Player Matchup

Sol
Sol
G3TM3RKDS0N
Sol
Level 89
God Stats
1W - 2L
1,229 SR
Queue Stats
61W - 97L
1,247 Elo+
Party 2
Neith
Neith
G3TM3RKDSB00
Neith
Level 69
God Stats
4W - 7L
1,416 SR
Queue Stats
17W - 31L
1,230 Elo+
Party 2
Ares
Ares
ShenOkami
Ares
Level 101
God Stats
5W - 6L
1,412 SR
Queue Stats
107W - 184L
1,267 Elo+
Party 2
Team Averages
Level 86
1,353 SR
1,248 Elo+

VS

Team Averages
Level 29
1,562 SR
917 Elo+
Artemis
Artemis
Raging__Dragon_
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
917 Elo+
Party 1
Horus
Horus
Spectralgod666
Horus
Level 17
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 3L
917 Elo+
Party 1
Ne Zha
Ne Zha
chillpill47
Ne Zha
Level 46
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 3L
917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
8,152
815
11,372
8,499
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 2 / 7
7,730
773
8,344
6,718
2,679
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
13
4 / 0 / 6
8,136
814
5,193
9,431
7,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,241
624
6,147
8,817
4,067
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 6 / 2
6,754
675
1,802
15,497
16,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
11
1 / 2 / 0
6,477
648
8,355
9,894
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
3
2
7
3.25
L
1
3
1
0.5
W
Ares
4
0
6
7
L
0
6
2
0.17
L
Ne Zha
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,909
Damage
16,304
24,648
Taken
34,208
13,400
Mitigated
25,039
8,915
Healing
4,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,372
4,657
150
3,911
8,499
3,683
266
18
8,481
35,397
2,553
W
8,344
4,195
396
1,561
6,718
2,679
1,655
0
6,718
0
26,904
L
6,147
2,574
0
439
8,817
4,067
0
5,135
3,682
0
15,248
W
Ares
5,193
684
771
2,126
9,431
7,038
264
48
9,383
14,628
0
L
1,802
1,126
602
2,420
15,497
16,294
0
6,831
8,666
0
6,021
L
Ne Zha
8,355
2,150
0
692
9,894
4,678
0
4,056
5,838
0
27,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,018
Gold Earned
19,472
108
Minions Killed
59
0
Camps Cleared
0
494,121
Distance Traveled
532,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,152
815
58
6
0
166,875
0
W
Neith
7,730
773
29
3
0
129,962
0
L
Artemis
6,241
624
19
2
0
151,443
0
W
Ares
8,136
814
21
2
0
197,284
0
L
Horus
6,754
675
4
0
0
157,504
0
L
Ne Zha
6,477
648
36
4
0
223,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role