Player Matchup

Tiamat
Tiamat
Alpha Night fox
Tiamat
Level 65
God Stats
17W - 19L
1,343 SR
Queue Stats
21W - 35L
1,275 Elo+
Party 2
Jormungandr
Jormungandr
AlphaDeluxo
Jormungandr
Level 27
God Stats
0W - 2L
1,001 SR
Queue Stats
3W - 10L
1,203 Elo+
Party 2
Hel
Hel
ArtemisTheGemini
Hel
Level 44
God Stats
1W - 3L
1,365 SR
Queue Stats
3W - 10L
1,101 Elo+
Party 1
Ymir
Ymir
NachoWitcher
Ymir
Level 7
God Stats
0W - 1L
1,128 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
Xchimutia
Susano
Level 29
God Stats
0W - 1L
1,249 SR
Queue Stats
4W - 11L
1,206 Elo+
Party 2
Team Averages
Level 34
1,217 SR
1,257 Elo+

VS

Team Averages
Level 58
1,329 SR
1,291 Elo+
Bellona
Bellona
Endica81
Bellona
Level 86
God Stats
6W - 1L
1,593 SR
Queue Stats
26W - 31L
1,306 Elo+
Solo
Apollo
Apollo
ITS-_-NELLY
Apollo
Level 49
God Stats
2W - 2L
1,134 SR
Queue Stats
48W - 60L
1,269 Elo+
Party 3
Maui
Maui
Rpg_olympus
Maui
Level 62
God Stats
1W - 2L
1,153 SR
Queue Stats
53W - 63L
1,330 Elo+
Solo
Freya
Freya
Xx_BlazeNate_xX
Freya
Level 28
God Stats
1W - 0L
1,479 SR
Queue Stats
26W - 32L
1,280 Elo+
Party 3
Awilix
Awilix
xvaaii
Awilix
Level 63
God Stats
6W - 10L
1,284 SR
Queue Stats
86W - 124L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,139
467
4,339
5,044
5,269
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
AlphaDeluxo
Jormungandr
9
4 / 3 / 0
5,812
528
3,982
9,823
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

7
1 / 6 / 2
4,698
427
1,832
7,098
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 6 / 2
4,534
412
1,253
8,425
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Susano
Xchimutia
Susano
8
1 / 2 / 1
5,179
471
2,381
7,552
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Endica81
Bellona
10
0 / 0 / 0
6,132
557
2,758
6,543
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
11
6 / 1 / 1
7,341
667
6,491
6,757
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

9
2 / 0 / 6
6,264
569
3,181
5,231
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
5 / 5 / 3
6,275
570
6,880
7,136
2,452
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
xvaaii
Awilix
10
3 / 2 / 1
6,057
551
3,648
7,009
2,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
16
17
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Jormungandr
AlphaDeluxo
Jormungandr
4
3
0
1.33
L
1
6
2
0.33
W
Bellona
Endica81
Bellona
0
0
0
0
W
Apollo
6
1
1
6.5
L
0
6
2
0.17
W
2
0
6
5
L
Susano
Xchimutia
Susano
1
2
1
0.75
W
5
5
3
1.3
W
Awilix
xvaaii
Awilix
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,787
Damage
22,958
37,942
Taken
32,676
22,107
Mitigated
15,788
5,834
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,339
824
0
1,201
5,044
5,269
24
0
5,044
26,711
0
L
Jormungandr
AlphaDeluxo
Jormungandr
3,982
1,556
0
545
9,823
7,550
308
4,205
5,618
22,881
0
L
1,832
253
0
1,210
7,098
1,929
0
0
7,098
14,606
0
W
Bellona
Endica81
Bellona
2,758
1,103
0
2,889
6,543
4,769
849
3,490
3,053
0
31,646
W
Apollo
6,491
4,442
0
2,330
6,757
2,868
2,484
2,465
4,292
0
48,027
L
1,253
584
0
390
8,425
4,673
198
4,475
3,950
6,534
0
W
3,181
1,068
0
970
5,231
3,302
32
1,746
3,485
14,672
2,242
L
Susano
Xchimutia
Susano
2,381
982
0
2,488
7,552
2,686
0
939
6,613
0
24,236
W
6,880
2,852
0
867
7,136
2,452
626
2,511
4,625
23,068
1,701
W
Awilix
xvaaii
Awilix
3,648
1,562
0
2,250
7,009
2,397
560
1,194
5,815
0
28,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,362
Gold Earned
32,069
143
Minions Killed
262
0
Camps Cleared
0
857,781
Distance Traveled
981,734
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,139
467
38
3
0
187,904
0
L
Jormungandr
5,812
528
27
2
0
178,363
1
L
Hel
4,698
427
16
1
0
123,188
0
W
Bellona
6,132
557
64
6
0
212,680
3
W
Apollo
7,341
667
87
8
0
190,262
0
L
Ymir
4,534
412
8
1
0
133,773
2
W
Maui
6,264
569
30
3
0
184,559
1
L
Susano
5,179
471
54
5
0
234,553
2
W
Freya
6,275
570
34
3
0
204,697
0
W
Awilix
6,057
551
47
4
0
189,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role