Player Matchup

Jormungandr
Jormungandr
Angel0593
Jormungandr
Level 88
God Stats
12W - 11L
1,580 SR
Queue Stats
329W - 339L
1,463 Elo+
Party 2
Tyr
Tyr
Huachalkito
Tyr
Level 126
God Stats
4W - 5L
1,480 SR
Queue Stats
323W - 330L
1,499 Elo+
Party 2
Poseidon
Poseidon
apmondragon
Poseidon
Level 15
God Stats
4W - 6L
1,513 SR
Queue Stats
20W - 19L
1,487 Elo+
Party 2
Vamana
Vamana
chrisscross117
Vamana
Level 120
God Stats
9W - 4L
1,607 SR
Queue Stats
422W - 416L
1,535 Elo+
Party 2
Arachne
Arachne
jurgenyoudad
Arachne
Level 126
God Stats
4W - 6L
1,602 SR
Queue Stats
310W - 313L
1,471 Elo+
Party 2
Team Averages
Level 95
1,556 SR
1,491 Elo+

VS

Team Averages
Level 67
1,494 SR
1,516 Elo+
Achilles
Achilles
Balke 304
Achilles
Level 86
God Stats
7W - 16L
1,309 SR
Queue Stats
265W - 280L
1,474 Elo+
Party 1
Susano
Susano
BeastFrank9213
Susano
Level 39
God Stats
5W - 3L
1,617 SR
Queue Stats
71W - 67L
1,332 Elo+
Solo
Ymir
Ymir
KiLLeR PAint130
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,716 Elo+
Party 3
Olorun
Olorun
KingOfSteez5159
Olorun
Level 46
God Stats
8W - 8L
1,508 SR
Queue Stats
121W - 104L
1,533 Elo+
Party 1
Charybdis
Charybdis
coneycurve22
Charybdis
Level 140
God Stats
5W - 4L
1,535 SR
Queue Stats
587W - 578L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Angel0593
Jormungandr
13
2 / 3 / 3
7,880
606
12,682
10,578
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 1 / 3
6,868
528
4,315
7,977
8,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
apmondragon
Poseidon
13
3 / 2 / 2
7,686
591
8,962
5,661
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 0 / 1
8,660
666
8,896
9,835
5,576
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
jurgenyoudad
Arachne
5
2 / 1 / 0
5,345
411
1,619
3,338
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Balke 304
Achilles
11
0 / 4 / 0
5,864
451
6,827
14,785
8,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 4
6,684
514
3,554
9,844
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 1
5,620
432
2,322
11,729
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
3 / 4 / 1
6,341
488
4,510
11,923
4,160
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
coneycurve22
Charybdis
12
2 / 2 / 1
6,834
526
4,721
10,379
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
13
Kills
7
7
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Angel0593
Jormungandr
2
3
3
1.17
W
Achilles
Balke 304
Achilles
0
4
0
0
W
2
2
4
2
L
3
1
3
4.5
W
0
2
1
0.25
W
3
4
1
0.88
L
Poseidon
apmondragon
Poseidon
3
2
2
2
L
3
0
1
3.5
W
Charybdis
coneycurve22
Charybdis
2
2
1
1.25
L
Arachne
jurgenyoudad
Arachne
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,474
Damage
21,934
37,389
Taken
58,660
22,689
Mitigated
26,615
11,881
Healing
20,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Angel0593
Jormungandr
12,682
3,067
256
3,458
10,578
5,390
582
5,621
4,957
60,477
0
W
Achilles
Balke 304
Achilles
6,827
2,020
0
7,166
14,785
8,449
0
0
14,785
0
41,865
W
3,554
943
0
1,592
9,844
3,272
0
2,431
6,714
0
37,126
L
4,315
916
244
2,784
7,977
8,768
29
421
7,556
0
29,962
W
2,322
852
0
1,032
11,729
7,604
100
6,231
5,143
14,888
477
W
4,510
2,660
182
4,725
11,923
4,160
855
8,577
3,246
41,709
0
L
Poseidon
apmondragon
Poseidon
8,962
2,018
0
1,160
5,661
1,679
942
225
5,436
56,568
680
L
8,896
2,120
0
3,001
9,835
5,576
325
0
8,978
0
67,802
W
Charybdis
coneycurve22
Charybdis
4,721
1,887
0
5,960
10,379
3,130
782
3,352
6,611
0
53,594
L
Arachne
jurgenyoudad
Arachne
1,619
1,426
0
978
3,338
1,276
0
438
2,900
0
10,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,439
Gold Earned
31,343
385
Minions Killed
325
0
Camps Cleared
0
1,135,712
Distance Traveled
1,190,926
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,880
606
96
7
0
249,282
4
W
Achilles
5,864
451
76
6
0
245,442
3
W
Susano
6,684
514
61
5
0
277,675
0
L
Tyr
6,868
528
41
3
0
288,200
4
W
Ymir
5,620
432
27
2
0
248,758
0
W
Olorun
6,341
488
75
6
0
222,032
0
L
Poseidon
7,686
591
100
8
0
254,281
2
L
Vamana
8,660
666
129
10
0
260,691
6
W
Charybdis
6,834
526
86
7
0
197,019
0
L
Arachne
5,345
411
19
1
0
83,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role