Player Matchup

Chaac
Chaac
Azuqq
Chaac
Level 65
God Stats
8W - 4L
1,586 SR
Queue Stats
32W - 35L
1,467 Elo+
Party 2
Ymir
Ymir
DEADGATOR88
Ymir
Level 86
God Stats
1W - 1L
1,313 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Ishy611
Zhong Kui
Level 105
God Stats
2W - 1L
1,607 SR
Queue Stats
11W - 8L
1,504 Elo+
Party 2
Izanami
Izanami
KxDMonst3r
Izanami
Level 83
God Stats
4W - 1L
1,689 SR
Queue Stats
31W - 30L
1,489 Elo+
Party 2
Mercury
Mercury
grandasweaty
Mercury
Level 148
God Stats
2W - 0L
1,757 SR
Queue Stats
14W - 7L
1,675 Elo+
Party 2
Team Averages
Level 97
1,590 SR
1,527 Elo+

VS

Team Averages
Level 123
1,561 SR
1,538 Elo+
Tiamat
Tiamat
BabaTheeBruja
Tiamat
Level 116
God Stats
6W - 3L
1,382 SR
Queue Stats
112W - 94L
1,543 Elo+
Party 1
Neith
Neith
CVOID 199746
Neith
Level 68
God Stats
14W - 11L
1,679 SR
Queue Stats
194W - 204L
1,509 Elo+
Solo
Bakasura
Bakasura
Marshall27
Bakasura
Level 144
God Stats
4W - 6L
1,453 SR
Queue Stats
361W - 340L
1,547 Elo+
Solo
Pele
Pele
Phatpig1000
Pele
Level 125
God Stats
2W - 4L
1,498 SR
Queue Stats
117W - 98L
1,550 Elo+
Party 1
Khepri
Khepri
the1jaeo
Khepri
Level 160
God Stats
1W - 1L
1,792 SR
Queue Stats
186W - 172L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Azuqq
Chaac
12
3 / 0 / 5
6,840
622
7,829
9,361
7,862
8
0 / 1 / 1
5,098
463
1,550
6,785
3,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Ishy611
Zhong Kui
11
1 / 0 / 2
6,121
556
3,459
6,156
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
KxDMonst3r
Izanami
10
0 / 3 / 1
5,544
504
2,732
7,479
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
grandasweaty
Mercury
12
8 / 0 / 1
6,949
632
6,171
6,941
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,087
462
2,860
4,743
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
5,881
535
4,941
4,629
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Marshall27
Bakasura
8
0 / 7 / 0
4,988
453
4,061
10,742
5,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,968
452
3,918
9,659
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
the1jaeo
Khepri
9
2 / 0 / 1
5,876
534
3,498
5,695
3,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
4
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
Azuqq
Chaac
3
0
5
5.5
L
0
2
0
0
L
2
1
1
2.5
W
0
1
1
0.5
W
Zhong Kui
Ishy611
Zhong Kui
1
0
2
2
W
Izanami
KxDMonst3r
Izanami
0
3
1
0.17
L
Bakasura
Marshall27
Bakasura
0
7
0
0
L
0
3
0
0
W
Mercury
grandasweaty
Mercury
8
0
1
8.5
L
Khepri
the1jaeo
Khepri
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,741
Damage
19,278
36,722
Taken
35,468
20,995
Mitigated
17,452
12,240
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Azuqq
Chaac
7,829
1,867
0
3,430
9,361
7,862
0
523
8,038
0
45,559
L
2,860
127
0
1,266
4,743
2,762
0
1,127
3,473
30,231
0
L
4,941
2,077
0
1,557
4,629
1,966
0
355
4,260
0
38,698
W
1,550
536
392
1,148
6,785
3,898
175
906
5,879
11,332
0
W
Zhong Kui
Ishy611
Zhong Kui
3,459
389
0
3,477
6,156
4,639
965
2,091
4,065
40,250
0
W
Izanami
KxDMonst3r
Izanami
2,732
2,095
0
3,178
7,479
2,071
0
964
6,515
0
46,250
L
Bakasura
Marshall27
Bakasura
4,061
2,212
0
2,322
10,742
5,722
0
0
10,742
0
22,729
L
3,918
623
0
1,580
9,659
3,467
0
2,194
7,357
0
33,549
W
Mercury
grandasweaty
Mercury
6,171
3,468
0
615
6,941
2,525
0
930
6,011
0
42,956
L
Khepri
the1jaeo
Khepri
3,498
378
1,076
1,477
5,695
3,535
0
1,068
4,627
16,858
9,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,552
Gold Earned
26,800
370
Minions Killed
272
0
Camps Cleared
0
1,004,435
Distance Traveled
940,042
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,840
622
88
8
0
212,911
1
L
Tiamat
5,087
462
57
5
0
151,871
2
L
Neith
5,881
535
67
6
0
185,182
2
W
Ymir
5,098
463
26
2
0
190,422
0
W
Zhong Kui
6,121
556
96
9
0
192,760
4
W
Izanami
5,544
504
83
8
0
172,760
4
L
Bakasura
4,988
453
40
4
0
184,792
3
L
Pele
4,968
452
60
5
0
222,905
1
W
Mercury
6,949
632
77
7
0
235,582
0
L
Khepri
5,876
534
48
4
0
195,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role