Player Matchup

Discordia
Discordia
Gamakichi
Discordia
Level 157
God Stats
2W - 1L
1,663 SR
Queue Stats
27W - 28L
1,536 Elo+
Solo
Loki
Loki
Gardner
Loki
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,494 Elo+
Party 1
Ishtar
Ishtar
RobertCheeto
Ishtar
Level 55
God Stats
4W - 0L
1,928 SR
Queue Stats
73W - 64L
1,562 Elo+
Solo
Fenrir
Fenrir
SeaDragon
Fenrir
Level 156
God Stats
1W - 0L
1,783 SR
Queue Stats
15W - 6L
1,642 Elo+
Party 1
Zhong Kui
Zhong Kui
TheWelshman
Zhong Kui
Level 160
God Stats
5W - 3L
1,601 SR
Queue Stats
69W - 68L
1,547 Elo+
Party 1
Team Averages
Level 131
1,695 SR
1,556 Elo+

VS

Team Averages
Level 120
1,548 SR
1,595 Elo+
Danzaburou
Danzaburou
DARKW0LF07
Danzaburou
Level 137
God Stats
11W - 5L
1,713 SR
Queue Stats
233W - 220L
1,570 Elo+
Party 2
Achilles
Achilles
IanelCrak
Achilles
Level 151
God Stats
3W - 2L
1,534 SR
Queue Stats
49W - 40L
1,613 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KodyPritt
Morgan Le Fay
Level 88
God Stats
4W - 7L
1,365 SR
Queue Stats
43W - 28L
1,628 Elo+
Party 2
Kukulkan
Kukulkan
RandoDano
Kukulkan
Level 67
God Stats
2W - 4L
1,522 SR
Queue Stats
56W - 38L
1,641 Elo+
Party 2
Sobek
Sobek
manzanito
Sobek
Level 157
God Stats
0W - 1L
1,607 SR
Queue Stats
72W - 75L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gamakichi
Discordia
16
1 / 0 / 8
9,842
984
14,593
4,985
2,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
Gardner
Loki
16
3 / 1 / 6
10,105
1,011
7,605
7,999
3,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
16
2 / 1 / 3
10,115
1,012
8,478
6,590
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
SeaDragon
Fenrir
16
3 / 1 / 9
10,517
1,052
13,256
11,148
6,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
TheWelshman
Zhong Kui
16
5 / 1 / 7
11,059
1,106
13,291
9,701
7,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

271

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DARKW0LF07
Danzaburou
15
1 / 3 / 3
9,895
990
6,375
10,536
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
IanelCrak
Achilles
15
1 / 2 / 3
9,178
918
12,161
17,300
21,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
KodyPritt
Morgan Le Fay
15
1 / 5 / 3
9,255
926
9,051
9,979
4,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
RandoDano
Kukulkan
15
1 / 4 / 2
9,824
982
3,625
7,813
3,087
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
manzanito
Sobek
15
0 / 0 / 4
9,970
997
6,124
15,539
20,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
14
Kills
4
4
Deaths
14
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DARKW0LF07
Danzaburou
1
3
3
0.83
W
Discordia
Gamakichi
Discordia
1
0
8
5
W
Loki
Gardner
Loki
3
1
6
6
L
Achilles
IanelCrak
Achilles
1
2
3
1.25
L
Morgan Le Fay
KodyPritt
Morgan Le Fay
1
5
3
0.5
L
Kukulkan
RandoDano
Kukulkan
1
4
2
0.5
W
Ishtar
2
1
3
3.5
W
Fenrir
SeaDragon
Fenrir
3
1
9
7.5
W
Zhong Kui
TheWelshman
Zhong Kui
5
1
7
8.5
L
Sobek
manzanito
Sobek
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,223
Damage
37,336
40,423
Taken
61,167
22,748
Mitigated
54,879
6,278
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DARKW0LF07
Danzaburou
6,375
3,617
0
1,696
10,536
4,750
0
4,533
5,908
0
29,594
W
Discordia
Gamakichi
Discordia
14,593
1,214
0
0
4,985
2,092
0
1,779
2,968
34,469
0
W
Loki
Gardner
Loki
7,605
1,223
0
20
7,999
3,845
0
2,470
5,369
0
21,277
L
Achilles
IanelCrak
Achilles
12,161
1,430
0
1,874
17,300
21,934
0
6,760
10,303
258
16,980
L
Morgan Le Fay
KodyPritt
Morgan Le Fay
9,051
729
0
392
9,979
4,501
0
4,954
4,886
16,409
0
L
Kukulkan
RandoDano
Kukulkan
3,625
121
0
0
7,813
3,087
0
3,096
4,535
42,532
0
W
Ishtar
8,478
6,153
0
934
6,590
2,834
0
3,507
2,794
0
36,988
W
Fenrir
SeaDragon
Fenrir
13,256
5,320
0
3,792
11,148
6,332
0
6,603
4,085
0
18,524
W
Zhong Kui
TheWelshman
Zhong Kui
13,291
301
0
1,532
9,701
7,645
0
3,989
5,268
33,446
0
L
Sobek
manzanito
Sobek
6,124
458
2,256
3,040
15,539
20,607
0
8,541
6,808
12,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,638
Gold Earned
48,122
228
Minions Killed
200
11
Camps Cleared
6
1,052,632
Distance Traveled
1,049,557
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,895
990
64
6
3
196,348
1
W
Discordia
9,842
984
50
5
2
207,946
3
W
Loki
10,105
1,011
20
2
2
212,975
0
L
Achilles
9,178
918
12
1
1
223,046
4
L
Morgan Le Fay
9,255
926
30
3
1
209,721
3
L
Kukulkan
9,824
982
88
9
1
206,133
1
W
Ishtar
10,115
1,012
70
7
4
195,069
2
W
Fenrir
10,517
1,052
9
1
1
219,962
1
W
Zhong Kui
11,059
1,106
79
8
2
216,680
1
L
Sobek
9,970
997
6
1
0
214,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role