Player Matchup

Chernobog
Chernobog
Adorno1PR
Chernobog
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 158L
1,396 Elo+
Party 2
Ra
Ra
Jacobsonof
Ra
Level 49
God Stats
12W - 11L
1,495 SR
Queue Stats
78W - 91L
1,381 Elo+
Party 2
Ymir
Ymir
Oneiil
Ymir
Level 128
God Stats
1W - 0L
1,248 SR
Queue Stats
51W - 61L
1,474 Elo+
Party 2
Team Averages
Level 77
1,414 SR
1,417 Elo+

VS

Team Averages
Level 76
1,557 SR
1,271 Elo+
Set
Set
BanditKing_317
Set
Level 65
God Stats
0W - 2L
1,827 SR
Queue Stats
7W - 16L
1,190 Elo+
Party 1
Pele
Pele
RunYo_Pockets5
Pele
Level 84
God Stats
1W - 7L
1,439 SR
Queue Stats
38W - 58L
1,307 Elo+
Party 1
Hercules
Hercules
SkillPointsSRR
Hercules
Level 78
God Stats
2W - 4L
1,405 SR
Queue Stats
34W - 47L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Adorno1PR
Chernobog
17
2 / 2 / 8
10,856
679
7,916
12,223
5,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 3 / 10
11,830
739
10,753
9,521
4,147
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Oneiil
Ymir
18
10 / 3 / 5
12,685
793
21,617
21,445
16,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
10,093
631
5,837
13,628
11,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 5 / 3
10,439
652
10,446
15,368
6,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
17
4 / 5 / 4
11,604
725
15,236
18,686
9,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
7
8
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Adorno1PR
Chernobog
2
2
8
3
L
0
5
6
0.6
W
3
3
10
2.67
W
Ymir
Oneiil
Ymir
10
3
5
4.17
L
3
5
3
0.9
L
Hercules
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,286
Damage
31,519
43,189
Taken
47,682
26,118
Mitigated
27,770
9,283
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Adorno1PR
Chernobog
7,916
3,267
0
459
12,223
5,238
1,089
12
11,869
0
35,648
L
5,837
1,590
122
2,381
13,628
11,011
616
8,626
5,002
0
32,172
W
10,753
793
2,017
2,158
9,521
4,147
889
42
9,479
59,131
0
W
Ymir
Oneiil
Ymir
21,617
6,858
0
4,649
21,445
16,733
357
63
21,111
52,916
4,111
L
10,446
1,378
0
2,069
15,368
6,986
0
10,451
4,917
0
41,178
L
Hercules
15,236
6,509
184
3,968
18,686
9,773
594
12,894
5,792
0
45,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,371
Gold Earned
32,136
201
Minions Killed
166
0
Camps Cleared
0
849,292
Distance Traveled
776,494
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,856
679
63
4
0
294,719
1
L
Set
10,093
631
64
4
0
234,145
5
W
Ra
11,830
739
85
5
0
291,570
2
W
Ymir
12,685
793
53
3
0
263,003
3
L
Pele
10,439
652
50
3
0
283,514
0
L
Hercules
11,604
725
52
3
0
258,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role