Player Matchup

Hun Batz
Hun Batz
Firefly9715
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,627 Elo+
Party 1
Khepri
Khepri
Medkitz207
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,570 Elo+
Party 1
Geb
Geb
Oakenshield99
Geb
Level 145
God Stats
2W - 1L
1,595 SR
Queue Stats
123W - 98L
1,608 Elo+
Party 1
Vulcan
Vulcan
RuinerOfFun58
Vulcan
Level 127
God Stats
1W - 2L
1,270 SR
Queue Stats
46W - 31L
1,649 Elo+
Party 1
Guan Yu
Guan Yu
stickmansam1
Guan Yu
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,618 Elo+
Party 1
Team Averages
Level 116
1,473 SR
1,614 Elo+

VS

Team Averages
Level 104
1,533 SR
1,562 Elo+
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
InitiateKai
Chiron
Level 42
God Stats
1W - 1L
1,694 SR
Queue Stats
73W - 27L
1,688 Elo+
Solo
Ravana
Ravana
JeremiaHix
Ravana
Level 103
God Stats
0W - 2L
1,301 SR
Queue Stats
681W - 707L
1,525 Elo+
Solo
Ganesha
Ganesha
aSnugglyBear
Ganesha
Level 101
God Stats
5W - 3L
1,670 SR
Queue Stats
324W - 332L
1,543 Elo+
Solo
Ah Puch
Ah Puch
zZLaddydogZz
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Firefly9715
Hun Batz
15
3 / 2 / 9
8,697
870
10,300
8,274
4,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Medkitz207
Khepri
14
3 / 1 / 9
8,948
895
3,542
8,765
7,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 3 / 12
8,238
824
6,386
9,435
10,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
6 / 1 / 8
9,898
990
16,639
6,597
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
stickmansam1
Guan Yu
14
1 / 2 / 9
8,149
815
4,392
10,226
11,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 3 / 2
7,314
731
4,412
12,002
11,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
13
2 / 3 / 0
7,093
709
6,548
7,720
3,335
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
JeremiaHix
Ravana
7
0 / 2 / 1
5,940
594
1,977
4,062
1,484
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
aSnugglyBear
Ganesha
14
0 / 2 / 6
7,668
767
7,093
12,344
12,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
zZLaddydogZz
Ah Puch
16
1 / 4 / 3
8,197
820
12,434
7,972
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
14
Kills
5
9
Deaths
14
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
2
1
W
Hun Batz
Firefly9715
Hun Batz
3
2
9
3.75
L
Chiron
2
3
0
0.67
L
Ravana
JeremiaHix
Ravana
0
2
1
0.25
W
Khepri
Medkitz207
Khepri
3
1
9
7.5
W
1
3
12
2.33
W
6
1
8
10
L
Ganesha
aSnugglyBear
Ganesha
0
2
6
1.5
W
Guan Yu
stickmansam1
Guan Yu
1
2
9
2.75
L
Ah Puch
zZLaddydogZz
Ah Puch
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,259
Damage
32,464
43,297
Taken
44,100
39,282
Mitigated
32,548
14,899
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,412
2,319
3,404
3,943
12,002
11,771
0
7,554
4,222
0
6,108
W
Hun Batz
Firefly9715
Hun Batz
10,300
1,918
528
914
8,274
4,861
2,475
3,115
5,111
0
23,161
L
Chiron
6,548
2,184
2,458
1,868
7,720
3,335
0
4,792
2,928
0
17,761
L
Ravana
JeremiaHix
Ravana
1,977
171
215
471
4,062
1,484
0
1,969
2,018
0
3,225
W
Khepri
Medkitz207
Khepri
3,542
580
532
2,154
8,765
7,651
501
5,473
3,097
10,401
0
W
6,386
993
245
590
9,435
10,264
0
2,432
6,887
8,060
0
W
16,639
5,028
1,054
760
6,597
4,752
123
3,466
3,044
37,709
0
L
Ganesha
aSnugglyBear
Ganesha
7,093
602
746
2,912
12,344
12,263
0
7,689
4,266
11,728
0
W
Guan Yu
stickmansam1
Guan Yu
4,392
455
5,404
2,718
10,226
11,754
617
5,041
5,138
0
9,963
L
Ah Puch
zZLaddydogZz
Ah Puch
12,434
527
722
720
7,972
3,695
0
3,793
4,099
34,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,930
Gold Earned
36,212
138
Minions Killed
96
0
Camps Cleared
0
1,064,373
Distance Traveled
844,352
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,314
731
9
1
0
215,934
3
W
Hun Batz
8,697
870
39
4
0
213,069
1
L
Chiron
7,093
709
20
2
0
180,304
0
L
Ravana
5,940
594
4
0
0
82,407
0
W
Khepri
8,948
895
9
1
0
209,314
1
W
Geb
8,238
824
12
1
0
199,386
1
W
Vulcan
9,898
990
66
7
0
209,028
4
L
Ganesha
7,668
767
0
0
0
194,872
0
W
Guan Yu
8,149
815
12
1
0
233,576
2
L
Ah Puch
8,197
820
63
6
0
170,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role