Player Matchup

Jing Wei
Jing Wei
Cracker814
Jing Wei
Level 86
God Stats
8W - 9L
1,458 SR
Queue Stats
15W - 15L
1,456 Elo+
Solo
Hel
Hel
DeifyKillua
Hel
Level 104
God Stats
1W - 3L
1,297 SR
Queue Stats
114W - 128L
1,472 Elo+
Solo
Nu Wa
Nu Wa
FabriceBoss-1995
Nu Wa
Level 42
God Stats
3W - 10L
1,511 SR
Queue Stats
8W - 19L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
Warden_Dragul
Baron Samedi
Level 120
God Stats
1W - 3L
1,712 SR
Queue Stats
119W - 109L
1,486 Elo+
Solo
Artio
Artio
westdad28
Artio
Level 37
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 4L
1,517 Elo+
Solo
Team Averages
Level 78
1,456 SR
1,469 Elo+

VS

Team Averages
Level 66
1,415 SR
1,384 Elo+
Chang'e
Chang'e
Disizrey
Chang'e
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,244 Elo+
Solo
Sylvanus
Sylvanus
ELMOtuferZ
Sylvanus
Level 88
God Stats
3W - 1L
1,503 SR
Queue Stats
190W - 207L
1,345 Elo+
Solo
Achilles
Achilles
Mysticc_Assassin
Achilles
Level 63
God Stats
18W - 25L
1,304 SR
Queue Stats
76W - 91L
1,401 Elo+
Solo
Cupid
Cupid
SuckonBeaz
Cupid
Level 88
God Stats
5W - 3L
1,269 SR
Queue Stats
155W - 159L
1,376 Elo+
Solo
Nemesis
Nemesis
x_Zendo_
Nemesis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cracker814
Jing Wei
17
3 / 5 / 2
10,630
443
12,745
16,836
7,393
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 3 / 0
12,728
530
12,433
16,723
12,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 8 / 6
11,095
462
19,300
21,650
8,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Warden_Dragul
Baron Samedi
14
2 / 3 / 3
10,549
440
15,722
19,154
18,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
westdad28
Artio
12
0 / 4 / 1
8,366
349
4,043
24,775
13,869
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Disizrey
Chang'e
17
7 / 3 / 6
12,252
511
18,499
21,513
9,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
ELMOtuferZ
Sylvanus
16
0 / 1 / 5
10,415
434
6,307
26,502
31,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 4 / 0
13,412
559
11,714
22,062
21,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cupid
17
1 / 1 / 7
11,629
485
9,338
19,170
9,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
x_Zendo_
Nemesis
20
12 / 1 / 3
14,436
602
21,066
20,860
10,669
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
23
23
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Cracker814
Jing Wei
3
5
2
0.8
L
4
3
0
1.33
W
Chang'e
Disizrey
Chang'e
7
3
6
3.33
W
Sylvanus
ELMOtuferZ
Sylvanus
0
1
5
2.5
L
1
8
6
0.5
W
3
4
0
0.75
W
Cupid
1
1
7
4.5
L
Baron Samedi
Warden_Dragul
Baron Samedi
2
3
3
1.17
L
Artio
westdad28
Artio
0
4
1
0.13
W
Nemesis
x_Zendo_
Nemesis
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,243
Damage
66,924
99,138
Taken
110,107
61,244
Mitigated
81,998
28,093
Healing
53,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Cracker814
Jing Wei
12,745
9,944
306
1,505
16,836
7,393
1,111
5,109
11,727
0
60,503
L
12,433
537
1,411
7,372
16,723
12,405
0
1,548
14,131
109,820
0
W
Chang'e
Disizrey
Chang'e
18,499
1,240
5,276
9,691
21,513
9,277
1,597
10,500
10,832
88,418
0
W
Sylvanus
ELMOtuferZ
Sylvanus
6,307
2,296
3,419
9,115
26,502
31,663
1,562
12,248
14,151
46,137
14,545
L
19,300
3,791
338
2,703
21,650
8,674
1,114
6,979
14,614
100,696
0
W
11,714
2,537
176
11,103
22,062
21,182
1,577
14,851
7,211
0
88,338
W
Cupid
9,338
4,918
793
11,393
19,170
9,207
2,088
7,617
11,553
0
100,554
L
Baron Samedi
Warden_Dragul
Baron Samedi
15,722
1,676
2,681
7,384
19,154
18,903
343
6,039
13,055
45,430
0
L
Artio
westdad28
Artio
4,043
295
556
3,837
24,775
13,869
0
5,580
19,042
47,771
0
W
Nemesis
x_Zendo_
Nemesis
21,066
11,695
0
2,731
20,860
10,669
3,549
7,836
13,024
0
169,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,368
Gold Earned
62,144
539
Minions Killed
677
0
Camps Cleared
0
2,094,354
Distance Traveled
2,146,958
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,630
443
101
4
0
444,136
0
L
Hel
12,728
530
205
9
0
392,612
3
W
Chang'e
12,252
511
130
5
0
407,537
5
W
Sylvanus
10,415
434
85
4
0
383,511
0
L
Nu Wa
11,095
462
145
6
0
383,895
0
W
Achilles
13,412
559
141
6
0
408,138
3
W
Cupid
11,629
485
127
5
0
446,633
9
L
Baron Samedi
10,549
440
33
1
0
429,762
5
L
Artio
8,366
349
55
2
0
443,949
0
W
Nemesis
14,436
602
194
8
0
501,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role