Player Matchup

Lancelot
Lancelot
Gian_Gus
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,324 Elo+
Party 1
Baron Samedi
Baron Samedi
Itz_Yo_Dad559
Baron Samedi
Level 86
God Stats
11W - 8L
1,452 SR
Queue Stats
234W - 253L
1,387 Elo+
Party 3
Cerberus
Cerberus
elchinoRC
Cerberus
Level 80
God Stats
2W - 12L
1,411 SR
Queue Stats
53W - 78L
1,302 Elo+
Party 1
Charybdis
Charybdis
xXNICODJXx04
Charybdis
Level 62
God Stats
15W - 21L
1,383 SR
Queue Stats
30W - 53L
1,322 Elo+
Party 1
Apollo
Apollo
xXbuddaDaboiiXx
Apollo
Level 67
God Stats
5W - 21L
1,144 SR
Queue Stats
132W - 176L
1,319 Elo+
Party 3
Team Averages
Level 73
1,378 SR
1,331 Elo+

VS

Team Averages
Level 99
1,457 SR
1,341 Elo+
Anhur
Anhur
Adawina
Anhur
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,282 Elo+
Party 2
Odin
Odin
SaintNelly13
Odin
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 15L
1,284 Elo+
Party 2
Bakasura
Bakasura
SirTerrakion117
Bakasura
Level 124
God Stats
16W - 10L
1,563 SR
Queue Stats
209W - 228L
1,391 Elo+
Solo
Jormungandr
Jormungandr
beasty_shooter99
Jormungandr
Level 103
God Stats
5W - 10L
1,245 SR
Queue Stats
62W - 77L
1,342 Elo+
Party 2
Sol
Sol
taz_mani3n364
Sol
Level 154
God Stats
105W - 86L
1,476 SR
Queue Stats
167W - 167L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gian_Gus
Lancelot
10
1 / 1 / 1
5,764
524
4,331
7,495
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Itz_Yo_Dad559
Baron Samedi
9
0 / 3 / 1
5,376
489
3,311
6,180
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
elchinoRC
Cerberus
7
0 / 2 / 1
4,956
451
3,049
9,974
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
xXNICODJXx04
Charybdis
8
1 / 2 / 0
5,144
468
3,527
4,877
1,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 0
5,571
506
1,994
3,873
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adawina
Anhur
9
2 / 0 / 2
5,283
480
6,176
5,285
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 1
5,698
518
1,997
4,563
2,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
11
4 / 1 / 1
6,722
611
3,099
7,420
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
beasty_shooter99
Jormungandr
8
0 / 1 / 4
5,571
506
3,141
9,552
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 0 / 0
6,244
568
4,047
5,597
1,485
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
9
9
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
Adawina
Anhur
2
0
2
3
L
Lancelot
Gian_Gus
Lancelot
1
1
1
1.5
L
Baron Samedi
Itz_Yo_Dad559
Baron Samedi
0
3
1
0.17
W
0
0
1
0.5
W
Bakasura
4
1
1
4.5
W
Jormungandr
beasty_shooter99
Jormungandr
0
1
4
2
L
Cerberus
elchinoRC
Cerberus
0
2
1
0.25
W
3
0
0
3
L
Charybdis
xXNICODJXx04
Charybdis
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,212
Damage
18,460
32,399
Taken
32,417
13,917
Mitigated
15,210
7,177
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Adawina
Anhur
6,176
3,371
0
2,047
5,285
1,747
424
2,099
3,186
0
28,648
L
Lancelot
Gian_Gus
Lancelot
4,331
1,441
0
500
7,495
2,863
0
821
6,634
0
41,567
L
Baron Samedi
Itz_Yo_Dad559
Baron Samedi
3,311
362
360
562
6,180
2,598
424
2,976
3,160
33,196
0
W
1,997
824
0
750
4,563
2,965
0
0
4,563
0
23,065
W
Bakasura
3,099
2,056
0
2,773
7,420
2,904
0
848
6,572
0
33,670
W
Jormungandr
beasty_shooter99
Jormungandr
3,141
1,179
0
1,894
9,552
6,109
253
2,626
6,926
25,688
0
L
Cerberus
elchinoRC
Cerberus
3,049
751
287
2,604
9,974
6,060
0
2,097
7,821
11,465
0
W
4,047
655
0
1,669
5,597
1,485
3,012
787
4,273
42,330
0
L
Charybdis
xXNICODJXx04
Charybdis
3,527
2,070
58
584
4,877
1,216
422
1,294
3,583
0
17,359
L
1,994
1,451
0
2,222
3,873
1,180
0
0
3,873
0
22,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,811
Gold Earned
29,518
258
Minions Killed
246
0
Camps Cleared
0
1,019,437
Distance Traveled
1,028,261
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,283
480
36
3
0
178,585
0
L
Lancelot
5,764
524
82
7
0
255,015
1
L
Baron Samedi
5,376
489
70
6
0
197,359
5
W
Odin
5,698
518
28
3
0
211,537
0
W
Bakasura
6,722
611
78
7
0
246,254
1
W
Jormungandr
5,571
506
37
3
0
177,374
0
L
Cerberus
4,956
451
35
3
0
188,551
1
W
Sol
6,244
568
67
6
0
214,511
0
L
Charybdis
5,144
468
26
2
0
196,379
0
L
Apollo
5,571
506
45
4
0
182,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role