Player Matchup

Achilles
Achilles
Donbongo69
Achilles
Level 131
God Stats
4W - 3L
1,560 SR
Queue Stats
302W - 215L
1,685 Elo+
Party 1
Chang'e
Chang'e
KoolAidMan196
Chang'e
Level 120
God Stats
2W - 0L
2,008 SR
Queue Stats
262W - 187L
1,657 Elo+
Party 1
Cernunnos
Cernunnos
Pandafuzzy
Cernunnos
Level 154
God Stats
1W - 0L
1,543 SR
Queue Stats
241W - 151L
1,731 Elo+
Party 1
Team Averages
Level 135
1,704 SR
1,691 Elo+

VS

Team Averages
Level 142
1,504 SR
1,560 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CrimsonBloodMage
Cthulhu
Level 129
God Stats
2W - 5L
1,408 SR
Queue Stats
395W - 408L
1,515 Elo+
Solo
Sobek
Sobek
CrushTheSlot
Sobek
Level 139
God Stats
14W - 14L
1,605 SR
Queue Stats
71W - 52L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Donbongo69
Achilles
17
6 / 3 / 7
11,467
764
18,075
16,428
12,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
17
4 / 1 / 5
11,169
745
16,009
15,332
6,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Pandafuzzy
Cernunnos
17
4 / 1 / 9
12,031
802
23,768
20,512
9,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
2 / 5 / 3
10,266
684
18,329
20,443
9,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 5 / 3
10,175
678
9,382
27,484
24,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
1 / 4 / 3
10,862
724
8,382
23,022
29,675
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
4
5
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
5
3
0.7
L
1
5
3
0.5
L
1
4
3
0.63
W
Achilles
Donbongo69
Achilles
6
3
7
3.17
W
Chang'e
4
1
5
6.5
W
Cernunnos
Pandafuzzy
Cernunnos
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,852
Damage
36,093
52,272
Taken
70,949
29,418
Mitigated
63,638
21,013
Healing
18,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
18,329
10,117
0
5,938
20,443
9,304
150
6,333
13,821
0
65,733
L
9,382
1,008
1,888
5,260
27,484
24,659
0
7,082
19,907
24,977
0
L
8,382
423
691
5,097
23,022
29,675
0
5,533
16,750
23,733
0
W
Achilles
Donbongo69
Achilles
18,075
7,435
0
2,670
16,428
12,760
1,515
5,659
10,769
0
29,457
W
Chang'e
16,009
2,901
5,108
7,268
15,332
6,855
1,199
5,345
9,987
56,682
0
W
Cernunnos
Pandafuzzy
Cernunnos
23,768
10,911
1,527
4,440
20,512
9,803
691
6,856
13,656
4,642
64,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,667
Gold Earned
31,303
175
Minions Killed
151
0
Camps Cleared
0
861,971
Distance Traveled
785,615
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,266
684
95
6
0
241,987
3
L
Cthulhu
10,175
678
32
2
0
258,489
5
L
Sobek
10,862
724
24
2
0
285,139
1
W
Achilles
11,467
764
23
2
0
290,750
1
W
Chang'e
11,169
745
92
6
0
301,866
0
W
Cernunnos
12,031
802
60
4
0
269,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role