collectskullz
Zhong Kui
Level 79
God Stats
3W - 3L
1,551 SR
Queue Stats
284W - 330L
1,330 Elo+
Solo
Team Averages
Level 67
1,539 SR
1,388 Elo+

VS

Team Averages
Level 82
1,430 SR
1,326 Elo+
Bastet
Bastet
Cheriebell7081
Bastet
Level 65
God Stats
13W - 14L
1,431 SR
Queue Stats
45W - 60L
1,319 Elo+
Party 1
Guan Yu
Guan Yu
EddieDavis1120
Guan Yu
Level 88
God Stats
3W - 0L
1,688 SR
Queue Stats
68W - 80L
1,323 Elo+
Solo
Chang'e
Chang'e
Kiyomi dx
Chang'e
Level 68
God Stats
66W - 72L
1,400 SR
Queue Stats
93W - 97L
1,340 Elo+
Party 1
Yu Huang
Yu Huang
ShadowGT19
Yu Huang
Level 103
God Stats
6W - 4L
1,413 SR
Queue Stats
119W - 134L
1,439 Elo+
Solo
Jing Wei
Jing Wei
eduardo_el_24
Jing Wei
Level 84
God Stats
4W - 10L
1,216 SR
Queue Stats
226W - 355L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 2 / 1
5,553
427
4,537
10,169
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
10
0 / 0 / 2
6,163
474
3,545
5,936
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
Trevbo28
Chaac
12
0 / 3 / 0
6,740
518
4,784
10,396
5,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
4 / 4 / 0
6,394
492
8,304
8,997
3,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
i_collectskullz
Zhong Kui
9
0 / 5 / 1
5,696
438
5,998
10,009
6,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
6,664
513
3,327
6,252
2,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 2
6,471
498
3,584
13,672
7,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Kiyomi dx
Chang'e
12
7 / 1 / 0
7,820
602
7,915
12,401
5,023
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yu Huang
ShadowGT19
Yu Huang
12
1 / 0 / 1
7,221
555
5,591
6,895
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
eduardo_el_24
Jing Wei
11
2 / 1 / 1
6,720
517
6,809
7,501
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
13
14
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
2
1
0.25
W
3
0
3
4.5
W
0
2
2
0.5
W
Chang'e
Kiyomi dx
Chang'e
7
1
0
7
W
Yu Huang
ShadowGT19
Yu Huang
1
0
1
1.5
L
Khepri
0
0
2
1
L
Chaac
Trevbo28
Chaac
0
3
0
0
L
4
4
0
1
W
Jing Wei
eduardo_el_24
Jing Wei
2
1
1
2.5
L
Zhong Kui
i_collectskullz
Zhong Kui
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,168
Damage
27,226
45,507
Taken
46,721
23,266
Mitigated
20,008
9,611
Healing
20,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,537
1,645
0
1,916
10,169
3,834
0
2,529
7,640
0
28,530
W
3,327
1,064
0
943
6,252
2,083
0
949
5,303
0
26,527
W
3,584
1,048
507
7,665
13,672
7,208
0
2,366
10,634
0
23,914
W
Chang'e
Kiyomi dx
Chang'e
7,915
1,025
335
5,481
12,401
5,023
1,099
5,210
7,191
54,946
0
W
Yu Huang
ShadowGT19
Yu Huang
5,591
750
0
1,752
6,895
2,850
778
0
6,895
46,011
0
L
Khepri
3,545
846
0
778
5,936
4,555
0
0
5,936
18,537
0
L
Chaac
Trevbo28
Chaac
4,784
1,340
0
2,512
10,396
5,353
714
5,245
5,151
0
39,615
L
8,304
5,210
0
1,990
8,997
3,136
0
1,054
7,943
0
32,745
W
Jing Wei
eduardo_el_24
Jing Wei
6,809
5,732
0
3,512
7,501
2,844
164
1,018
6,483
0
43,061
L
Zhong Kui
i_collectskullz
Zhong Kui
5,998
913
0
2,415
10,009
6,388
0
4,678
5,331
31,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,546
Gold Earned
34,896
223
Minions Killed
323
0
Camps Cleared
0
1,188,098
Distance Traveled
1,209,719
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,553
427
51
4
0
277,707
0
W
Bastet
6,664
513
39
3
0
285,129
1
W
Guan Yu
6,471
498
39
3
0
253,265
4
W
Chang'e
7,820
602
93
7
0
232,432
7
W
Yu Huang
7,221
555
88
7
0
217,871
2
L
Khepri
6,163
474
18
1
0
252,186
0
L
Chaac
6,740
518
68
5
0
254,839
0
L
Apollo
6,394
492
37
3
0
229,584
4
W
Jing Wei
6,720
517
64
5
0
221,022
0
L
Zhong Kui
5,696
438
49
4
0
173,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role