Player Matchup

Lancelot
Lancelot
Antnator2
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,402 Elo+
Party 2
Ishtar
Ishtar
BlindRenegade
Ishtar
Level 88
God Stats
6W - 11L
1,458 SR
Queue Stats
62W - 67L
1,552 Elo+
Party 2
Hun Batz
Hun Batz
DizzyLeanz
Hun Batz
Level 105
God Stats
1W - 1L
1,488 SR
Queue Stats
126W - 95L
1,636 Elo+
Party 3
Hera
Hera
KC_Da_G
Hera
Level 39
God Stats
2W - 3L
1,504 SR
Queue Stats
40W - 42L
1,437 Elo+
Party 3
Maui
Maui
httpsSaga
Maui
Level 84
God Stats
1W - 2L
1,775 SR
Queue Stats
49W - 53L
1,563 Elo+
Party 2
Team Averages
Level 69
1,545 SR
1,518 Elo+

VS

Team Averages
Level 70
1,537 SR
1,595 Elo+
King Arthur
King Arthur
Conspiracee
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 15L
1,645 Elo+
Party 1
Maui
Maui
Dborg
Maui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 108L
1,573 Elo+
Party 1
Jing Wei
Jing Wei
GodKriegerrr
Jing Wei
Level 129
God Stats
5W - 2L
1,595 SR
Queue Stats
101W - 77L
1,588 Elo+
Party 1
Awilix
Awilix
LordIronic
Awilix
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 2L
1,616 Elo+
Party 1
Vulcan
Vulcan
medell
Vulcan
Level 49
God Stats
1W - 0L
1,592 SR
Queue Stats
17W - 13L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Antnator2
Lancelot
14
2 / 6 / 2
8,759
461
10,644
18,872
11,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 4 / 2
9,049
476
14,754
17,384
8,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
DizzyLeanz
Hun Batz
14
1 / 6 / 1
8,439
444
6,044
18,386
8,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
KC_Da_G
Hera
15
4 / 4 / 1
9,403
495
10,421
12,416
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
13
0 / 1 / 8
8,555
450
5,590
17,894
20,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Conspiracee
King Arthur
16
6 / 2 / 2
10,984
578
11,813
17,214
18,127
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Maui
Dborg
Maui
14
4 / 0 / 7
9,934
523
7,022
11,590
12,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
GodKriegerrr
Jing Wei
18
5 / 1 / 2
10,774
567
13,607
16,823
6,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
LordIronic
Awilix
17
5 / 2 / 8
10,995
579
15,157
15,510
7,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
medell
Vulcan
15
1 / 4 / 8
9,263
488
11,943
10,216
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
9
Kills
21
21
Deaths
9
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Antnator2
Lancelot
2
6
2
0.5
L
2
4
2
0.75
W
King Arthur
Conspiracee
King Arthur
6
2
2
3.5
W
Maui
Dborg
Maui
4
0
7
7.5
L
Hun Batz
DizzyLeanz
Hun Batz
1
6
1
0.25
W
Jing Wei
GodKriegerrr
Jing Wei
5
1
2
6
L
Hera
KC_Da_G
Hera
4
4
1
1.13
W
Awilix
LordIronic
Awilix
5
2
8
4.5
L
Maui
0
1
8
4
W
Vulcan
medell
Vulcan
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,453
Damage
59,542
84,952
Taken
71,353
54,203
Mitigated
50,486
25,494
Healing
24,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Antnator2
Lancelot
10,644
1,824
0
3,700
18,872
11,024
210
1,652
17,220
0
55,584
L
14,754
9,760
0
7,236
17,384
8,179
0
2,318
15,066
0
87,469
W
King Arthur
Conspiracee
King Arthur
11,813
893
0
4,096
17,214
18,127
0
2,888
14,326
0
71,073
W
Maui
Dborg
Maui
7,022
1,873
0
2,801
11,590
12,920
210
3,546
8,044
25,631
6,695
L
Hun Batz
DizzyLeanz
Hun Batz
6,044
1,821
0
5,994
18,386
8,107
0
1,976
16,410
0
71,972
W
Jing Wei
GodKriegerrr
Jing Wei
13,607
11,498
0
10,747
16,823
6,837
2,685
3,423
13,400
0
104,340
L
Hera
KC_Da_G
Hera
10,421
1,287
298
2,859
12,416
6,095
0
5,593
6,823
70,881
0
W
Awilix
LordIronic
Awilix
15,157
4,875
0
5,622
15,510
7,750
1,361
2,515
12,995
0
96,827
L
Maui
5,590
1,741
623
4,784
17,894
20,798
0
6,551
11,343
23,880
0
W
Vulcan
medell
Vulcan
11,943
4,159
85
932
10,216
4,852
588
4,240
5,976
53,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,205
Gold Earned
51,950
519
Minions Killed
538
0
Camps Cleared
0
1,801,715
Distance Traveled
1,843,445
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,759
461
92
5
0
381,331
1
L
Ishtar
9,049
476
153
8
0
328,435
4
W
King Arthur
10,984
578
119
6
0
363,844
7
W
Maui
9,934
523
41
2
0
363,185
5
L
Hun Batz
8,439
444
115
6
0
368,273
1
W
Jing Wei
10,774
567
151
8
0
339,404
5
L
Hera
9,403
495
130
7
0
345,785
0
W
Awilix
10,995
579
133
7
0
414,123
3
L
Maui
8,555
450
29
2
0
377,891
6
W
Vulcan
9,263
488
94
5
0
362,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role