Player Matchup

Sylvanus
Sylvanus
FatKidBabySeat
Sylvanus
Level 117
God Stats
0W - 2L
1,176 SR
Queue Stats
19W - 30L
1,399 Elo+
Party 1
Freya
Freya
Frostfire413
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,525 Elo+
Party 1
Anubis
Anubis
KingCrownz
Anubis
Level 124
God Stats
0W - 1L
1,438 SR
Queue Stats
21W - 22L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Worldwidesamurai
Cthulhu
Level 109
God Stats
0W - 2L
1,237 SR
Queue Stats
10W - 12L
1,443 Elo+
Party 1
Thor
Thor
木偶13
Thor
Level 124
God Stats
17W - 24L
1,427 SR
Queue Stats
749W - 768L
1,458 Elo+
Solo
Team Averages
Level 108
1,356 SR
1,460 Elo+

VS

Team Averages
Level 115
1,470 SR
1,448 Elo+
Chiron
Chiron
Dirath
Chiron
Level 89
God Stats
1W - 2L
1,271 SR
Queue Stats
173W - 139L
1,505 Elo+
Solo
Cerberus
Cerberus
JesusFreak10199
Cerberus
Level 109
God Stats
1W - 1L
1,318 SR
Queue Stats
19W - 27L
1,414 Elo+
Solo
Sylvanus
Sylvanus
Morpheus98
Sylvanus
Level 158
God Stats
2W - 0L
1,744 SR
Queue Stats
45W - 41L
1,466 Elo+
Solo
Chronos
Chronos
TheCutePrince
Chronos
Level 69
God Stats
1W - 0L
1,515 SR
Queue Stats
7W - 8L
1,379 Elo+
Solo
Ne Zha
Ne Zha
ziierra-
Ne Zha
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 68L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
2 / 2 / 6
11,399
712
11,243
22,483
30,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
1 / 4 / 7
10,901
681
13,168
16,259
9,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
KingCrownz
Anubis
16
2 / 5 / 6
9,829
614
21,344
17,626
10,513
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 3 / 8
9,890
618
25,139
29,776
19,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
16
4 / 5 / 5
10,119
632
19,681
15,746
8,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dirath
Chiron
17
1 / 3 / 15
10,412
651
27,909
18,041
9,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Cerberus
19
7 / 1 / 11
12,922
808
19,577
28,751
34,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Morpheus98
Sylvanus
19
2 / 1 / 15
11,848
741
8,834
19,659
25,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
19
3 / 3 / 16
11,307
707
19,875
25,739
12,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
ziierra-
Ne Zha
19
6 / 2 / 11
11,179
699
12,017
14,241
8,473
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
10
Kills
19
19
Deaths
10
32
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chiron
Dirath
Chiron
1
3
15
2.83
L
Sylvanus
2
2
6
2.5
L
1
4
7
1.13
W
Cerberus
7
1
11
12.5
L
Anubis
KingCrownz
Anubis
2
5
6
1
W
Sylvanus
Morpheus98
Sylvanus
2
1
15
9.5
W
Chronos
3
3
16
3.67
L
1
3
8
1.67
W
Ne Zha
ziierra-
Ne Zha
6
2
11
5.75
L
Thor
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,575
Damage
88,212
101,890
Taken
106,431
78,149
Mitigated
90,768
48,432
Healing
66,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Dirath
Chiron
27,909
10,642
2,637
4,189
18,041
9,996
72
12,927
5,114
0
42,131
L
Sylvanus
11,243
3,458
9,134
7,482
22,483
30,853
15
11,872
10,611
17,754
0
L
13,168
3,939
1,567
2,901
16,259
9,021
392
7,374
8,885
27,549
0
W
Cerberus
19,577
1,631
1,406
14,469
28,751
34,404
874
21,042
7,709
40,613
0
L
Anubis
KingCrownz
Anubis
21,344
757
1,443
6,053
17,626
10,513
329
7,327
10,299
42,238
0
W
Sylvanus
Morpheus98
Sylvanus
8,834
2,689
17,303
10,995
19,659
25,137
792
11,216
8,443
23,586
0
W
Chronos
19,875
6,581
1,577
8,284
25,739
12,758
4,450
17,991
7,748
42,307
0
L
25,139
697
5,989
10,937
29,776
19,588
352
15,563
14,213
41,351
0
W
Ne Zha
ziierra-
Ne Zha
12,017
4,366
2,537
3,538
14,241
8,473
2,211
7,718
6,523
0
22,800
L
Thor
19,681
619
950
1,976
15,746
8,174
608
6,150
9,596
0
30,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,138
Gold Earned
57,668
168
Minions Killed
235
0
Camps Cleared
0
1,427,082
Distance Traveled
1,503,888
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,412
651
48
3
0
290,000
1
L
Sylvanus
11,399
712
20
1
0
278,988
0
L
Freya
10,901
681
38
2
0
291,395
0
W
Cerberus
12,922
808
77
5
0
303,047
0
L
Anubis
9,829
614
42
3
0
256,523
0
W
Sylvanus
11,848
741
41
3
0
277,361
2
W
Chronos
11,307
707
51
3
0
321,509
0
L
Cthulhu
9,890
618
41
3
0
324,383
0
W
Ne Zha
11,179
699
18
1
0
311,971
0
L
Thor
10,119
632
27
2
0
275,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role