Player Matchup

Thanatos
Thanatos
SuperSowder
Thanatos
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,447 Elo+
Party 1
Neith
Neith
SwagMastrToog
Neith
Level 66
God Stats
70W - 81L
1,480 SR
Queue Stats
72W - 84L
1,421 Elo+
Solo
Odin
Odin
TeribleMane
Odin
Level 89
God Stats
1W - 1L
1,837 SR
Queue Stats
21W - 22L
1,486 Elo+
Party 2
Poseidon
Poseidon
batman0528123
Poseidon
Level 60
God Stats
1W - 1L
1,346 SR
Queue Stats
1W - 2L
1,418 Elo+
Party 2
Vulcan
Vulcan
supersowder3
Vulcan
Level 49
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 18L
1,471 Elo+
Party 1
Team Averages
Level 63
1,576 SR
1,449 Elo+

VS

Team Averages
Level 100
1,503 SR
1,452 Elo+
Neith
Neith
AlphaAngel5011
Neith
Level 17
God Stats
25W - 27L
1,428 SR
Queue Stats
29W - 32L
1,441 Elo+
Party 3
Arachne
Arachne
Dragonballz Fan
Arachne
Level 128
God Stats
3W - 3L
1,409 SR
Queue Stats
195W - 194L
1,481 Elo+
Party 3
Sun Wukong
Sun Wukong
Robadude
Sun Wukong
Level 135
God Stats
4W - 1L
1,742 SR
Queue Stats
210W - 200L
1,487 Elo+
Party 3
Discordia
Discordia
SharinganSage50
Discordia
Level 109
God Stats
16W - 7L
1,641 SR
Queue Stats
219W - 226L
1,475 Elo+
Party 3
Danzaburou
Danzaburou
zeus2420mo
Danzaburou
Level 109
God Stats
18W - 24L
1,297 SR
Queue Stats
133W - 164L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SuperSowder
Thanatos
15
0 / 3 / 2
9,452
945
4,342
10,909
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 4 / 4
9,936
994
9,723
11,112
4,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 1 / 0
11,016
1,102
14,772
18,325
18,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
batman0528123
Poseidon
15
0 / 4 / 3
9,319
932
4,555
7,856
2,608
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
15
0 / 5 / 3
9,660
966
7,106
10,884
4,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

175

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 6
9,757
976
4,895
7,488
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 2 / 9
10,326
1,033
6,748
10,672
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Robadude
Sun Wukong
17
10 / 2 / 4
11,939
1,194
17,399
14,974
12,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SharinganSage50
Discordia
17
5 / 0 / 8
11,285
1,129
17,319
6,740
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
zeus2420mo
Danzaburou
17
1 / 0 / 8
10,753
1,075
8,448
6,080
2,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
5
Kills
17
17
Deaths
5
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
1
2
9
2.75
W
Sun Wukong
Robadude
Sun Wukong
10
2
4
6
W
Discordia
SharinganSage50
Discordia
5
0
8
9
L
Thanatos
SuperSowder
Thanatos
0
3
2
0.33
L
0
4
4
0.5
L
5
1
0
5
L
Poseidon
batman0528123
Poseidon
0
4
3
0.38
L
Vulcan
0
5
3
0.3
W
Danzaburou
zeus2420mo
Danzaburou
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,498
Damage
54,809
59,086
Taken
45,954
35,586
Mitigated
27,637
6,615
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,895
1,818
0
2,694
7,488
3,458
0
1,673
5,521
0
23,510
W
6,748
4,727
0
2,464
10,672
6,708
0
2,057
8,444
0
13,581
W
Sun Wukong
Robadude
Sun Wukong
17,399
2,316
0
2,917
14,974
12,272
0
3,058
11,311
0
30,949
W
Discordia
SharinganSage50
Discordia
17,319
480
0
460
6,740
2,642
0
2,503
4,186
39,898
0
L
Thanatos
SuperSowder
Thanatos
4,342
0
0
2,284
10,909
5,179
0
1,700
9,101
0
12,717
L
9,723
3,850
31
2,336
11,112
4,484
0
3,423
7,493
0
45,430
L
14,772
3,587
390
1,574
18,325
18,894
0
4,372
13,635
0
24,430
L
Poseidon
batman0528123
Poseidon
4,555
302
0
0
7,856
2,608
0
2,552
5,074
13,466
0
L
Vulcan
7,106
2,438
0
0
10,884
4,421
0
4,140
6,464
34,258
0
W
Danzaburou
zeus2420mo
Danzaburou
8,448
1,752
0
2,541
6,080
2,557
0
2,370
3,611
0
32,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,383
Gold Earned
54,060
213
Minions Killed
223
6
Camps Cleared
8
838,484
Distance Traveled
1,036,480
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,757
976
52
5
0
200,524
0
W
Arachne
10,326
1,033
14
1
2
207,792
0
W
Sun Wukong
11,939
1,194
28
3
0
228,180
0
W
Discordia
11,285
1,129
69
7
2
201,837
0
L
Thanatos
9,452
945
18
2
2
204,588
0
L
Neith
9,936
994
84
8
1
131,942
0
L
Odin
11,016
1,102
29
3
3
203,464
0
L
Poseidon
9,319
932
16
2
0
125,575
0
L
Vulcan
9,660
966
66
7
0
172,915
0
W
Danzaburou
10,753
1,075
60
6
4
198,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role