Player Matchup

Bellona
Bellona
Platinum II
 
Bellona
Platinum II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum I
DanicoDD
Rama
Platinum I
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,867 MMR
Solo
Ares
Ares
Platinum II
Dexteryl
Ares
Platinum II
Level 156
God Stats
10W - 2L
1,865 SR
Queue Stats
213W - 205L
1,868 MMR
Solo
Janus
Janus
Platinum IV
Dhapsis
Janus
Platinum IV
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,878 MMR
Solo
Nemesis
Nemesis
Platinum I
TMCHIPP2
Nemesis
Platinum I
Level 116
God Stats
14W - 5L
1,758 SR
Queue Stats
172W - 166L
1,980 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,625 SR
1,819 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 86
1,674 SR
1,919 MMR
Artio
Artio
Platinum V
ASAPLŠDROCKY
Artio
Platinum V
Level 39
God Stats
0W - 1L
1,753 SR
Queue Stats
17W - 13L
1,948 MMR
Solo
Khepri
Khepri
Platinum II
Brówntówn
Khepri
Platinum II
Level 97
God Stats
6W - 4L
1,674 SR
Queue Stats
50W - 50L
1,847 MMR
Party 1
Xbalanque
Xbalanque
Platinum II
DarkHawk55
Xbalanque
Platinum II
Level 68
God Stats
2W - 2L
1,712 SR
Queue Stats
50W - 44L
1,872 MMR
Party 1
Lancelot
Lancelot
Platinum I
iGrammarJew
Lancelot
Platinum I
Level 159
God Stats
6W - 11L
1,534 SR
Queue Stats
193W - 186L
1,956 MMR
Solo
Merlin
Merlin
Diamond IV
leopardxDx
Merlin
Diamond IV
Level 68
God Stats
9W - 7L
1,696 SR
Queue Stats
130W - 106L
1,971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
7 / 2 / 3
10,217
681
13,326
14,765
10,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
11
0 / 4 / 4
7,332
489
8,871
14,011
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
11
3 / 2 / 5
8,021
535
5,599
13,063
11,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Dhapsis
Janus
15
2 / 2 / 4
8,833
589
5,214
6,416
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TMCHIPP2
Nemesis
13
3 / 3 / 3
8,708
581
7,791
12,330
5,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SusanoGaneshaPeleHades

VS

Bans
RavanaChronosNe ZhaMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
6,160
411
3,149
13,495
8,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
10
0 / 2 / 3
6,560
437
2,788
10,638
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
DarkHawk55
Xbalanque
13
2 / 3 / 6
7,618
508
12,049
14,050
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
iGrammarJew
Lancelot
15
7 / 1 / 2
8,770
585
6,633
9,959
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
leopardxDx
Merlin
15
3 / 2 / 3
8,614
574
7,718
7,183
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
15
Kills
13
13
Deaths
15
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
2
3
4.25
L
1
7
0
0.14
L
Khepri
0
2
3
0.75
W
Rama
0
4
4
0.5
L
Xbalanque
DarkHawk55
Xbalanque
2
3
6
1.67
W
Ares
3
2
5
2.75
W
Janus
Dhapsis
Janus
2
2
4
2
W
Nemesis
TMCHIPP2
Nemesis
3
3
3
1.5
L
Lancelot
iGrammarJew
Lancelot
7
1
2
8
L
Merlin
leopardxDx
Merlin
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,801
Damage
32,337
60,585
Taken
55,325
33,885
Mitigated
32,075
16,080
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,326
6,346
0
6,849
14,765
10,029
1,258
3,893
10,440
0
85,849
L
3,149
789
0
2,797
13,495
8,084
0
89
13,406
21,374
0
L
Khepri
2,788
521
0
2,316
10,638
9,545
0
4,465
6,173
14,369
0
W
Rama
8,871
6,797
0
3,758
14,011
4,771
1,102
1,019
12,942
0
55,590
L
Xbalanque
DarkHawk55
Xbalanque
12,049
5,646
0
6,425
14,050
7,018
0
2,668
11,382
0
71,571
W
Ares
5,599
785
0
2,987
13,063
11,436
0
2,923
9,942
21,605
331
W
Janus
Dhapsis
Janus
5,214
774
0
709
6,416
2,598
0
1,451
4,857
76,715
0
W
Nemesis
TMCHIPP2
Nemesis
7,791
4,389
0
1,777
12,330
5,051
0
3,838
8,366
0
65,336
L
Lancelot
iGrammarJew
Lancelot
6,633
1,100
0
975
9,959
4,489
0
1,711
8,248
0
57,974
L
Merlin
leopardxDx
Merlin
7,718
415
0
1,038
7,183
2,939
0
2,138
5,045
73,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,111
Gold Earned
37,722
512
Minions Killed
407
0
Camps Cleared
0
1,488,330
Distance Traveled
1,306,148
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,217
681
165
11
0
306,737
0
L
Artio
6,160
411
45
3
0
162,586
0
L
Khepri
6,560
437
12
1
0
275,984
0
W
Rama
7,332
489
84
6
0
254,948
4
L
Xbalanque
7,618
508
114
8
0
241,586
2
W
Ares
8,021
535
22
1
0
288,643
10
W
Janus
8,833
589
140
9
0
312,665
4
W
Nemesis
8,708
581
101
7
0
325,337
4
L
Lancelot
8,770
585
89
6
0
342,637
5
L
Merlin
8,614
574
147
10
0
283,355
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role