Player Matchup

Nike
Nike
BIGGYsmall1
Nike
Level 29
God Stats
4W - 0L
1,898 SR
Queue Stats
82W - 91L
1,483 Elo+
Solo
Rama
Rama
RawFettyking
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,523 Elo+
Solo
Geb
Geb
Swif Unreal
Geb
Level 28
God Stats
2W - 1L
1,466 SR
Queue Stats
51W - 67L
1,490 Elo+
Solo
He Bo
He Bo
ZEUSTHUNDERPOLE
He Bo
Level 67
God Stats
2W - 0L
1,728 SR
Queue Stats
13W - 16L
1,495 Elo+
Solo
Kukulkan
Kukulkan
chairtable450x
Kukulkan
Level 89
God Stats
14W - 3L
1,817 SR
Queue Stats
725W - 767L
1,498 Elo+
Solo
Team Averages
Level 46
1,682 SR
1,498 Elo+

VS

Team Averages
Level 74
1,560 SR
1,472 Elo+
Da Ji
Da Ji
BrownE61
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,720 Elo+
Solo
He Bo
He Bo
Neoszeiantra
He Bo
Level 155
God Stats
0W - 1L
1,744 SR
Queue Stats
6W - 5L
1,570 Elo+
Party 1
Zeus
Zeus
SAINT125
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,321 Elo+
Solo
Lancelot
Lancelot
Triptor
Lancelot
Level 158
God Stats
0W - 1L
1,556 SR
Queue Stats
4W - 4L
1,505 Elo+
Party 1
Kali
Kali
honicker
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 13
11,154
858
13,850
22,218
27,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
3 / 3 / 17
10,686
822
10,790
11,328
5,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 4 / 16
11,757
904
10,629
18,835
19,461
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 7 / 7
10,430
802
8,288
12,367
4,644
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
20
11 / 4 / 13
12,032
926
15,563
9,792
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BrownE61
Da Ji
6
1 / 1 / 0
6,796
523
2,234
1,784
1,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 9 / 13
9,982
768
16,573
14,727
6,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
20
7 / 6 / 5
11,184
860
16,631
12,192
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
Triptor
Lancelot
19
11 / 6 / 8
11,603
893
11,733
18,322
11,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
14
0 / 9 / 12
9,039
695
3,219
19,618
14,444
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
59
31
Kills
21
24
Deaths
31
66
Assists
38
Player
Kills
Deaths
Assists
KDA
W
8
6
13
2.42
L
Da Ji
BrownE61
Da Ji
1
1
0
1
L
2
9
13
0.94
W
3
3
17
3.83
L
Zeus
7
6
5
1.58
W
4
4
16
3
L
Lancelot
Triptor
Lancelot
11
6
8
2.5
W
5
7
7
1.21
W
Kukulkan
11
4
13
4.38
L
Kali
0
9
12
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,120
Damage
50,390
74,540
Taken
66,643
61,669
Mitigated
39,916
15,957
Healing
15,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,850
1,346
1,438
1,923
22,218
27,127
466
8,733
13,408
0
28,819
L
Da Ji
BrownE61
Da Ji
2,234
459
0
152
1,784
1,239
0
729
1,055
0
2,363
L
16,573
1,544
865
639
14,727
6,962
482
8,911
5,816
32,583
0
W
10,790
8,932
902
2,973
11,328
5,250
4,207
7,461
3,867
0
26,960
L
Zeus
16,631
3,293
210
1,256
12,192
6,066
210
5,481
6,711
33,263
0
W
10,629
1,055
1,221
4,141
18,835
19,461
546
5,540
13,295
19,435
0
L
Lancelot
Triptor
Lancelot
11,733
2,761
1,023
6,769
18,322
11,205
33
9,270
9,052
0
27,275
W
8,288
1,462
1,107
944
12,367
4,644
574
6,377
5,914
18,440
0
W
Kukulkan
15,563
1,138
643
665
9,792
5,187
2,020
5,093
4,699
39,299
0
L
Kali
3,219
1,654
1,893
3,059
19,618
14,444
378
10,089
9,529
0
5,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,059
Gold Earned
48,604
143
Minions Killed
114
0
Camps Cleared
0
1,233,560
Distance Traveled
894,486
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,154
858
27
2
0
250,849
1
L
Da Ji
6,796
523
0
0
0
30,389
1
L
He Bo
9,982
768
38
3
0
200,372
0
W
Rama
10,686
822
27
2
0
236,891
0
L
Zeus
11,184
860
53
4
0
187,476
0
W
Geb
11,757
904
12
1
0
266,738
2
L
Lancelot
11,603
893
18
1
0
282,910
0
W
He Bo
10,430
802
27
2
0
232,145
0
W
Kukulkan
12,032
926
50
4
0
246,937
1
L
Kali
9,039
695
5
0
0
193,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role