Player Matchup

Terra
Terra
Gold II
BandeLord
Terra
Gold II
Level 129
God Stats
1W - 1L
1,724 SR
Queue Stats
36W - 34L
1,636 MMR
Party 2
Amaterasu
Amaterasu
Gold I
Luis10304
Amaterasu
Gold I
Level 126
God Stats
5W - 13L
1,383 SR
Queue Stats
84W - 87L
1,795 MMR
Solo
Mercury
Mercury
Platinum V
Sinaloa Mex R5
Mercury
Platinum V
Level 154
God Stats
5W - 8L
1,492 SR
Queue Stats
120W - 125L
1,667 MMR
Solo
Chronos
Chronos
Gold V
TexasLobster
Chronos
Gold V
Level 127
God Stats
1W - 2L
1,625 SR
Queue Stats
7W - 5L
1,652 MMR
Solo
Ishtar
Ishtar
Gold I
megaed94
Ishtar
Gold I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 294L
1,642 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,545 SR
1,678 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,469 SR
1,644 MMR
Baron Samedi
Baron Samedi
Platinum V
 
Baron Samedi
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum III
FaMoBla
Thanatos
Platinum III
Level 129
God Stats
2W - 4L
1,380 SR
Queue Stats
171W - 161L
1,769 MMR
Party 1
Jing Wei
Jing Wei
Gold III
Godyhael
Jing Wei
Gold III
Level 148
God Stats
2W - 3L
1,374 SR
Queue Stats
44W - 38L
1,588 MMR
Solo
Olorun
Olorun
Gold I
LeoCampillo_
Olorun
Gold I
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 44L
1,691 MMR
Party 1
Athena
Athena
Gold III
Ystraa
Athena
Gold III
Level 107
God Stats
4W - 4L
1,590 SR
Queue Stats
21W - 21L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BandeLord
Terra
13
1 / 1 / 1
8,484
499
4,872
15,394
13,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Luis10304
Amaterasu
16
1 / 5 / 0
10,104
594
5,766
16,098
12,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 1
7,817
460
5,910
10,490
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
TexasLobster
Chronos
14
2 / 5 / 1
8,619
507
14,983
17,063
6,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
megaed94
Ishtar
15
1 / 1 / 1
8,890
523
10,229
15,215
5,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Ne ZhaLokiHadesArachne

VS

Bans
ThorShivaKing ArthurChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 0 / 2
10,121
595
13,716
7,129
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
FaMoBla
Thanatos
15
2 / 3 / 8
9,111
536
9,754
18,284
10,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Godyhael
Jing Wei
15
2 / 1 / 1
8,593
505
10,195
14,856
5,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
13
5 / 1 / 3
8,291
488
8,724
12,843
7,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
Ystraa
Athena
12
0 / 0 / 5
7,563
445
4,439
11,534
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
14
14
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
2
6
L
Terra
BandeLord
Terra
1
1
1
1.5
W
Thanatos
FaMoBla
Thanatos
2
3
8
2
W
Jing Wei
Godyhael
Jing Wei
2
1
1
2.5
W
Olorun
5
1
3
6.5
L
Amaterasu
Luis10304
Amaterasu
1
5
0
0.2
L
0
2
1
0.25
L
Chronos
TexasLobster
Chronos
2
5
1
0.5
W
Athena
Ystraa
Athena
0
0
5
2.5
L
Ishtar
megaed94
Ishtar
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,760
Damage
46,828
74,260
Taken
64,646
42,763
Mitigated
38,073
25,856
Healing
40,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,716
1,461
876
3,611
7,129
3,381
273
1,747
5,382
84,558
0
L
Terra
BandeLord
Terra
4,872
298
3,531
3,868
15,394
13,898
0
7,248
8,146
24,830
2,638
W
Thanatos
FaMoBla
Thanatos
9,754
2,905
0
15,460
18,284
10,653
0
4,636
13,648
0
85,435
W
Jing Wei
Godyhael
Jing Wei
10,195
8,200
0
8,688
14,856
5,918
540
1,899
12,957
0
71,157
W
Olorun
8,724
2,743
2,232
6,527
12,843
7,166
607
7,334
5,509
54,417
5,526
L
Amaterasu
Luis10304
Amaterasu
5,766
1,499
0
5,563
16,098
12,053
353
7,323
8,775
0
84,570
L
5,910
2,874
0
500
10,490
3,959
0
2,307
8,183
0
62,901
L
Chronos
TexasLobster
Chronos
14,983
4,823
0
3,146
17,063
6,992
0
7,637
9,426
80,023
0
W
Athena
Ystraa
Athena
4,439
1,249
0
2,739
11,534
10,955
0
3,843
7,691
18,616
1,738
L
Ishtar
megaed94
Ishtar
10,229
6,709
0
9,248
15,215
5,861
1,064
2,081
13,134
0
88,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,914
Gold Earned
43,679
568
Minions Killed
520
0
Camps Cleared
0
1,672,994
Distance Traveled
1,634,562
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,121
595
153
9
0
312,953
5
L
Terra
8,484
499
48
3
0
356,150
8
W
Thanatos
9,111
536
129
8
0
357,198
1
W
Jing Wei
8,593
505
118
7
0
304,651
2
W
Olorun
8,291
488
91
5
0
316,110
6
L
Amaterasu
10,104
594
176
10
0
330,458
0
L
Mercury
7,817
460
102
6
0
368,328
1
L
Chronos
8,619
507
112
7
0
340,267
4
W
Athena
7,563
445
29
2
0
343,650
8
L
Ishtar
8,890
523
130
8
0
277,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role