Player Matchup

Lancelot
Lancelot
GBO_510
Lancelot
Level 68
God Stats
1W - 4L
1,045 SR
Queue Stats
156W - 202L
1,258 Elo+
Solo
Sobek
Sobek
Uxmanzor_S1OG
Sobek
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,104 Elo+
Solo
Rama
Rama
heaven84devils
Rama
Level 41
God Stats
2W - 0L
1,273 SR
Queue Stats
12W - 24L
1,149 Elo+
Solo
He Bo
He Bo
samer_289
He Bo
Level 62
God Stats
1W - 2L
1,118 SR
Queue Stats
31W - 49L
1,257 Elo+
Solo
Horus
Horus
xXToxicLover15Xx
Horus
Level 58
God Stats
13W - 15L
1,504 SR
Queue Stats
50W - 74L
1,323 Elo+
Solo
Team Averages
Level 61
1,288 SR
1,218 Elo+

VS

Team Averages
Level 115
1,443 SR
1,314 Elo+
Scylla
Scylla
ALEXFABlAN
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 138L
1,346 Elo+
Solo
Horus
Horus
Bwiggy200
Horus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,307 Elo+
Solo
Cliodhna
Cliodhna
EdwinVanDerSar99
Cliodhna
Level 109
God Stats
1W - 1L
1,693 SR
Queue Stats
118W - 138L
1,306 Elo+
Solo
Gilgamesh
Gilgamesh
NOT SWlFTY
Gilgamesh
Level 121
God Stats
0W - 3L
1,179 SR
Queue Stats
11W - 12L
1,295 Elo+
Solo
Artemis
Artemis
isamar21
Artemis
Level 144
God Stats
2W - 1L
1,345 SR
Queue Stats
309W - 347L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GBO_510
Lancelot
15
0 / 2 / 1
9,038
430
2,065
13,710
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 1 / 6
9,154
436
7,142
13,227
16,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 1 / 1
7,959
379
1,514
8,931
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
samer_289
He Bo
17
7 / 8 / 1
10,868
518
21,099
16,163
6,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 1 / 2
10,554
503
9,875
12,799
12,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ALEXFABlAN
Scylla
10
3 / 4 / 2
8,463
403
3,720
5,536
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Bwiggy200
Horus
16
3 / 3 / 2
9,707
462
7,389
18,448
13,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 3 / 6
9,610
458
9,157
14,661
5,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
NOT SWlFTY
Gilgamesh
15
3 / 1 / 5
9,394
447
5,882
19,965
8,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
isamar21
Artemis
15
1 / 3 / 5
9,509
453
7,300
11,157
4,975
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
13
Kills
13
13
Deaths
14
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
ALEXFABlAN
Scylla
3
4
2
1
L
Horus
Bwiggy200
Horus
3
3
2
1.33
L
3
3
6
2
W
Lancelot
GBO_510
Lancelot
0
2
1
0.25
L
Gilgamesh
NOT SWlFTY
Gilgamesh
3
1
5
5.5
W
0
1
6
3
W
1
1
1
1.5
L
Artemis
isamar21
Artemis
1
3
5
1.17
W
He Bo
samer_289
He Bo
7
8
1
0.94
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,695
Damage
33,448
64,830
Taken
69,767
45,205
Mitigated
34,913
20,472
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ALEXFABlAN
Scylla
3,720
133
0
147
5,536
2,271
1,231
4,138
1,398
27,050
0
L
Horus
Bwiggy200
Horus
7,389
3,396
0
3,972
18,448
13,220
930
6,038
11,359
0
48,932
L
9,157
231
0
3,752
14,661
5,843
485
6,699
7,604
0
67,157
W
Lancelot
GBO_510
Lancelot
2,065
599
0
6,577
13,710
6,116
1,067
47
13,612
0
71,068
L
Gilgamesh
NOT SWlFTY
Gilgamesh
5,882
2,311
12
2,331
19,965
8,604
0
6,624
13,196
0
79,841
W
7,142
274
230
3,434
13,227
16,685
342
0
13,131
48,138
0
W
1,514
1,093
0
1,310
8,931
3,158
1,788
683
8,140
0
27,552
L
Artemis
isamar21
Artemis
7,300
4,179
392
4,027
11,157
4,975
164
5,667
5,261
0
59,689
W
He Bo
samer_289
He Bo
21,099
736
228
2,507
16,163
6,442
1,210
2,990
13,020
72,802
0
W
9,875
4,498
1,434
4,752
12,799
12,804
558
0
12,268
0
63,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,573
Gold Earned
46,683
409
Minions Killed
444
0
Camps Cleared
0
1,674,312
Distance Traveled
1,783,222
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,463
403
50
2
0
209,565
2
L
Horus
9,707
462
79
4
0
383,974
0
L
Cliodhna
9,610
458
105
5
0
430,227
4
W
Lancelot
9,038
430
104
5
0
300,497
0
L
Gilgamesh
9,394
447
91
4
0
397,819
5
W
Sobek
9,154
436
76
4
0
380,547
3
W
Rama
7,959
379
48
2
0
280,132
6
L
Artemis
9,509
453
119
6
0
361,637
5
W
He Bo
10,868
518
101
5
0
379,145
0
W
Horus
10,554
503
80
4
0
333,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role