Player Matchup

Chaac
Chaac
Bullfrog6942
Chaac
Level 6
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 2L
939 Elo+
Party 2
Danzaburou
Danzaburou
Mi55Murd3r21
Danzaburou
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,105 Elo+
Party 2
Ganesha
Ganesha
RiCkY5PAN1SH
Ganesha
Level 108
God Stats
0W - 1L
1,312 SR
Queue Stats
3W - 4L
1,252 Elo+
Party 2
Team Averages
Level 58
1,360 SR
1,099 Elo+

VS

Team Averages
Level 62
1,564 SR
1,300 Elo+
Eset
Eset
BigSneezie
Eset
Level 52
God Stats
4W - 1L
1,800 SR
Queue Stats
40W - 64L
1,261 Elo+
Party 1
Atlas
Atlas
LILPANK21
Atlas
Level 29
God Stats
4W - 3L
1,392 SR
Queue Stats
9W - 12L
1,228 Elo+
Party 1
Rama
Rama
clarkrg456
Rama
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 36L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,354
578
6,856
11,293
11,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Mi55Murd3r21
Danzaburou
12
0 / 6 / 0
6,880
625
5,380
12,106
5,661
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
RiCkY5PAN1SH
Ganesha
11
0 / 4 / 0
6,960
633
4,110
13,845
11,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
8,980
816
10,533
4,838
1,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
LILPANK21
Atlas
13
0 / 0 / 12
8,643
786
6,589
10,885
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 0 / 6
9,570
870
14,471
7,461
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
14
14
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
0
4
0
0
W
Atlas
LILPANK21
Atlas
0
0
12
6
L
Danzaburou
Mi55Murd3r21
Danzaburou
0
6
0
0
L
Ganesha
RiCkY5PAN1SH
Ganesha
0
4
0
0
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,346
Damage
31,593
37,244
Taken
23,184
28,802
Mitigated
15,752
8,845
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,533
1,003
295
657
4,838
1,889
608
1,103
3,658
33,020
0
L
6,856
361
0
2,157
11,293
11,732
0
5,783
5,510
0
20,371
W
Atlas
LILPANK21
Atlas
6,589
3,169
354
2,134
10,885
10,204
315
2,036
8,495
16,813
0
L
Danzaburou
Mi55Murd3r21
Danzaburou
5,380
3,346
0
2,473
12,106
5,661
78
5,244
6,862
0
26,016
L
Ganesha
RiCkY5PAN1SH
Ganesha
4,110
569
0
4,215
13,845
11,409
0
6,231
7,614
14,382
0
W
14,471
9,431
0
4,598
7,461
3,659
1,772
996
6,134
0
47,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,194
Gold Earned
27,193
86
Minions Killed
135
0
Camps Cleared
0
500,188
Distance Traveled
599,242
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,980
816
55
5
0
202,458
3
L
Chaac
6,354
578
23
2
0
189,764
0
W
Atlas
8,643
786
13
1
0
199,045
1
L
Danzaburou
6,880
625
59
5
0
152,345
0
L
Ganesha
6,960
633
4
0
0
158,079
1
W
Rama
9,570
870
67
6
0
197,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role