Player Matchup

Chronos
Chronos
 
Chronos
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AwesomeGuyDj
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ishtar
Ishtar
LeMantisToboggan
Ishtar
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,484 Elo+
Party 3
Xing Tian
Xing Tian
SoldierofAsgard
Xing Tian
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,787 Elo+
Party 1
Hun Batz
Hun Batz
loviesinclaire
Hun Batz
Level 98
God Stats
2W - 1L
1,851 SR
Queue Stats
39W - 53L
1,426 Elo+
Party 3
Team Averages
Level 76
1,570 SR
1,539 Elo+

VS

Team Averages
Level 98
1,727 SR
1,484 Elo+
Morgan Le Fay
Morgan Le Fay
BanaNoMX
Morgan Le Fay
Level 104
God Stats
2W - 0L
1,726 SR
Queue Stats
100W - 100L
1,489 Elo+
Solo
Nemesis
Nemesis
Harkopoly
Nemesis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,440 Elo+
Party 2
Fenrir
Fenrir
PureParadox
Fenrir
Level 149
God Stats
2W - 1L
1,628 SR
Queue Stats
73W - 75L
1,549 Elo+
Party 2
Agni
Agni
TheTrueMosiah53
Agni
Level 123
God Stats
2W - 0L
1,807 SR
Queue Stats
22W - 21L
1,507 Elo+
Solo
Ganesha
Ganesha
xxAIDENxx2114
Ganesha
Level 49
God Stats
4W - 0L
1,976 SR
Queue Stats
124W - 149L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
5 / 3 / 6
8,588
781
14,906
11,615
6,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
AwesomeGuyDj
Thanatos
13
2 / 4 / 7
7,231
657
6,186
10,953
5,297
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 4 / 7
7,658
696
9,218
11,237
5,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
SoldierofAsgard
Xing Tian
14
2 / 4 / 8
8,383
762
6,716
14,553
15,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
15
2 / 2 / 10
7,801
709
9,369
11,068
5,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BanaNoMX
Morgan Le Fay
14
1 / 5 / 9
8,072
734
14,582
12,213
6,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Harkopoly
Nemesis
15
2 / 3 / 12
9,081
826
5,327
14,041
12,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
16
9 / 2 / 7
10,005
910
10,124
13,555
15,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
5 / 1 / 8
9,570
870
16,729
8,848
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
15
0 / 2 / 16
9,151
832
5,408
15,003
18,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
69
13
Kills
17
17
Deaths
13
38
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
5
3
6
2.67
L
Thanatos
AwesomeGuyDj
Thanatos
2
4
7
1.38
W
Morgan Le Fay
BanaNoMX
Morgan Le Fay
1
5
9
1.1
W
Nemesis
Harkopoly
Nemesis
2
3
12
2.67
L
2
4
7
1.38
W
Fenrir
9
2
7
6.25
L
Xing Tian
SoldierofAsgard
Xing Tian
2
4
8
1.5
W
5
1
8
9
L
Hun Batz
2
2
10
3.5
W
Ganesha
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,395
Damage
52,170
59,426
Taken
63,660
37,711
Mitigated
57,196
16,661
Healing
28,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
14,906
4,609
2,280
2,794
11,615
6,001
0
6,384
5,231
31,031
0
L
Thanatos
AwesomeGuyDj
Thanatos
6,186
881
0
4,079
10,953
5,297
0
6,162
4,791
0
8,561
W
Morgan Le Fay
BanaNoMX
Morgan Le Fay
14,582
1,583
781
2,312
12,213
6,093
486
5,193
7,020
25,951
0
W
Nemesis
Harkopoly
Nemesis
5,327
1,796
3,490
2,356
14,041
12,401
1,572
5,071
8,970
0
12,915
L
9,218
4,412
1,334
2,452
11,237
5,600
0
6,622
4,615
0
20,547
W
Fenrir
10,124
2,248
4,889
3,809
13,555
15,369
824
3,535
10,020
114
14,058
L
Xing Tian
SoldierofAsgard
Xing Tian
6,716
502
252
1,894
14,553
15,480
0
9,375
5,178
11,036
0
W
16,729
123
1,378
3,303
8,848
4,437
1,522
3,140
5,708
39,240
0
L
Hun Batz
9,369
291
739
837
11,068
5,333
0
8,290
2,778
0
17,022
W
Ganesha
5,408
297
3,615
2,859
15,003
18,896
675
4,683
10,320
7,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,661
Gold Earned
45,879
84
Minions Killed
107
0
Camps Cleared
0
1,028,144
Distance Traveled
1,077,288
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,588
781
36
3
0
205,868
2
L
Thanatos
7,231
657
8
1
0
188,922
0
W
Morgan Le Fay
8,072
734
24
2
0
192,386
0
W
Nemesis
9,081
826
20
2
0
220,672
0
L
Ishtar
7,658
696
15
1
0
198,081
0
W
Fenrir
10,005
910
13
1
0
226,463
3
L
Xing Tian
8,383
762
8
1
0
191,490
0
W
Agni
9,570
870
50
5
0
223,265
1
L
Hun Batz
7,801
709
17
2
0
243,783
1
W
Ganesha
9,151
832
0
0
0
214,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role