Player Matchup

Yemoja
Yemoja
BrockT2003
Yemoja
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,367 Elo+
Party 1
Geb
Geb
JohnnyRBies
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 62L
1,479 Elo+
Party 1
Chaac
Chaac
McRandom416
Chaac
Level 49
God Stats
5W - 2L
1,680 SR
Queue Stats
59W - 86L
1,265 Elo+
Solo
Heimdallr
Heimdallr
Ryzen334
Heimdallr
Level 88
God Stats
2W - 1L
1,351 SR
Queue Stats
113W - 107L
1,473 Elo+
Party 1
Izanami
Izanami
bigbennymack
Izanami
Level 109
God Stats
6W - 2L
1,674 SR
Queue Stats
139W - 126L
1,475 Elo+
Party 1
Team Averages
Level 63
1,541 SR
1,412 Elo+

VS

Team Averages
Level 84
1,522 SR
1,292 Elo+
Hel
Hel
 
Hel
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
B00000000000GIE
Charybdis
Level 64
God Stats
3W - 4L
1,421 SR
Queue Stats
15W - 21L
1,309 Elo+
Party 2
Cerberus
Cerberus
BonnyAppleseed
Cerberus
Level 95
God Stats
3W - 1L
1,633 SR
Queue Stats
84W - 110L
1,273 Elo+
Solo
Mulan
Mulan
GandalfNitup
Mulan
Level 118
God Stats
3W - 1L
1,722 SR
Queue Stats
43W - 42L
1,350 Elo+
Solo
Nemesis
Nemesis
Super Squash1
Nemesis
Level 26
God Stats
0W - 1L
1,337 SR
Queue Stats
3W - 16L
1,029 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BrockT2003
Yemoja
7
0 / 1 / 1
4,846
606
1,963
5,835
2,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
4,642
580
929
5,524
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 1 / 0
5,247
656
3,783
5,961
3,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Ryzen334
Heimdallr
6
0 / 0 / 0
4,184
523
3,000
4,207
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
bigbennymack
Izanami
11
4 / 0 / 0
6,368
796
4,369
4,481
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
1
0 / 0 / 0
3,090
386
0
0
0
Charybdis
B00000000000GIE
Charybdis
6
1 / 1 / 0
4,350
544
5,732
7,547
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
9
1 / 0 / 0
5,181
648
3,009
5,475
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 1 / 1
4,681
585
2,450
6,208
2,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
4
0 / 3 / 0
3,402
425
1,491
5,485
1,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
5
Kills
2
2
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
L
Charybdis
B00000000000GIE
Charybdis
1
1
0
1
L
Cerberus
1
0
0
1
W
Yemoja
BrockT2003
Yemoja
0
1
1
0.5
L
0
1
1
0.5
W
1
0
0
1
W
0
1
0
0
W
Heimdallr
Ryzen334
Heimdallr
0
0
0
0
L
Nemesis
0
3
0
0
W
Izanami
bigbennymack
Izanami
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,044
Damage
12,682
26,008
Taken
24,715
10,243
Mitigated
9,532
7,839
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
B00000000000GIE
Charybdis
5,732
3,406
103
3,289
7,547
2,129
389
1,762
5,785
0
27,173
L
Cerberus
3,009
733
0
2,022
5,475
3,373
0
296
4,592
28,624
0
W
Yemoja
BrockT2003
Yemoja
1,963
908
1,084
729
5,835
2,074
598
0
5,835
13,036
0
L
2,450
73
684
1,409
6,208
2,630
176
415
5,793
0
19,327
W
929
258
0
0
5,524
2,111
0
40
5,444
20,116
0
W
3,783
2,096
0
2,334
5,961
3,197
0
2,641
3,032
0
31,385
W
Heimdallr
Ryzen334
Heimdallr
3,000
1,079
0
1,627
4,207
1,307
808
0
4,207
0
17,667
L
Nemesis
1,491
1,160
0
351
5,485
1,400
0
419
5,066
0
6,236
W
Izanami
bigbennymack
Izanami
4,369
2,541
0
2,065
4,481
1,554
3,229
0
4,481
0
51,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,287
Gold Earned
20,704
247
Minions Killed
151
0
Camps Cleared
0
718,852
Distance Traveled
609,812
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,090
386
0
0
0
0
0
L
Charybdis
4,350
544
35
4
0
133,397
0
L
Cerberus
5,181
648
78
10
0
153,209
0
W
Yemoja
4,846
606
15
2
0
141,729
1
L
Mulan
4,681
585
31
4
0
149,579
0
W
Geb
4,642
580
39
5
0
163,149
3
W
Chaac
5,247
656
64
8
0
136,465
0
W
Heimdallr
4,184
523
27
3
0
142,928
0
L
Nemesis
3,402
425
7
1
0
173,627
0
W
Izanami
6,368
796
102
13
0
134,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role