Player Matchup

Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Dionixio9
King Arthur
Level 128
God Stats
18W - 18L
1,520 SR
Queue Stats
351W - 344L
1,582 Elo+
Party 3
Ymir
Ymir
NahueVP
Ymir
Level 104
God Stats
5W - 5L
1,576 SR
Queue Stats
83W - 84L
1,524 Elo+
Party 3
Ishtar
Ishtar
NervosoGameplay
Ishtar
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,482 Elo+
Solo
Team Averages
Level 131
1,519 SR
1,518 Elo+

VS

Team Averages
Level 139
1,640 SR
1,557 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Dracô
He Bo
Level 160
God Stats
26W - 6L
1,863 SR
Queue Stats
350W - 214L
1,732 Elo+
Party 2
Ishtar
Ishtar
Riquetrom99
Ishtar
Level 108
God Stats
2W - 0L
1,790 SR
Queue Stats
4W - 4L
1,451 Elo+
Solo
Shiva
Shiva
lLightz
Shiva
Level 144
God Stats
3W - 0L
1,846 SR
Queue Stats
170W - 119L
1,637 Elo+
Party 2
Anubis
Anubis
yTr_GHOST
Anubis
Level 136
God Stats
2W - 3L
1,200 SR
Queue Stats
189W - 212L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 2 / 1
9,427
555
11,586
15,939
6,915
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
 
Merlin
12
0 / 5 / 2
7,026
413
9,273
12,262
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Dionixio9
King Arthur
15
2 / 4 / 1
9,133
537
11,863
16,678
17,824
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
NahueVP
Ymir
12
2 / 6 / 2
7,874
463
4,496
15,338
14,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 6 / 0
8,703
512
12,578
13,546
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
1 / 2 / 13
7,983
470
4,838
12,487
10,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Dracô
He Bo
19
10 / 1 / 7
10,998
647
14,634
11,603
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
14
1 / 4 / 4
8,501
500
9,254
15,559
6,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
lLightz
Shiva
17
2 / 3 / 1
10,834
637
11,464
21,406
15,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
yTr_GHOST
Anubis
16
9 / 3 / 3
10,570
622
10,179
14,236
8,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
13
Kills
23
23
Deaths
13
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
2
1
2.25
L
Merlin
 
Merlin
0
5
2
0.2
W
Kumbhakarna
 
Kumbhakarna
1
2
13
3.75
L
King Arthur
Dionixio9
King Arthur
2
4
1
0.63
W
He Bo
Dracô
He Bo
10
1
7
13.5
L
Ymir
NahueVP
Ymir
2
6
2
0.5
L
5
6
0
0.83
W
Ishtar
1
4
4
0.75
W
Shiva
lLightz
Shiva
2
3
1
0.83
W
Anubis
yTr_GHOST
Anubis
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,796
Damage
50,369
73,763
Taken
75,291
50,087
Mitigated
45,382
9,142
Healing
31,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,586
2,663
0
2,557
15,939
6,915
0
5,334
10,605
0
63,714
L
Merlin
 
Merlin
9,273
160
0
590
12,262
4,987
0
9,014
3,248
50,794
0
W
Kumbhakarna
 
Kumbhakarna
4,838
288
0
320
12,487
10,322
297
3,996
8,491
23,152
1,718
L
King Arthur
Dionixio9
King Arthur
11,863
1,683
0
1,790
16,678
17,824
0
3,014
13,664
0
75,136
W
He Bo
Dracô
He Bo
14,634
815
272
6,737
11,603
4,550
0
1,963
9,640
115,084
4,355
L
Ymir
NahueVP
Ymir
4,496
1,215
0
1,645
15,338
14,555
25
7,770
7,568
26,178
0
L
12,578
8,458
0
2,560
13,546
5,806
0
3,389
10,157
0
68,041
W
Ishtar
9,254
6,563
0
5,419
15,559
6,258
0
2,242
13,317
0
62,453
W
Shiva
lLightz
Shiva
11,464
2,600
0
10,489
21,406
15,527
0
14
21,392
0
100,748
W
Anubis
yTr_GHOST
Anubis
10,179
819
0
8,201
14,236
8,725
891
6,217
8,019
83,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,163
Gold Earned
48,886
449
Minions Killed
653
0
Camps Cleared
0
1,599,897
Distance Traveled
1,615,788
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,427
555
102
6
0
387,274
1
L
Merlin
7,026
413
74
4
0
318,251
6
W
Kumbhakarna
7,983
470
35
2
0
373,398
2
L
King Arthur
9,133
537
134
8
0
307,166
6
W
He Bo
10,998
647
171
10
0
376,204
2
L
Ymir
7,874
463
23
1
0
296,565
3
L
Ishtar
8,703
512
116
7
0
290,641
2
W
Ishtar
8,501
500
114
7
0
307,014
5
W
Shiva
10,834
637
191
11
0
297,508
5
W
Anubis
10,570
622
142
8
0
261,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role