Player Matchup

Mercury
Mercury
DsM Potato
Mercury
Level 109
God Stats
0W - 2L
1,240 SR
Queue Stats
166W - 131L
1,524 Elo+
Solo
The Morrigan
The Morrigan
Henry24foREVer
The Morrigan
Level 159
God Stats
5W - 2L
1,835 SR
Queue Stats
163W - 168L
1,608 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Skedadd1e
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,561 Elo+
Party 2
Sobek
Sobek
SteveSmith9
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,669 Elo+
Party 2
Amaterasu
Amaterasu
WASBETTERONXBOX
Amaterasu
Level 93
God Stats
1W - 4L
1,632 SR
Queue Stats
139W - 144L
1,596 Elo+
Party 2
Team Averages
Level 103
1,542 SR
1,592 Elo+

VS

Team Averages
Level 113
1,698 SR
1,564 Elo+
Kukulkan
Kukulkan
Beloferonte
Kukulkan
Level 140
God Stats
2W - 0L
1,635 SR
Queue Stats
69W - 72L
1,570 Elo+
Party 1
Nox
Nox
GayofSpades
Nox
Level 35
God Stats
3W - 0L
1,830 SR
Queue Stats
96W - 73L
1,565 Elo+
Solo
Amaterasu
Amaterasu
Mestiak
Amaterasu
Level 145
God Stats
4W - 0L
1,923 SR
Queue Stats
170W - 162L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
Rezzerekt
Ne Zha
Level 157
God Stats
1W - 2L
1,624 SR
Queue Stats
45W - 53L
1,551 Elo+
Solo
Cerberus
Cerberus
sleepyui
Cerberus
Level 88
God Stats
6W - 7L
1,478 SR
Queue Stats
404W - 356L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DsM Potato
Mercury
18
5 / 8 / 8
12,258
645
15,855
21,192
12,138
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Henry24foREVer
The Morrigan
20
6 / 6 / 7
12,850
676
15,484
13,634
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Skedadd1e
Ah Muzen Cab
19
4 / 5 / 9
11,919
627
39,087
17,681
7,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
0 / 11 / 10
11,257
592
8,142
33,749
39,385
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
WASBETTERONXBOX
Amaterasu
19
2 / 7 / 11
12,534
660
16,750
28,727
26,348
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beloferonte
Kukulkan
19
10 / 5 / 12
12,998
684
18,178
14,225
9,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 4 / 16
13,323
701
17,535
17,255
11,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Mestiak
Amaterasu
20
7 / 3 / 23
14,430
759
17,503
37,183
48,437
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Rezzerekt
Ne Zha
20
7 / 1 / 23
13,566
714
34,077
16,953
11,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
sleepyui
Cerberus
20
4 / 5 / 25
13,587
715
16,121
33,665
49,466
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
135
17
Kills
36
37
Deaths
18
45
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Beloferonte
Kukulkan
10
5
12
3.2
L
Mercury
DsM Potato
Mercury
5
8
8
1.13
W
8
4
16
4
L
The Morrigan
Henry24foREVer
The Morrigan
6
6
7
1.58
W
Amaterasu
Mestiak
Amaterasu
7
3
23
6.17
W
Ne Zha
Rezzerekt
Ne Zha
7
1
23
18.5
L
Ah Muzen Cab
Skedadd1e
Ah Muzen Cab
4
5
9
1.7
L
0
11
10
0.45
L
Amaterasu
WASBETTERONXBOX
Amaterasu
2
7
11
1.07
W
Cerberus
sleepyui
Cerberus
4
5
25
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,318
Damage
103,414
114,983
Taken
119,281
91,933
Mitigated
129,840
31,957
Healing
50,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Beloferonte
Kukulkan
18,178
1,541
2,388
1,959
14,225
9,485
1,201
3,266
10,959
54,344
0
L
Mercury
DsM Potato
Mercury
15,855
5,523
3,461
4,282
21,192
12,138
294
10,470
10,722
0
26,100
W
17,535
2,216
709
2,090
17,255
11,255
1,281
3,146
14,109
47,316
0
L
The Morrigan
Henry24foREVer
The Morrigan
15,484
3,145
1,959
1,889
13,634
6,459
662
5,743
7,650
41,526
1,132
W
Amaterasu
Mestiak
Amaterasu
17,503
6,201
2,035
18,750
37,183
48,437
1,080
5,866
31,317
531
23,453
W
Ne Zha
Rezzerekt
Ne Zha
34,077
8,109
5,792
6,670
16,953
11,197
3,267
5,975
10,978
0
68,393
L
Ah Muzen Cab
Skedadd1e
Ah Muzen Cab
39,087
17,206
371
5,042
17,681
7,603
986
9,346
8,335
0
65,081
L
8,142
297
641
4,112
33,749
39,385
0
12,719
21,030
16,044
0
L
Amaterasu
WASBETTERONXBOX
Amaterasu
16,750
5,673
3,548
6,652
28,727
26,348
20
13,538
15,008
1,257
23,934
W
Cerberus
sleepyui
Cerberus
16,121
1,171
462
9,840
33,665
49,466
435
5,498
28,167
40,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,818
Gold Earned
67,904
173
Minions Killed
282
0
Camps Cleared
0
1,498,618
Distance Traveled
1,694,648
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,998
684
81
4
0
310,061
0
L
Mercury
12,258
645
18
1
0
322,067
4
W
Nox
13,323
701
67
4
0
288,530
1
L
The Morrigan
12,850
676
71
4
0
290,402
4
W
Amaterasu
14,430
759
31
2
0
395,613
4
W
Ne Zha
13,566
714
52
3
0
390,812
0
L
Ah Muzen Cab
11,919
627
56
3
0
297,764
0
L
Sobek
11,257
592
7
0
0
263,767
0
L
Amaterasu
12,534
660
21
1
0
324,618
2
W
Cerberus
13,587
715
51
3
0
309,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role