Player Matchup

Sylvanus
Sylvanus
GiveUsNoobs
Sylvanus
Level 106
God Stats
7W - 19L
1,379 SR
Queue Stats
394W - 370L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
MapleSyrrups
Nu Wa
Level 138
God Stats
16W - 11L
1,647 SR
Queue Stats
65W - 59L
1,515 Elo+
Solo
Arachne
Arachne
alpha x zombie
Arachne
Level 133
God Stats
51W - 30L
1,602 SR
Queue Stats
475W - 424L
1,554 Elo+
Party 2
King Arthur
King Arthur
eastyboy7
King Arthur
Level 119
God Stats
21W - 21L
1,519 SR
Queue Stats
165W - 150L
1,546 Elo+
Party 2
Ishtar
Ishtar
gut_5158
Ishtar
Level 124
God Stats
9W - 9L
1,534 SR
Queue Stats
137W - 137L
1,549 Elo+
Solo
Team Averages
Level 124
1,536 SR
1,537 Elo+

VS

Team Averages
Level 102
1,647 SR
1,531 Elo+
Horus
Horus
B0N3DADDY
Horus
Level 67
God Stats
15W - 8L
1,707 SR
Queue Stats
100W - 80L
1,606 Elo+
Party 1
Hades
Hades
B1ackHorse
Hades
Level 115
God Stats
2W - 0L
1,724 SR
Queue Stats
268W - 243L
1,539 Elo+
Party 1
King Arthur
King Arthur
IvanDaSlayer
King Arthur
Level 80
God Stats
15W - 20L
1,476 SR
Queue Stats
308W - 308L
1,526 Elo+
Party 1
Ne Zha
Ne Zha
Kryzix
Ne Zha
Level 121
God Stats
7W - 0L
1,823 SR
Queue Stats
71W - 71L
1,521 Elo+
Solo
Medusa
Medusa
baconlover20
Medusa
Level 125
God Stats
2W - 3L
1,503 SR
Queue Stats
214W - 220L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GiveUsNoobs
Sylvanus
17
3 / 2 / 2
10,393
433
9,862
20,213
28,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
0 / 3 / 3
11,400
475
17,442
9,017
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 5 / 3
10,361
432
8,662
22,080
12,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
eastyboy7
King Arthur
17
0 / 2 / 1
10,615
442
12,922
24,910
32,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
gut_5158
Ishtar
19
1 / 4 / 1
11,958
498
17,989
23,784
11,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
B0N3DADDY
Horus
17
2 / 1 / 9
11,424
476
5,755
25,226
29,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
20
6 / 1 / 5
12,991
541
19,847
20,505
13,012
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
IvanDaSlayer
King Arthur
17
0 / 1 / 3
11,417
476
16,033
20,618
25,552
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Kryzix
Ne Zha
19
5 / 1 / 8
12,736
531
15,100
28,964
15,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
20
3 / 1 / 3
12,918
538
16,028
21,844
9,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
5
Kills
16
16
Deaths
5
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Horus
B0N3DADDY
Horus
2
1
9
6.5
W
Hades
6
1
5
8.5
L
Sylvanus
GiveUsNoobs
Sylvanus
3
2
2
2
W
King Arthur
IvanDaSlayer
King Arthur
0
1
3
1.5
W
Ne Zha
Kryzix
Ne Zha
5
1
8
9
L
0
3
3
0.5
L
1
5
3
0.5
W
Medusa
3
1
3
4.5
L
King Arthur
eastyboy7
King Arthur
0
2
1
0.25
L
Ishtar
gut_5158
Ishtar
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,877
Damage
72,763
100,004
Taken
117,157
89,021
Mitigated
93,556
30,312
Healing
55,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
B0N3DADDY
Horus
5,755
2,870
7,740
7,760
25,226
29,836
70
7,737
17,489
0
37,259
W
Hades
19,847
3,042
3,376
14,432
20,505
13,012
104
7,987
12,518
154,009
0
L
Sylvanus
GiveUsNoobs
Sylvanus
9,862
3,338
1,826
5,595
20,213
28,612
0
5,289
14,924
49,821
25,309
W
King Arthur
IvanDaSlayer
King Arthur
16,033
2,991
0
1,532
20,618
25,552
0
3,588
17,030
56
91,130
W
Ne Zha
Kryzix
Ne Zha
15,100
5,830
0
9,158
28,964
15,172
1,276
6,038
22,926
0
138,920
L
17,442
2,188
0
770
9,017
3,603
522
5,343
3,674
117,577
0
L
8,662
4,798
0
8,735
22,080
12,630
0
5,261
16,819
0
91,551
W
Medusa
16,028
8,830
0
11,723
21,844
9,984
2,289
4,043
17,801
0
119,875
L
King Arthur
eastyboy7
King Arthur
12,922
779
0
3,570
24,910
32,388
234
2,144
22,766
686
91,667
L
Ishtar
gut_5158
Ishtar
17,989
9,944
0
9,816
23,784
11,788
0
2,343
21,441
0
123,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,727
Gold Earned
61,486
804
Minions Killed
789
0
Camps Cleared
0
2,216,990
Distance Traveled
2,205,207
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,424
476
55
2
0
445,201
4
W
Hades
12,991
541
229
10
0
444,094
10
L
Sylvanus
10,393
433
105
4
0
425,900
3
W
King Arthur
11,417
476
153
6
0
445,567
5
W
Ne Zha
12,736
531
163
7
0
503,039
4
L
Nu Wa
11,400
475
201
8
0
434,669
19
L
Arachne
10,361
432
138
6
0
529,988
2
W
Medusa
12,918
538
189
8
0
367,306
3
L
King Arthur
10,615
442
148
6
0
416,150
4
L
Ishtar
11,958
498
212
9
0
410,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role