Player Matchup

Jing Wei
Jing Wei
EpicApeFight
Jing Wei
Level 113
God Stats
0W - 2L
1,336 SR
Queue Stats
87W - 96L
1,529 Elo+
Party 2
Fenrir
Fenrir
HauntedPropaneT
Fenrir
Level 156
God Stats
0W - 3L
1,368 SR
Queue Stats
197W - 184L
1,543 Elo+
Party 2
Scylla
Scylla
Skummies
Scylla
Level 68
God Stats
0W - 3L
1,186 SR
Queue Stats
130W - 122L
1,521 Elo+
Party 2
Team Averages
Level 112
1,297 SR
1,531 Elo+

VS

Team Averages
Level 132
1,402 SR
1,431 Elo+
Amaterasu
Amaterasu
DARKSOUL0009
Amaterasu
Level 144
God Stats
2W - 0L
1,576 SR
Queue Stats
5W - 9L
1,395 Elo+
Solo
Nu Wa
Nu Wa
ELBlasian
Nu Wa
Level 129
God Stats
1W - 1L
1,438 SR
Queue Stats
25W - 31L
1,468 Elo+
Party 1
Medusa
Medusa
Sharkleberry
Medusa
Level 123
God Stats
2W - 2L
1,192 SR
Queue Stats
14W - 20L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EpicApeFight
Jing Wei
16
2 / 2 / 2
9,375
670
10,094
9,855
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 3
8,863
633
7,882
15,622
8,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Skummies
Scylla
16
2 / 2 / 2
9,419
673
9,479
7,745
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DARKSOUL0009
Amaterasu
15
1 / 1 / 7
9,315
665
5,207
14,845
13,179
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
ELBlasian
Nu Wa
16
3 / 2 / 6
10,030
716
6,190
6,756
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
16
5 / 2 / 3
10,536
753
15,909
10,514
3,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
9
9
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DARKSOUL0009
Amaterasu
1
1
7
4.5
W
Nu Wa
ELBlasian
Nu Wa
3
2
6
3
L
Jing Wei
EpicApeFight
Jing Wei
2
2
2
1.5
L
1
5
3
0.5
W
Medusa
5
2
3
3.25
L
Scylla
Skummies
Scylla
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
27,306
33,222
Taken
32,115
16,085
Mitigated
19,012
8,654
Healing
9,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DARKSOUL0009
Amaterasu
5,207
1,588
0
7,230
14,845
13,179
127
4,162
10,148
0
26,936
W
Nu Wa
ELBlasian
Nu Wa
6,190
1,532
0
770
6,756
2,177
585
1,358
5,153
32,981
0
L
Jing Wei
EpicApeFight
Jing Wei
10,094
7,798
0
2,140
9,855
4,256
689
1,791
8,064
0
40,725
L
7,882
1,752
0
4,347
15,622
8,791
0
2,959
12,663
0
28,382
W
Medusa
15,909
6,489
0
1,224
10,514
3,656
814
3,450
6,460
0
50,105
L
Scylla
Skummies
Scylla
9,479
354
0
2,167
7,745
3,038
535
1,509
6,236
42,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,657
Gold Earned
29,881
177
Minions Killed
166
0
Camps Cleared
0
721,969
Distance Traveled
802,770
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,315
665
33
2
0
280,560
2
W
Nu Wa
10,030
716
82
6
0
241,790
2
L
Jing Wei
9,375
670
64
5
0
234,659
1
L
Fenrir
8,863
633
33
2
0
231,652
3
W
Medusa
10,536
753
51
4
0
280,420
4
L
Scylla
9,419
673
80
6
0
255,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role