Player Matchup

Sun Wukong
Sun Wukong
Train417
Sun Wukong
Level 40
God Stats
3W - 3L
1,812 SR
Queue Stats
77W - 40L
1,753 Elo+
Party 2
Tiamat
Tiamat
bogs fn binny
Tiamat
Level 160
God Stats
6W - 2L
1,695 SR
Queue Stats
68W - 27L
1,906 Elo+
Party 2
Medusa
Medusa
iNsAnE Be4sT xX
Medusa
Level 160
God Stats
8W - 3L
1,765 SR
Queue Stats
479W - 218L
1,804 Elo+
Party 2
Team Averages
Level 120
1,758 SR
1,821 Elo+

VS

Team Averages
Level 105
1,576 SR
1,561 Elo+
Izanami
Izanami
GankDaddySlim
Izanami
Level 128
God Stats
2W - 3L
1,540 SR
Queue Stats
239W - 244L
1,463 Elo+
Solo
Aphrodite
Aphrodite
Psijic Skrim
Aphrodite
Level 137
God Stats
6W - 6L
1,516 SR
Queue Stats
148W - 92L
1,600 Elo+
Party 1
Bellona
Bellona
S17KA
Bellona
Level 49
God Stats
28W - 18L
1,671 SR
Queue Stats
168W - 109L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Train417
Sun Wukong
19
11 / 0 / 6
12,271
818
16,450
15,185
13,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 0 / 10
11,012
734
15,194
9,760
8,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 12
10,348
690
11,197
12,853
5,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 6 / 1
9,385
626
8,367
16,028
6,514
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Psijic Skrim
Aphrodite
14
0 / 6 / 3
9,272
618
6,930
13,036
6,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
S17KA
Bellona
15
3 / 5 / 0
9,890
659
10,878
19,146
16,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
17
Kills
4
4
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
6
1
0.25
L
Aphrodite
Psijic Skrim
Aphrodite
0
6
3
0.25
L
Bellona
S17KA
Bellona
3
5
0
0.6
W
Sun Wukong
Train417
Sun Wukong
11
0
6
14
W
4
0
10
9
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,841
Damage
26,175
37,798
Taken
48,210
28,214
Mitigated
30,166
10,312
Healing
14,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
8,367
5,868
0
1,503
16,028
6,514
0
3,106
12,922
0
42,198
L
Aphrodite
Psijic Skrim
Aphrodite
6,930
680
3,905
4,282
13,036
6,871
0
5,259
7,777
35,266
0
L
Bellona
S17KA
Bellona
10,878
4,930
0
4,399
19,146
16,781
0
6,881
12,265
0
37,682
W
Sun Wukong
Train417
Sun Wukong
16,450
4,092
0
4,754
15,185
13,750
791
3,471
11,714
0
50,301
W
15,194
1,261
527
4,531
9,760
8,569
609
1,670
8,090
43,724
0
W
11,197
4,658
0
500
12,853
5,895
1,517
1,872
10,981
0
43,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,631
Gold Earned
28,547
193
Minions Killed
174
0
Camps Cleared
0
904,555
Distance Traveled
787,621
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,385
626
59
4
0
243,970
3
L
Aphrodite
9,272
618
77
5
0
233,722
1
L
Bellona
9,890
659
38
3
0
309,929
6
W
Sun Wukong
12,271
818
54
4
0
327,413
5
W
Tiamat
11,012
734
71
5
0
305,908
3
W
Medusa
10,348
690
68
5
0
271,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role