Player Matchup

Bakasura
Bakasura
CommandoKris
Bakasura
Level 160
God Stats
1W - 1L
1,748 SR
Queue Stats
264W - 284L
1,519 Elo+
Solo
Cernunnos
Cernunnos
DankJalli
Cernunnos
Level 100
God Stats
3W - 2L
1,772 SR
Queue Stats
116W - 111L
1,553 Elo+
Solo
Nemesis
Nemesis
Kremitinoz
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Janus
Janus
Munchalat
Janus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
SplitdHail
Ao Kuang
Level 126
God Stats
9W - 13L
1,483 SR
Queue Stats
393W - 427L
1,490 Elo+
Solo
Team Averages
Level 100
1,601 SR
1,512 Elo+

VS

Team Averages
Level 132
1,508 SR
1,694 Elo+
Chaac
Chaac
 
Chaac
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Kawbara
Chronos
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,866 Elo+
Party 1
Ra
Ra
RogueKiIIerShark
Ra
Level 67
God Stats
3W - 0L
1,881 SR
Queue Stats
10W - 4L
1,665 Elo+
Party 1
Ullr
Ullr
Tekers
Ullr
Level 123
God Stats
1W - 0L
1,161 SR
Queue Stats
21W - 7L
1,747 Elo+
Party 1
Sobek
Sobek
ULTIMATON1234
Sobek
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CommandoKris
Bakasura
13
2 / 1 / 1
7,944
611
7,492
11,290
5,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
DankJalli
Cernunnos
13
2 / 2 / 0
7,628
587
6,244
9,210
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Kremitinoz
Nemesis
9
1 / 1 / 1
5,637
434
1,960
5,157
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Munchalat
Janus
10
0 / 1 / 1
6,234
480
3,955
5,078
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
SplitdHail
Ao Kuang
12
4 / 2 / 0
7,389
568
3,767
12,317
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 4 / 1
7,342
565
6,969
12,197
8,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chronos
Kawbara
Chronos
14
3 / 0 / 0
7,669
590
4,814
6,483
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 3 / 0
7,622
586
3,901
8,591
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
Tekers
Ullr
12
2 / 2 / 2
7,333
564
4,511
9,198
3,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 6
7,298
561
2,213
5,145
5,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
9
Kills
7
7
Deaths
9
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
4
1
0.13
L
Bakasura
CommandoKris
Bakasura
2
1
1
2.5
L
Cernunnos
DankJalli
Cernunnos
2
2
0
1
W
Chronos
Kawbara
Chronos
3
0
0
3
L
Nemesis
Kremitinoz
Nemesis
1
1
1
1.5
L
Janus
Munchalat
Janus
0
1
1
0.5
W
2
3
0
0.67
L
Ao Kuang
SplitdHail
Ao Kuang
4
2
0
2
W
Ullr
Tekers
Ullr
2
2
2
1.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,418
Damage
22,408
43,052
Taken
41,614
17,518
Mitigated
22,325
14,188
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,969
1,901
0
5,317
12,197
8,234
0
1,119
9,058
0
58,525
L
Bakasura
CommandoKris
Bakasura
7,492
4,242
0
4,917
11,290
5,451
0
744
9,866
0
47,804
L
Cernunnos
DankJalli
Cernunnos
6,244
2,846
0
5,133
9,210
3,512
0
1,583
7,627
0
58,278
W
Chronos
Kawbara
Chronos
4,814
2,563
81
4,197
6,483
2,270
0
1,107
5,376
58,054
1,841
L
Nemesis
Kremitinoz
Nemesis
1,960
320
0
413
5,157
1,846
0
2,300
2,857
0
12,405
L
Janus
Munchalat
Janus
3,955
250
0
0
5,078
1,915
0
2,264
2,814
42,372
0
W
3,901
612
137
1,886
8,591
3,699
0
4,567
4,024
62,895
0
L
Ao Kuang
SplitdHail
Ao Kuang
3,767
681
0
3,725
12,317
4,794
28
3,829
8,447
52,576
0
W
Ullr
Tekers
Ullr
4,511
1,786
0
570
9,198
3,117
1,143
0
9,198
0
59,776
W
2,213
253
2,559
2,155
5,145
5,005
416
929
4,216
13,997
4,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,832
Gold Earned
37,264
434
Minions Killed
468
0
Camps Cleared
0
1,380,659
Distance Traveled
1,288,287
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,342
565
113
9
0
223,243
3
L
Bakasura
7,944
611
129
10
0
278,711
2
L
Cernunnos
7,628
587
103
8
0
225,301
5
W
Chronos
7,669
590
105
8
0
303,346
3
L
Nemesis
5,637
434
22
2
0
318,868
0
L
Janus
6,234
480
87
7
0
255,974
2
W
Ra
7,622
586
116
9
0
260,827
2
L
Ao Kuang
7,389
568
93
7
0
301,805
5
W
Ullr
7,333
564
108
8
0
256,011
2
W
Sobek
7,298
561
26
2
0
244,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role