Player Matchup

Sobek
Sobek
Deaeth
Sobek
Level 128
God Stats
3W - 0L
1,821 SR
Queue Stats
5W - 6L
1,338 Elo+
Party 2
Agni
Agni
THEDEFECATOR
Agni
Level 125
God Stats
17W - 6L
1,729 SR
Queue Stats
58W - 46L
1,646 Elo+
Party 2
Xbalanque
Xbalanque
Volkane
Xbalanque
Level 146
God Stats
3W - 1L
1,747 SR
Queue Stats
21W - 24L
1,588 Elo+
Party 2
Team Averages
Level 133
1,766 SR
1,524 Elo+

VS

Team Averages
Level 147
1,454 SR
1,497 Elo+
Jormungandr
Jormungandr
BigDaino
Jormungandr
Level 157
God Stats
0W - 3L
1,383 SR
Queue Stats
48W - 70L
1,435 Elo+
Party 1
Ullr
Ullr
Gallamore
Ullr
Level 144
God Stats
0W - 1L
1,243 SR
Queue Stats
35W - 45L
1,453 Elo+
Party 1
Merlin
Merlin
Tiberio38
Merlin
Level 141
God Stats
0W - 1L
1,736 SR
Queue Stats
4W - 5L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Deaeth
Sobek
15
2 / 0 / 3
9,206
708
5,921
13,713
14,650
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 1 / 3
9,474
729
15,246
7,319
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Volkane
Xbalanque
15
1 / 0 / 4
9,489
730
11,899
9,621
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigDaino
Jormungandr
12
0 / 2 / 0
8,784
676
7,949
17,736
19,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
14
0 / 1 / 1
8,708
670
2,780
10,282
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Tiberio38
Merlin
14
1 / 2 / 0
8,598
661
8,566
10,677
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BigDaino
Jormungandr
0
2
0
0
W
Sobek
Deaeth
Sobek
2
0
3
3.5
L
Ullr
0
1
1
0.5
W
2
1
3
3.5
L
Merlin
Tiberio38
Merlin
1
2
0
0.5
W
Xbalanque
Volkane
Xbalanque
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,066
Damage
19,295
30,653
Taken
38,695
21,326
Mitigated
30,536
5,525
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BigDaino
Jormungandr
7,949
2,333
0
2,560
17,736
19,614
0
9,880
7,856
23,088
0
W
Sobek
Deaeth
Sobek
5,921
809
618
2,730
13,713
14,650
143
6,874
6,839
20,695
0
L
Ullr
2,780
195
0
610
10,282
5,526
0
5,339
4,943
0
35,664
W
15,246
1,090
0
0
7,319
2,783
475
3,763
3,556
40,116
0
L
Merlin
Tiberio38
Merlin
8,566
518
0
2,233
10,677
5,396
0
6,018
4,659
38,693
0
W
Xbalanque
Volkane
Xbalanque
11,899
4,277
0
2,177
9,621
3,893
2,600
5,962
3,659
0
68,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,169
Gold Earned
26,090
184
Minions Killed
163
0
Camps Cleared
0
778,850
Distance Traveled
745,073
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,784
676
24
2
0
227,929
0
W
Sobek
9,206
708
22
2
0
258,199
0
L
Ullr
8,708
670
66
5
0
275,158
0
W
Agni
9,474
729
67
5
0
269,018
5
L
Merlin
8,598
661
73
6
0
241,986
1
W
Xbalanque
9,489
730
95
7
0
251,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role