Player Matchup

Thanatos
Thanatos
AVanityAffair
Thanatos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 72L
1,389 Elo+
Solo
Achilles
Achilles
AshsRobuzzy
Achilles
Level 121
God Stats
1W - 1L
1,733 SR
Queue Stats
14W - 10L
1,579 Elo+
Solo
Discordia
Discordia
Kaspyz
Discordia
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 101L
1,434 Elo+
Solo
Ymir
Ymir
PlyingSiren4563
Ymir
Level 120
God Stats
1W - 2L
1,724 SR
Queue Stats
14W - 19L
1,407 Elo+
Party 2
Neith
Neith
RaunchyDRUMstix
Neith
Level 128
God Stats
1W - 2L
1,891 SR
Queue Stats
29W - 38L
1,401 Elo+
Party 2
Team Averages
Level 103
1,670 SR
1,442 Elo+

VS

Team Averages
Level 117
1,514 SR
1,415 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BigBossBrist
Kukulkan
Level 102
God Stats
3W - 2L
1,476 SR
Queue Stats
177W - 194L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
GaryWartooth
Sun Wukong
Level 126
God Stats
7W - 3L
1,675 SR
Queue Stats
411W - 414L
1,380 Elo+
Solo
Danzaburou
Danzaburou
McCrusterson
Danzaburou
Level 79
God Stats
26W - 25L
1,461 SR
Queue Stats
106W - 106L
1,395 Elo+
Party 1
Chaac
Chaac
TinyArmy
Chaac
Level 121
God Stats
14W - 11L
1,459 SR
Queue Stats
324W - 330L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AVanityAffair
Thanatos
12
1 / 6 / 3
7,829
412
9,402
20,152
10,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
AshsRobuzzy
Achilles
16
2 / 2 / 3
8,645
455
10,577
15,462
15,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Kaspyz
Discordia
16
3 / 4 / 1
9,955
524
10,930
8,465
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 1 / 3
8,446
445
2,749
12,497
17,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 2
7,354
387
9,842
9,946
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 1 / 3
9,824
517
11,377
11,861
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
BigBossBrist
Kukulkan
16
1 / 1 / 3
10,311
543
6,355
9,320
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GaryWartooth
Sun Wukong
16
1 / 1 / 1
10,113
532
9,950
17,594
12,803
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
McCrusterson
Danzaburou
15
4 / 3 / 3
9,870
519
9,985
19,418
7,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
TinyArmy
Chaac
17
4 / 2 / 3
10,216
538
7,273
16,318
13,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
7
Kills
15
15
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
3
6.5
L
Thanatos
AVanityAffair
Thanatos
1
6
3
0.42
L
Achilles
AshsRobuzzy
Achilles
2
2
3
1.75
W
Kukulkan
BigBossBrist
Kukulkan
1
1
3
2.5
W
Sun Wukong
GaryWartooth
Sun Wukong
1
1
1
1.5
L
Discordia
Kaspyz
Discordia
3
4
1
0.88
W
Danzaburou
McCrusterson
Danzaburou
4
3
3
1.83
L
1
1
3
2.5
L
0
2
2
0.5
W
Chaac
TinyArmy
Chaac
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,500
Damage
44,940
66,522
Taken
74,511
52,580
Mitigated
43,570
26,051
Healing
21,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,377
5,674
0
5,110
11,861
4,907
3,205
1,807
10,054
0
77,196
L
Thanatos
AVanityAffair
Thanatos
9,402
1,520
0
13,363
20,152
10,858
0
1,904
18,248
0
61,403
L
Achilles
AshsRobuzzy
Achilles
10,577
2,040
0
4,936
15,462
15,463
0
911
14,551
0
56,000
W
Kukulkan
BigBossBrist
Kukulkan
6,355
722
0
1,101
9,320
4,291
595
4,048
5,170
78,455
0
W
Sun Wukong
GaryWartooth
Sun Wukong
9,950
2,018
0
5,734
17,594
12,803
19
1,014
15,465
0
82,453
L
Discordia
Kaspyz
Discordia
10,930
203
0
250
8,465
3,671
762
2,422
6,043
89,222
0
W
Danzaburou
McCrusterson
Danzaburou
9,985
3,816
555
3,691
19,418
7,594
1,610
4,062
15,308
0
59,252
L
2,749
300
339
4,585
12,497
17,556
0
0
12,497
29,817
0
L
9,842
2,648
0
2,578
9,946
5,032
345
1,118
8,828
0
59,180
W
Chaac
TinyArmy
Chaac
7,273
633
0
5,329
16,318
13,975
354
3,364
12,954
0
85,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,229
Gold Earned
50,334
431
Minions Killed
596
0
Camps Cleared
0
1,756,789
Distance Traveled
1,805,676
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,824
517
116
6
0
324,950
5
L
Thanatos
7,829
412
65
3
0
384,794
1
L
Achilles
8,645
455
83
4
0
332,252
1
W
Kukulkan
10,311
543
136
7
0
355,060
3
W
Sun Wukong
10,113
532
112
6
0
400,055
4
L
Discordia
9,955
524
143
8
0
341,048
3
W
Danzaburou
9,870
519
93
5
0
331,900
4
L
Ymir
8,446
445
48
3
0
339,680
4
L
Neith
7,354
387
92
5
0
359,015
7
W
Chaac
10,216
538
139
7
0
393,711
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role