Player Matchup

Sol
Sol
BlasterFade
Sol
Level 43
God Stats
13W - 5L
1,729 SR
Queue Stats
131W - 115L
1,525 Elo+
Party 2
Ymir
Ymir
DracoEinz
Ymir
Level 105
God Stats
11W - 10L
1,572 SR
Queue Stats
257W - 257L
1,482 Elo+
Party 2
Vamana
Vamana
Gladorian
Vamana
Level 126
God Stats
29W - 22L
1,569 SR
Queue Stats
262W - 238L
1,528 Elo+
Party 2
Anubis
Anubis
SallyOfMander
Anubis
Level 62
God Stats
5W - 0L
1,874 SR
Queue Stats
32W - 24L
1,492 Elo+
Party 2
Arachne
Arachne
YoYoEdman
Arachne
Level 107
God Stats
7W - 7L
1,447 SR
Queue Stats
485W - 457L
1,514 Elo+
Party 2
Team Averages
Level 89
1,638 SR
1,508 Elo+

VS

Team Averages
Level 29
1,513 SR
1,218 Elo+
Danzaburou
Danzaburou
DubstepDragon
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,146 Elo+
Party 1
Gilgamesh
Gilgamesh
Humbull
Gilgamesh
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,267 Elo+
Party 1
Ares
Ares
Kezov
Ares
Level 58
God Stats
1W - 1L
1,563 SR
Queue Stats
1W - 5L
1,225 Elo+
Party 1
Ullr
Ullr
Ricon345
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,225 Elo+
Party 1
Ra
Ra
Sternben
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
8,567
571
13,014
6,244
3,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
14
4 / 0 / 4
8,669
578
4,635
11,014
9,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Gladorian
Vamana
13
5 / 0 / 10
8,145
543
11,048
13,595
15,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
8 / 1 / 8
9,317
621
17,751
12,982
7,741
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
YoYoEdman
Arachne
15
3 / 1 / 5
8,853
590
7,313
13,035
6,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DubstepDragon
Danzaburou
9
0 / 4 / 0
5,924
395
2,774
11,615
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Humbull
Gilgamesh
11
2 / 4 / 0
6,542
436
10,447
19,842
13,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ares
Kezov
Ares
7
0 / 5 / 0
5,739
383
6,639
15,354
9,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ullr
6
0 / 7 / 0
5,206
347
1,972
12,301
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 8 / 1
6,397
426
3,760
11,835
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
27
Kills
2
2
Deaths
28
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
W
Ymir
4
0
4
6
L
Danzaburou
DubstepDragon
Danzaburou
0
4
0
0
W
Vamana
Gladorian
Vamana
5
0
10
10
L
Gilgamesh
Humbull
Gilgamesh
2
4
0
0.5
L
Ares
Kezov
Ares
0
5
0
0
L
Ullr
0
7
0
0
W
8
1
8
12
L
0
8
1
0.06
W
Arachne
YoYoEdman
Arachne
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,761
Damage
25,592
56,870
Taken
70,947
42,601
Mitigated
34,590
26,689
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,014
6,873
0
3,313
6,244
3,010
4,444
1,529
4,715
51,290
6,166
W
Ymir
4,635
1,758
0
2,941
11,014
9,716
950
1,127
9,887
43,971
0
L
Danzaburou
DubstepDragon
Danzaburou
2,774
1,480
0
2,046
11,615
3,228
122
5,923
5,692
0
33,735
W
Vamana
Gladorian
Vamana
11,048
4,560
0
7,154
13,595
15,369
688
2,706
10,889
0
40,149
L
Gilgamesh
Humbull
Gilgamesh
10,447
2,963
0
3,091
19,842
13,443
0
10,771
8,891
91
40,018
L
Ares
Kezov
Ares
6,639
291
261
2,712
15,354
9,732
0
6,318
8,956
18,871
0
L
Ullr
1,972
786
0
572
12,301
4,083
0
3,874
8,403
0
22,847
W
17,751
838
0
9,227
12,982
7,741
1,247
3,750
9,232
76,095
0
L
3,760
1,228
449
981
11,835
4,104
246
7,233
4,562
43,571
0
W
Arachne
YoYoEdman
Arachne
7,313
4,961
0
4,054
13,035
6,765
858
1,378
11,657
0
80,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,551
Gold Earned
29,808
458
Minions Killed
242
0
Camps Cleared
0
1,492,445
Distance Traveled
1,306,252
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,567
571
97
6
0
283,707
0
W
Ymir
8,669
578
90
6
0
271,153
3
L
Danzaburou
5,924
395
61
4
0
262,804
0
W
Vamana
8,145
543
54
4
0
344,272
3
L
Gilgamesh
6,542
436
56
4
0
264,904
3
L
Ares
5,739
383
18
1
0
286,284
2
L
Ullr
5,206
347
38
3
0
238,613
0
W
Anubis
9,317
621
93
6
0
244,200
2
L
Ra
6,397
426
69
5
0
253,647
2
W
Arachne
8,853
590
124
8
0
349,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role