Player Matchup

Anubis
Anubis
Reaperg01
Anubis
Level 80
God Stats
2W - 0L
1,514 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
kingbone101
Heimdallr
Level 71
God Stats
1W - 1L
1,497 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Artio
Artio
Ärty
Artio
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Team Averages
Level 53
1,504 SR
1,500 Elo+

VS

Team Averages
Level 30
1,370 SR
1,203 Elo+
Bellona
Bellona
KobaCage
Bellona
Level 56
God Stats
7W - 6L
1,391 SR
Queue Stats
101W - 177L
1,256 Elo+
Party 2
Agni
Agni
SteveeWonder
Agni
Level 27
God Stats
6W - 5L
1,508 SR
Queue Stats
38W - 84L
1,260 Elo+
Party 2
Fenrir
Fenrir
xColtxn
Fenrir
Level 6
God Stats
2W - 5L
1,212 SR
Queue Stats
2W - 8L
1,092 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Reaperg01
Anubis
18
3 / 0 / 5
11,709
732
15,885
6,320
3,863
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
kingbone101
Heimdallr
17
6 / 1 / 3
12,115
757
17,369
11,135
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
Ärty
Artio
17
0 / 1 / 9
11,735
733
3,490
8,043
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KobaCage
Bellona
14
1 / 2 / 1
10,225
639
5,414
17,086
9,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 3 / 1
9,986
624
7,841
12,484
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
xColtxn
Fenrir
14
0 / 4 / 0
8,861
554
2,762
13,338
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
KobaCage
Bellona
1
2
1
0.75
W
Anubis
Reaperg01
Anubis
3
0
5
5.5
L
1
3
1
0.5
W
Heimdallr
kingbone101
Heimdallr
6
1
3
7.5
L
Fenrir
xColtxn
Fenrir
0
4
0
0
W
Artio
Ärty
Artio
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,744
Damage
16,017
25,498
Taken
42,908
19,094
Mitigated
19,191
10,154
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
KobaCage
Bellona
5,414
687
2,374
2,248
17,086
9,965
0
7,576
9,510
0
25,282
W
Anubis
Reaperg01
Anubis
15,885
461
264
3,643
6,320
3,863
707
1,977
4,343
69,780
0
L
7,841
683
0
250
12,484
3,988
0
5,593
6,891
46,981
0
W
Heimdallr
kingbone101
Heimdallr
17,369
7,045
0
3,436
11,135
5,509
1,844
3,026
8,109
0
82,611
L
Fenrir
xColtxn
Fenrir
2,762
563
0
149
13,338
5,238
0
6,294
7,044
0
8,569
W
Artio
Ärty
Artio
3,490
536
384
2,427
8,043
9,722
102
2,880
5,163
10,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,559
Gold Earned
29,072
222
Minions Killed
148
0
Camps Cleared
0
919,381
Distance Traveled
1,030,359
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,225
639
32
2
0
384,389
8
W
Anubis
11,709
732
110
7
0
290,308
5
L
Agni
9,986
624
104
7
0
328,987
4
W
Heimdallr
12,115
757
100
6
0
302,690
4
L
Fenrir
8,861
554
12
1
0
316,983
2
W
Artio
11,735
733
12
1
0
326,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role