Player Matchup

Raijin
Raijin
KingTaylorXXXIV
Raijin
Level 7
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 2L
1,194 Elo+
Party 2
King Arthur
King Arthur
OLDUNCL3AVi
King Arthur
Level 101
God Stats
1W - 3L
1,345 SR
Queue Stats
31W - 42L
1,357 Elo+
Party 2
Yemoja
Yemoja
One Beezy
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,322 Elo+
Party 2
Mercury
Mercury
TheyCallMeGrass
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,131 Elo+
Party 2
Ishtar
Ishtar
herb765
Ishtar
Level 117
God Stats
1W - 1L
1,660 SR
Queue Stats
32W - 38L
1,369 Elo+
Party 2
Team Averages
Level 61
1,460 SR
1,274 Elo+

VS

Team Averages
Level 82
1,513 SR
1,454 Elo+
Susano
Susano
 
Susano
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
LoneFall_outBoy
Hel
Level 123
God Stats
1W - 1L
1,416 SR
Queue Stats
143W - 145L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
LordDakol
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,465 Elo+
Party 1
Ymir
Ymir
Razzorsharp_22
Ymir
Level 100
God Stats
7W - 7L
1,398 SR
Queue Stats
77W - 111L
1,307 Elo+
Solo
Skadi
Skadi
reddragonfish
Skadi
Level 105
God Stats
12W - 4L
1,751 SR
Queue Stats
88W - 75L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 0
7,412
371
3,747
16,354
8,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
OLDUNCL3AVi
King Arthur
13
0 / 5 / 2
8,034
402
8,406
19,810
15,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yemoja
One Beezy
Yemoja
11
0 / 7 / 0
7,478
374
3,244
17,165
13,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 5 / 0
8,783
439
6,853
14,472
6,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ishtar
herb765
Ishtar
13
2 / 2 / 1
7,984
399
7,163
11,458
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
4 / 1 / 9
11,282
564
10,811
14,779
7,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
12 / 0 / 7
12,099
605
16,823
9,625
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LordDakol
Sun Wukong
16
4 / 2 / 7
11,062
553
9,571
18,051
14,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 1 / 11
10,968
548
9,190
18,496
23,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 1 / 5
12,037
602
13,496
10,727
5,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
68
4
Kills
29
29
Deaths
5
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
1
9
8.5
L
0
10
0
0
W
12
0
7
15.5
W
Sun Wukong
LordDakol
Sun Wukong
4
2
7
3.75
L
King Arthur
OLDUNCL3AVi
King Arthur
0
5
2
0.2
L
Yemoja
One Beezy
Yemoja
0
7
0
0
W
3
1
11
8.5
L
2
5
0
0.4
L
Ishtar
herb765
Ishtar
2
2
1
1.25
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,413
Damage
59,891
79,259
Taken
71,678
49,227
Mitigated
55,902
13,325
Healing
36,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,811
2,761
0
3,391
14,779
7,232
971
2,436
12,022
0
92,811
L
3,747
381
0
854
16,354
8,504
192
8,060
8,294
35,253
0
W
16,823
1,778
9,518
8,441
9,625
5,049
4,018
3,389
5,922
88,255
0
W
Sun Wukong
LordDakol
Sun Wukong
9,571
2,997
0
5,064
18,051
14,718
2,374
2,640
15,010
0
68,810
L
King Arthur
OLDUNCL3AVi
King Arthur
8,406
761
0
3,761
19,810
15,558
208
6,692
13,118
0
49,160
L
Yemoja
One Beezy
Yemoja
3,244
856
2,796
1,316
17,165
13,927
0
4,230
12,935
15,946
0
W
9,190
2,439
0
6,370
18,496
23,884
1,043
3,348
15,084
36,263
2,057
L
6,853
3,518
0
222
14,472
6,737
740
4,464
10,008
0
62,883
L
Ishtar
herb765
Ishtar
7,163
3,659
0
4,376
11,458
4,501
0
3,241
8,217
0
49,403
W
13,496
9,129
0
4,046
10,727
5,019
10,204
2,067
8,329
0
108,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,691
Gold Earned
57,448
341
Minions Killed
579
0
Camps Cleared
0
1,549,690
Distance Traveled
1,924,724
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,282
564
127
6
0
433,260
5
L
Raijin
7,412
371
56
3
0
228,025
3
W
Hel
12,099
605
133
7
0
397,383
3
W
Sun Wukong
11,062
553
110
6
0
365,436
2
L
King Arthur
8,034
402
72
4
0
352,718
4
L
Yemoja
7,478
374
23
1
0
277,932
2
W
Ymir
10,968
548
42
2
0
373,862
1
L
Mercury
8,783
439
114
6
0
390,552
0
L
Ishtar
7,984
399
76
4
0
300,463
1
W
Skadi
12,037
602
167
8
0
354,783
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role