Player Matchup

Cu Chulainn
Cu Chulainn
GuhBR12
Cu Chulainn
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 84L
1,254 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheLuxx2
Tsukuyomi
Level 126
God Stats
8W - 7L
1,550 SR
Queue Stats
197W - 194L
1,504 Elo+
Party 1
Vulcan
Vulcan
Vilpux
Vulcan
Level 133
God Stats
13W - 11L
1,554 SR
Queue Stats
113W - 125L
1,512 Elo+
Party 1
Team Averages
Level 108
1,535 SR
1,423 Elo+

VS

Team Averages
Level 88
1,542 SR
1,244 Elo+
King Arthur
King Arthur
Esdeath_COFT
King Arthur
Level 84
God Stats
0W - 2L
1,518 SR
Queue Stats
7W - 21L
1,203 Elo+
Party 2
Ares
Ares
Tensa_7Zangetsu
Ares
Level 39
God Stats
1W - 4L
1,608 SR
Queue Stats
3W - 9L
1,042 Elo+
Party 2
He Bo
He Bo
miliyfeli2
He Bo
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GuhBR12
Cu Chulainn
17
2 / 2 / 7
12,730
637
8,583
16,330
17,713
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
TheLuxx2
Tsukuyomi
20
5 / 0 / 7
15,263
763
27,288
14,534
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
Vilpux
Vulcan
20
6 / 2 / 5
14,829
741
35,572
13,353
7,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Esdeath_COFT
King Arthur
16
0 / 5 / 4
11,191
560
9,499
33,616
33,062
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 3 / 1
12,445
622
5,844
26,448
46,731
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
18
3 / 5 / 1
12,344
617
15,886
21,022
9,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
4
4
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Esdeath_COFT
King Arthur
0
5
4
0.4
W
Cu Chulainn
GuhBR12
Cu Chulainn
2
2
7
2.75
L
1
3
1
0.5
W
Tsukuyomi
TheLuxx2
Tsukuyomi
5
0
7
8.5
W
Vulcan
Vilpux
Vulcan
6
2
5
4.25
L
He Bo
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,443
Damage
31,229
44,217
Taken
81,086
31,672
Mitigated
89,564
13,072
Healing
10,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Esdeath_COFT
King Arthur
9,499
1,209
0
5,814
33,616
33,062
0
16,493
17,123
1,545
46,431
W
Cu Chulainn
GuhBR12
Cu Chulainn
8,583
900
241
3,124
16,330
17,713
0
7,882
8,448
0
25,549
L
5,844
41
0
1,662
26,448
46,731
0
12,446
14,002
26,844
0
W
Tsukuyomi
TheLuxx2
Tsukuyomi
27,288
6,904
0
4,524
14,534
6,747
562
8,379
6,155
0
123,398
W
Vulcan
Vilpux
Vulcan
35,572
14,354
302
4,881
13,353
7,212
1,625
6,003
7,350
95,444
0
L
He Bo
15,886
604
0
3,010
21,022
9,771
0
6,696
14,326
66,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,822
Gold Earned
35,980
269
Minions Killed
185
0
Camps Cleared
0
1,182,238
Distance Traveled
1,088,290
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,191
560
41
2
0
366,034
6
W
Cu Chulainn
12,730
637
34
2
0
326,779
5
L
Ares
12,445
622
23
1
0
361,762
0
W
Tsukuyomi
15,263
763
109
5
0
455,832
4
W
Vulcan
14,829
741
126
6
0
399,627
9
L
He Bo
12,344
617
121
6
0
360,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role