Player Matchup

Heimdallr
Heimdallr
Checks vibe
Heimdallr
Level 155
God Stats
9W - 2L
1,749 SR
Queue Stats
166W - 116L
1,593 Elo+
Party 1
Tiamat
Tiamat
Ok Wetawd
Tiamat
Level 155
God Stats
2W - 0L
1,737 SR
Queue Stats
93W - 95L
1,527 Elo+
Party 1
Bacchus
Bacchus
Onyxisaround
Bacchus
Level 43
God Stats
4W - 0L
1,883 SR
Queue Stats
27W - 23L
1,520 Elo+
Party 1
Lancelot
Lancelot
SoulVerna
Lancelot
Level 127
God Stats
1W - 1L
1,177 SR
Queue Stats
15W - 8L
1,582 Elo+
Party 1
Horus
Horus
WontedRobsmack
Horus
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 26L
1,404 Elo+
Party 1
Team Averages
Level 122
1,609 SR
1,525 Elo+

VS

Team Averages
Level 106
1,510 SR
1,458 Elo+
Cliodhna
Cliodhna
Dui26
Cliodhna
Level 128
God Stats
1W - 3L
1,456 SR
Queue Stats
147W - 163L
1,452 Elo+
Solo
Odin
Odin
GoonSquuuaad
Odin
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,460 Elo+
Solo
Chiron
Chiron
Helgraf95
Chiron
Level 86
God Stats
12W - 8L
1,626 SR
Queue Stats
229W - 261L
1,432 Elo+
Solo
Mulan
Mulan
PillCosbyzZz
Mulan
Level 108
God Stats
104W - 90L
1,498 SR
Queue Stats
440W - 469L
1,460 Elo+
Solo
Poseidon
Poseidon
Sirius774
Poseidon
Level 96
God Stats
3W - 3L
1,470 SR
Queue Stats
250W - 260L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Checks vibe
Heimdallr
15
2 / 1 / 1
8,615
574
9,821
10,071
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Ok Wetawd
Tiamat
13
3 / 0 / 2
7,845
523
10,625
6,908
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Onyxisaround
Bacchus
11
0 / 0 / 2
7,002
467
3,305
10,149
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
SoulVerna
Lancelot
13
5 / 2 / 1
7,886
526
6,726
9,889
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 2 / 2
6,944
463
4,628
14,941
14,766
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dui26
Cliodhna
12
1 / 1 / 2
7,306
487
4,871
11,107
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 2
6,052
403
3,030
11,258
8,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Helgraf95
Chiron
13
1 / 2 / 0
7,753
517
5,353
12,333
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 0
8,445
563
12,627
12,448
8,139
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
Sirius774
Poseidon
12
0 / 3 / 0
7,052
470
4,757
7,037
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
5
5
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Checks vibe
Heimdallr
2
1
1
2.5
L
Cliodhna
Dui26
Cliodhna
1
1
2
2
L
0
2
2
0.5
L
Chiron
Helgraf95
Chiron
1
2
0
0.5
W
Tiamat
Ok Wetawd
Tiamat
3
0
2
4
W
Bacchus
Onyxisaround
Bacchus
0
0
2
1
L
3
2
0
1.5
L
Poseidon
Sirius774
Poseidon
0
3
0
0
W
Lancelot
SoulVerna
Lancelot
5
2
1
2.75
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,105
Damage
30,638
51,958
Taken
54,183
40,275
Mitigated
26,849
17,696
Healing
18,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Checks vibe
Heimdallr
9,821
5,735
0
5,496
10,071
4,389
0
0
9,957
0
78,620
L
Cliodhna
Dui26
Cliodhna
4,871
405
0
5,021
11,107
3,864
0
1,740
9,367
0
40,850
L
3,030
1,027
0
2,866
11,258
8,065
0
4,570
6,688
0
20,517
L
Chiron
Helgraf95
Chiron
5,353
2,079
537
5,888
12,333
3,857
0
360
11,973
0
62,776
W
Tiamat
Ok Wetawd
Tiamat
10,625
1,286
156
2,996
6,908
5,387
62
1,894
4,848
52,450
0
W
Bacchus
Onyxisaround
Bacchus
3,305
264
0
2,059
10,149
11,379
0
1,529
8,465
22,179
1,854
L
12,627
1,642
0
3,441
12,448
8,139
0
2,910
9,538
0
65,840
L
Poseidon
Sirius774
Poseidon
4,757
148
0
500
7,037
2,924
0
4,273
2,764
62,741
0
W
Lancelot
SoulVerna
Lancelot
6,726
1,635
0
500
9,889
4,354
154
691
9,072
0
56,685
W
4,628
2,431
854
5,635
14,941
14,766
0
643
14,257
0
43,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
36,608
450
Minions Killed
438
0
Camps Cleared
0
1,527,958
Distance Traveled
1,523,804
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,615
574
143
10
0
276,845
8
L
Cliodhna
7,306
487
80
5
0
358,589
7
L
Odin
6,052
403
40
3
0
294,353
4
L
Chiron
7,753
517
112
7
0
289,236
7
W
Tiamat
7,845
523
109
7
0
305,293
3
W
Bacchus
7,002
467
36
2
0
323,439
2
L
Mulan
8,445
563
97
6
0
279,237
7
L
Poseidon
7,052
470
109
7
0
302,389
2
W
Lancelot
7,886
526
87
6
0
338,402
1
W
Horus
6,944
463
75
5
0
283,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role