Player Matchup

Bacchus
Bacchus
BlueNuke95
Bacchus
Level 81
God Stats
3W - 3L
1,544 SR
Queue Stats
43W - 59L
1,217 Elo+
Party 1
Merlin
Merlin
King24Exoticzz
Merlin
Level 86
God Stats
1W - 0L
1,224 SR
Queue Stats
48W - 69L
1,199 Elo+
Party 1
Neith
Neith
LordxBussimaru
Neith
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,166 Elo+
Party 1
Team Averages
Level 78
1,423 SR
1,194 Elo+

VS

Team Averages
Level 120
1,375 SR
1,428 Elo+
Agni
Agni
 
Agni
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
TheK1ngTiger
Lancelot
Level 143
God Stats
0W - 5L
1,110 SR
Queue Stats
30W - 38L
1,460 Elo+
Party 2
Ah Puch
Ah Puch
XFL PanterA
Ah Puch
Level 125
God Stats
7W - 9L
1,516 SR
Queue Stats
23W - 34L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlueNuke95
Bacchus
12
2 / 0 / 3
7,854
785
4,467
10,077
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 4 / 1
7,343
734
5,566
8,080
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 5
6,573
657
5,601
7,936
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 2 / 2
7,465
747
3,593
9,555
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
TheK1ngTiger
Lancelot
11
4 / 4 / 3
7,557
756
10,303
12,989
8,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
XFL PanterA
Ah Puch
13
1 / 0 / 4
7,452
745
7,823
4,245
1,578
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
6
Kills
7
7
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
2
2
1.5
W
Bacchus
BlueNuke95
Bacchus
2
0
3
3.5
W
4
4
1
1.13
W
0
3
5
0.83
L
Lancelot
TheK1ngTiger
Lancelot
4
4
3
1.38
L
Ah Puch
XFL PanterA
Ah Puch
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,634
Damage
21,719
26,093
Taken
26,789
17,817
Mitigated
16,788
3,830
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,593
381
0
612
9,555
6,799
89
4,946
4,609
9,726
0
W
Bacchus
BlueNuke95
Bacchus
4,467
787
0
2,664
10,077
11,136
0
6,075
3,753
13,086
0
W
5,566
863
0
0
8,080
3,272
0
2,984
4,773
20,917
0
W
5,601
1,949
0
1,166
7,936
3,409
0
2,426
5,341
0
21,452
L
Lancelot
TheK1ngTiger
Lancelot
10,303
2,543
578
3,518
12,989
8,411
36
3,504
9,485
0
17,779
L
Ah Puch
XFL PanterA
Ah Puch
7,823
699
0
1,370
4,245
1,578
383
1,608
2,637
35,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,770
Gold Earned
22,474
96
Minions Killed
86
0
Camps Cleared
0
528,168
Distance Traveled
557,623
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,465
747
8
1
0
151,952
0
W
Bacchus
7,854
785
15
2
0
185,609
0
W
Merlin
7,343
734
40
4
0
166,091
0
W
Neith
6,573
657
41
4
0
176,468
1
L
Lancelot
7,557
756
18
2
0
220,425
2
L
Ah Puch
7,452
745
60
6
0
185,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role