Player Matchup

Heimdallr
Heimdallr
AttendedGecko51
Heimdallr
Level 65
God Stats
2W - 3L
1,450 SR
Queue Stats
7W - 15L
1,273 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Druidious2
Cu Chulainn
Level 44
God Stats
4W - 2L
1,488 SR
Queue Stats
33W - 60L
1,245 Elo+
Solo
Sol
Sol
EmmaCherika
Sol
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,053 Elo+
Party 3
Maui
Maui
Havi The One
Maui
Level 106
God Stats
8W - 12L
1,362 SR
Queue Stats
23W - 35L
1,298 Elo+
Party 3
Susano
Susano
seagoing6547
Susano
Level 63
God Stats
1W - 2L
1,181 SR
Queue Stats
24W - 38L
1,327 Elo+
Party 3
Team Averages
Level 57
1,396 SR
1,239 Elo+

VS

Team Averages
Level 70
1,451 SR
1,320 Elo+
Merlin
Merlin
BuTsChuggiNg
Merlin
Level 69
God Stats
17W - 20L
1,411 SR
Queue Stats
171W - 234L
1,308 Elo+
Party 1
Hachiman
Hachiman
WhaleSyndrome
Hachiman
Level 69
God Stats
3W - 3L
1,426 SR
Queue Stats
215W - 242L
1,304 Elo+
Party 2
Amaterasu
Amaterasu
WillyNectar
Amaterasu
Level 83
God Stats
1W - 5L
1,240 SR
Queue Stats
177W - 229L
1,369 Elo+
Party 1
Bakasura
Bakasura
jkmista
Bakasura
Level 69
God Stats
2W - 3L
1,502 SR
Queue Stats
146W - 159L
1,292 Elo+
Solo
Artio
Artio
rarara5put1n
Artio
Level 60
God Stats
1W - 1L
1,678 SR
Queue Stats
143W - 164L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AttendedGecko51
Heimdallr
14
6 / 2 / 5
8,930
496
21,742
15,037
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Druidious2
Cu Chulainn
17
6 / 3 / 4
10,495
583
19,291
16,081
19,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 7 / 2
7,212
401
3,509
12,092
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 2 / 10
9,533
530
6,294
16,240
18,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
16
8 / 1 / 4
9,866
548
10,553
12,389
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
6 / 6 / 1
9,789
544
13,462
11,081
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
WhaleSyndrome
Hachiman
13
3 / 5 / 2
8,369
465
15,670
16,104
6,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
WillyNectar
Amaterasu
14
2 / 5 / 1
9,185
510
7,731
19,647
17,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
jkmista
Bakasura
16
3 / 3 / 3
9,794
544
8,839
19,472
9,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 4 / 4
8,271
460
4,953
23,628
22,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
23
Kills
15
15
Deaths
23
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AttendedGecko51
Heimdallr
6
2
5
4.25
L
Merlin
6
6
1
1.08
W
Cu Chulainn
Druidious2
Cu Chulainn
6
3
4
2.67
W
1
7
2
0.29
W
2
2
10
3.5
L
Hachiman
WhaleSyndrome
Hachiman
3
5
2
0.8
L
Amaterasu
WillyNectar
Amaterasu
2
5
1
0.5
L
Bakasura
jkmista
Bakasura
3
3
3
1.5
L
1
4
4
0.75
W
Susano
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,389
Damage
50,655
71,839
Taken
89,932
53,844
Mitigated
59,625
22,549
Healing
22,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AttendedGecko51
Heimdallr
21,742
11,936
0
7,589
15,037
7,033
1,358
1,997
12,900
0
68,235
L
Merlin
13,462
346
0
1,133
11,081
4,406
805
2,237
8,844
77,340
0
W
Cu Chulainn
Druidious2
Cu Chulainn
19,291
4,409
0
3,425
16,081
19,130
720
335
15,186
0
73,308
W
3,509
2,339
0
1,925
12,092
3,935
486
8,778
3,244
23,722
0
W
6,294
1,801
462
6,337
16,240
18,062
226
3,152
12,731
40,066
0
L
Hachiman
WhaleSyndrome
Hachiman
15,670
9,953
0
6,024
16,104
6,459
592
2,193
13,803
0
57,251
L
Amaterasu
WillyNectar
Amaterasu
7,731
3,790
0
4,893
19,647
17,327
366
0
18,272
0
68,612
L
Bakasura
jkmista
Bakasura
8,839
5,485
0
5,706
19,472
9,403
1,790
1,202
17,973
29
71,575
L
4,953
1,108
796
3,687
23,628
22,030
112
4,171
19,452
18,901
0
W
Susano
10,553
1,423
0
2,811
12,389
5,684
1,546
4,182
8,197
0
64,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,036
Gold Earned
45,408
391
Minions Killed
482
0
Camps Cleared
0
1,596,128
Distance Traveled
1,782,882
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,930
496
77
4
0
311,604
0
L
Merlin
9,789
544
110
6
0
333,915
0
W
Cu Chulainn
10,495
583
114
6
0
343,506
0
W
Sol
7,212
401
36
2
0
214,205
0
W
Maui
9,533
530
62
3
0
359,747
0
L
Hachiman
8,369
465
80
4
0
325,514
0
L
Amaterasu
9,185
510
119
7
0
318,375
4
L
Bakasura
9,794
544
144
8
0
415,969
3
L
Artio
8,271
460
29
2
0
389,109
1
W
Susano
9,866
548
102
6
0
367,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role