Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
BrankMeister
Da Ji
Level 127
God Stats
3W - 0L
1,805 SR
Queue Stats
60W - 12L
1,822 Elo+
Party 1
Cernunnos
Cernunnos
LastShadoWalker
Cernunnos
Level 29
God Stats
2W - 0L
1,736 SR
Queue Stats
60W - 12L
1,822 Elo+
Party 1
Hachiman
Hachiman
WatermeloenBE
Hachiman
Level 103
God Stats
1W - 1L
1,504 SR
Queue Stats
60W - 12L
1,822 Elo+
Party 1
Persephone
Persephone
woriz12
Persephone
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 59L
1,421 Elo+
Party 2
Team Averages
Level 97
1,609 SR
1,677 Elo+

VS

Team Averages
Level 85
1,685 SR
1,487 Elo+
Atlas
Atlas
Akivir
Atlas
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,548 Elo+
Party 3
Nu Wa
Nu Wa
AngelDash
Nu Wa
Level 27
God Stats
0W - 1L
1,717 SR
Queue Stats
9W - 11L
1,522 Elo+
Party 3
Rama
Rama
AnіМММeshnik
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,372 Elo+
Solo
Cu Chulainn
Cu Chulainn
Grizzlez
Cu Chulainn
Level 144
God Stats
3W - 1L
1,890 SR
Queue Stats
60W - 46L
1,533 Elo+
Solo
Ne Zha
Ne Zha
Kamelet
Ne Zha
Level 108
God Stats
2W - 1L
1,819 SR
Queue Stats
92W - 87L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
5 / 5 / 14
11,133
795
10,894
17,643
12,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 6 / 20
11,271
805
5,773
21,006
27,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
LastShadoWalker
Cernunnos
20
15 / 3 / 15
13,548
968
34,664
17,101
8,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
WatermeloenBE
Hachiman
18
6 / 3 / 10
11,484
820
17,675
14,293
7,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
woriz12
Persephone
18
4 / 5 / 16
11,241
803
15,061
13,466
5,922
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Akivir
Atlas
18
6 / 6 / 14
11,475
820
13,147
22,808
33,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
AngelDash
Nu Wa
15
2 / 8 / 11
9,688
692
8,825
15,806
7,666
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 5 / 15
10,528
752
18,494
16,072
9,529
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Grizzlez
Cu Chulainn
18
4 / 6 / 15
11,144
796
11,052
23,475
36,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Kamelet
Ne Zha
18
6 / 6 / 13
11,108
793
18,504
17,176
12,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
90
31
Kills
22
22
Deaths
31
75
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
5
14
2.4
L
Atlas
Akivir
Atlas
6
6
14
2.17
L
Nu Wa
AngelDash
Nu Wa
2
8
11
0.94
L
4
5
15
2.3
W
1
6
20
1.83
L
Cu Chulainn
Grizzlez
Cu Chulainn
4
6
15
1.92
L
Ne Zha
Kamelet
Ne Zha
6
6
13
2.08
W
Cernunnos
LastShadoWalker
Cernunnos
15
3
15
7.5
W
Hachiman
WatermeloenBE
Hachiman
6
3
10
3.67
W
Persephone
woriz12
Persephone
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,067
Damage
70,022
83,509
Taken
95,337
61,510
Mitigated
99,374
37,258
Healing
17,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,894
1,541
2,100
8,851
17,643
12,041
1,498
4,067
13,576
0
21,043
L
Atlas
Akivir
Atlas
13,147
4,754
1,445
2,398
22,808
33,027
230
4,088
18,720
22,202
0
L
Nu Wa
AngelDash
Nu Wa
8,825
1,956
242
1,398
15,806
7,666
596
2,263
13,543
19,465
0
L
18,494
14,067
302
3,177
16,072
9,529
1,890
1,669
14,403
0
32,102
W
5,773
1,113
1,241
4,364
21,006
27,630
210
4,417
16,589
0
11,956
L
Cu Chulainn
Grizzlez
Cu Chulainn
11,052
1,481
1,777
2,907
23,475
36,893
138
4,547
18,928
0
25,262
L
Ne Zha
Kamelet
Ne Zha
18,504
3,564
672
3,042
17,176
12,259
1,537
2,494
14,682
0
33,862
W
Cernunnos
LastShadoWalker
Cernunnos
34,664
14,597
2,781
7,708
17,101
8,762
3,057
5,657
11,444
0
72,097
W
Hachiman
WatermeloenBE
Hachiman
17,675
11,669
1,047
4,528
14,293
7,155
2,482
3,356
10,937
0
38,814
W
Persephone
woriz12
Persephone
15,061
1,896
1,452
3,186
13,466
5,922
1,069
4,472
8,989
30,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,677
Gold Earned
53,943
177
Minions Killed
142
0
Camps Cleared
0
1,323,882
Distance Traveled
1,117,135
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,133
795
21
2
0
272,932
4
L
Atlas
11,475
820
24
2
0
225,655
1
L
Nu Wa
9,688
692
25
2
0
217,784
0
L
Rama
10,528
752
46
3
0
211,121
2
W
Da Ji
11,271
805
12
1
0
257,787
0
L
Cu Chulainn
11,144
796
20
1
0
254,630
0
L
Ne Zha
11,108
793
27
2
0
207,945
0
W
Cernunnos
13,548
968
85
6
0
267,091
0
W
Hachiman
11,484
820
38
3
0
271,773
0
W
Persephone
11,241
803
21
2
0
254,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role