Player Matchup

Pele
Pele
Bizarrap
Pele
Level 88
God Stats
9W - 15L
1,356 SR
Queue Stats
123W - 130L
1,448 Elo+
Party 1
Medusa
Medusa
Chiarawe
Medusa
Level 30
God Stats
5W - 4L
1,301 SR
Queue Stats
47W - 52L
1,416 Elo+
Party 1
Guan Yu
Guan Yu
Luluxray
Guan Yu
Level 155
God Stats
1W - 0L
1,532 SR
Queue Stats
7W - 6L
1,488 Elo+
Party 1
Agni
Agni
Mosquee
Agni
Level 131
God Stats
2W - 1L
1,546 SR
Queue Stats
98W - 95L
1,478 Elo+
Party 1
Ymir
Ymir
germanix02
Ymir
Level 48
God Stats
10W - 5L
1,621 SR
Queue Stats
68W - 70L
1,461 Elo+
Party 1
Team Averages
Level 90
1,471 SR
1,458 Elo+

VS

Team Averages
Level 61
1,475 SR
1,347 Elo+
Fafnir
Fafnir
DyonathGamer
Fafnir
Level 47
God Stats
0W - 2L
1,244 SR
Queue Stats
53W - 100L
1,312 Elo+
Party 3
King Arthur
King Arthur
EU_NAO_SEI_BR14
King Arthur
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 42L
1,263 Elo+
Party 2
Baba Yaga
Baba Yaga
SeecS2
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,208 Elo+
Party 2
Medusa
Medusa
Siqueira1762
Medusa
Level 80
God Stats
5W - 7L
1,377 SR
Queue Stats
281W - 399L
1,402 Elo+
Party 3
Thanatos
Thanatos
xxjuampicod99xx
Thanatos
Level 86
God Stats
9W - 4L
1,755 SR
Queue Stats
27W - 18L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
5 / 0 / 8
9,407
553
10,376
14,740
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Chiarawe
Medusa
15
1 / 2 / 1
8,584
505
4,537
9,525
3,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Luluxray
Guan Yu
15
3 / 0 / 3
9,362
551
6,575
11,123
14,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Mosquee
Agni
16
7 / 2 / 5
9,771
575
18,919
11,340
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 4
8,631
508
4,509
14,405
16,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 2 / 1
7,231
425
4,035
12,629
15,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
EU_NAO_SEI_BR14
King Arthur
13
0 / 4 / 0
7,751
456
4,128
11,093
7,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
SeecS2
Baba Yaga
13
2 / 5 / 1
7,883
464
11,875
13,035
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
2 / 1 / 0
8,225
484
8,115
10,914
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
12
1 / 6 / 1
7,135
420
4,394
18,314
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
18
Kills
5
5
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
5
0
8
9
W
Medusa
Chiarawe
Medusa
1
2
1
0.75
L
Fafnir
0
2
1
0.25
L
King Arthur
EU_NAO_SEI_BR14
King Arthur
0
4
0
0
W
Guan Yu
Luluxray
Guan Yu
3
0
3
4.5
W
Agni
Mosquee
Agni
7
2
5
4.75
L
Baba Yaga
SeecS2
Baba Yaga
2
5
1
0.5
L
Medusa
2
1
0
2
W
2
1
4
4
L
Thanatos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,916
Damage
32,547
61,133
Taken
65,985
46,920
Mitigated
38,402
18,144
Healing
21,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
10,376
2,053
0
3,328
14,740
6,284
1,375
3,826
10,914
0
71,867
W
Medusa
Chiarawe
Medusa
4,537
1,636
0
500
9,525
3,572
1,255
808
8,717
0
70,685
L
Fafnir
4,035
1,377
239
3,586
12,629
15,347
0
4,710
7,720
15,824
0
L
King Arthur
EU_NAO_SEI_BR14
King Arthur
4,128
402
0
375
11,093
7,139
0
2,477
8,154
0
50,973
W
Guan Yu
Luluxray
Guan Yu
6,575
1,100
1,946
5,670
11,123
14,897
411
1,478
9,645
0
58,775
W
Agni
Mosquee
Agni
18,919
1,264
434
3,476
11,340
5,197
2,923
6,166
5,174
83,974
0
L
Baba Yaga
SeecS2
Baba Yaga
11,875
1,328
0
2,146
13,035
5,202
190
7,203
5,832
57,725
0
L
Medusa
8,115
2,940
0
6,518
10,914
4,154
432
2,979
7,883
0
82,427
W
4,509
1,302
0
2,790
14,405
16,970
0
3,632
10,773
27,511
0
L
Thanatos
4,394
775
0
8,568
18,314
6,560
0
6,059
12,160
0
32,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,755
Gold Earned
38,225
496
Minions Killed
424
0
Camps Cleared
0
1,751,585
Distance Traveled
1,545,241
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,407
553
106
6
0
427,402
0
W
Medusa
8,584
505
102
6
0
318,744
0
L
Fafnir
7,231
425
20
1
0
290,118
7
L
King Arthur
7,751
456
101
6
0
323,497
0
W
Guan Yu
9,362
551
118
7
0
346,821
3
W
Agni
9,771
575
134
8
0
343,480
2
L
Baba Yaga
7,883
464
102
6
0
282,119
0
L
Medusa
8,225
484
132
8
0
308,136
3
W
Ymir
8,631
508
36
2
0
315,138
4
L
Thanatos
7,135
420
69
4
0
341,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role