Player Matchup

Cupid
Cupid
Lao
Cupid
Level 100
God Stats
14W - 17L
1,485 SR
Queue Stats
378W - 456L
1,437 Elo+
Party 3
Janus
Janus
RamboRamsey
Janus
Level 67
God Stats
0W - 1L
1,756 SR
Queue Stats
112W - 105L
1,549 Elo+
Party 3
Ymir
Ymir
Scobenator
Ymir
Level 87
God Stats
0W - 2L
1,609 SR
Queue Stats
8W - 10L
1,429 Elo+
Party 3
Pele
Pele
Zag
Pele
Level 87
God Stats
42W - 38L
1,540 SR
Queue Stats
216W - 235L
1,454 Elo+
Party 3
Tyr
Tyr
marcusv33
Tyr
Level 119
God Stats
2W - 6L
1,393 SR
Queue Stats
130W - 144L
1,471 Elo+
Party 3
Team Averages
Level 92
1,556 SR
1,468 Elo+

VS

Team Averages
Level 60
1,668 SR
1,643 Elo+
Fenrir
Fenrir
KaoriJones
Fenrir
Level 25
God Stats
8W - 2L
1,617 SR
Queue Stats
65W - 23L
1,737 Elo+
Party 1
Yu Huang
Yu Huang
MonkeyDD7
Yu Huang
Level 17
God Stats
7W - 1L
1,707 SR
Queue Stats
16W - 6L
1,697 Elo+
Party 2
Horus
Horus
StiffSocks
Horus
Level 69
God Stats
6W - 1L
1,780 SR
Queue Stats
262W - 134L
1,628 Elo+
Party 1
Thanatos
Thanatos
godlychap
Thanatos
Level 100
God Stats
17W - 10L
1,762 SR
Queue Stats
416W - 206L
1,610 Elo+
Party 2
Anubis
Anubis
jonnyboy375
Anubis
Level 87
God Stats
3W - 2L
1,474 SR
Queue Stats
57W - 62L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Lao
Cupid
9
0 / 5 / 3
5,327
410
3,418
8,526
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 5 / 0
5,712
439
2,329
8,294
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 2
5,866
451
1,448
10,737
6,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Zag
Pele
9
1 / 3 / 0
5,723
440
1,202
9,494
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 3 / 1
6,313
486
4,226
15,280
8,411
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KaoriJones
Fenrir
14
11 / 0 / 5
8,841
680
9,840
7,416
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
MonkeyDD7
Yu Huang
11
0 / 0 / 4
6,603
508
4,746
3,500
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
13
1 / 2 / 4
7,586
584
7,141
7,383
4,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
godlychap
Thanatos
14
8 / 0 / 2
8,222
632
8,955
10,327
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
12
2 / 2 / 15
7,489
576
7,559
6,779
3,416
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
22
22
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
KaoriJones
Fenrir
11
0
5
13.5
L
Cupid
Lao
Cupid
0
5
3
0.3
W
Yu Huang
MonkeyDD7
Yu Huang
0
0
4
2
L
0
5
0
0
L
1
6
2
0.33
W
Horus
1
2
4
1.5
L
Pele
Zag
Pele
1
3
0
0.33
W
Thanatos
godlychap
Thanatos
8
0
2
9
W
Anubis
2
2
15
4.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,623
Damage
38,241
52,331
Taken
35,405
20,534
Mitigated
17,824
10,024
Healing
22,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
KaoriJones
Fenrir
9,840
2,294
0
3,850
7,416
3,078
0
1,195
6,221
0
57,945
L
Cupid
Lao
Cupid
3,418
2,052
138
2,257
8,526
1,405
220
3,208
5,273
0
28,728
W
Yu Huang
MonkeyDD7
Yu Huang
4,746
640
0
520
3,500
1,302
717
86
3,414
38,614
0
L
2,329
0
0
816
8,294
2,084
94
2,660
5,590
36,610
0
L
1,448
215
0
876
10,737
6,191
70
2,993
7,744
15,737
0
W
Horus
7,141
3,306
122
2,299
7,383
4,739
750
235
7,148
0
55,516
L
Pele
Zag
Pele
1,202
142
0
1,296
9,494
2,443
224
1,116
8,295
0
36,276
W
Thanatos
godlychap
Thanatos
8,955
2,544
0
11,686
10,327
5,289
271
1,263
9,064
0
66,898
W
Anubis
7,559
579
0
3,631
6,779
3,416
241
998
5,781
45,621
1,646
L
4,226
621
0
4,641
15,280
8,411
237
2,164
12,521
0
30,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,941
Gold Earned
38,741
267
Minions Killed
465
0
Camps Cleared
0
1,196,931
Distance Traveled
1,286,815
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,841
680
108
8
0
263,111
1
L
Cupid
5,327
410
50
4
0
222,178
4
W
Yu Huang
6,603
508
74
6
0
253,580
3
L
Janus
5,712
439
73
6
0
224,339
4
L
Ymir
5,866
451
23
2
0
239,323
0
W
Horus
7,586
584
103
8
0
227,859
3
L
Pele
5,723
440
60
5
0
255,356
1
W
Thanatos
8,222
632
109
8
0
317,865
5
W
Anubis
7,489
576
71
5
0
224,400
3
L
Tyr
6,313
486
61
5
0
255,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role