Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Ezonia
Thanatos
Level 72
God Stats
61W - 73L
1,487 SR
Queue Stats
166W - 159L
1,497 Elo+
Party 2
Anubis
Anubis
IM3rkMoDe
Anubis
Level 62
God Stats
4W - 2L
1,792 SR
Queue Stats
7W - 10L
1,398 Elo+
Party 2
Horus
Horus
Rainja
Horus
Level 101
God Stats
7W - 10L
1,489 SR
Queue Stats
161W - 148L
1,481 Elo+
Party 2
Olorun
Olorun
xTru3x20z
Olorun
Level 155
God Stats
4W - 1L
1,696 SR
Queue Stats
604W - 572L
1,490 Elo+
Party 2
Team Averages
Level 110
1,593 SR
1,473 Elo+

VS

Team Averages
Level 122
1,469 SR
1,480 Elo+
Izanami
Izanami
Il T TIME lI
Izanami
Level 157
God Stats
8W - 11L
1,580 SR
Queue Stats
158W - 169L
1,491 Elo+
Solo
Thanatos
Thanatos
Matticas1992
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 40L
1,525 Elo+
Party 1
The Morrigan
The Morrigan
Mattybart123
The Morrigan
Level 160
God Stats
5W - 9L
1,453 SR
Queue Stats
766W - 777L
1,500 Elo+
Solo
Hercules
Hercules
PBCSquid
Hercules
Level 124
God Stats
0W - 3L
1,314 SR
Queue Stats
68W - 49L
1,567 Elo+
Party 1
Yemoja
Yemoja
kill_4_life69
Yemoja
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
2 / 4 / 11
11,974
570
15,605
11,311
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Ezonia
Thanatos
19
13 / 3 / 7
12,783
609
20,434
19,221
9,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
IM3rkMoDe
Anubis
18
5 / 0 / 7
11,737
559
6,969
11,622
6,336
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Rainja
Horus
14
0 / 0 / 10
9,618
458
4,424
14,519
15,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
xTru3x20z
Olorun
18
9 / 3 / 2
11,942
569
13,161
20,684
8,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Il T TIME lI
Izanami
16
2 / 8 / 1
9,960
474
12,588
18,464
7,366
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thanatos
Matticas1992
Thanatos
14
4 / 8 / 0
9,062
432
10,583
18,813
8,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Mattybart123
The Morrigan
16
1 / 5 / 0
9,797
467
8,467
9,979
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
PBCSquid
Hercules
15
3 / 5 / 2
9,709
462
10,590
19,880
13,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 3 / 1
8,051
383
3,914
15,312
12,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
29
Kills
10
10
Deaths
29
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
4
11
1.88
W
Thanatos
Ezonia
Thanatos
13
3
7
5.5
W
Anubis
IM3rkMoDe
Anubis
5
0
7
8.5
L
Izanami
Il T TIME lI
Izanami
2
8
1
0.31
L
Thanatos
Matticas1992
Thanatos
4
8
0
0.5
L
The Morrigan
Mattybart123
The Morrigan
1
5
0
0.2
L
Hercules
PBCSquid
Hercules
3
5
2
0.8
W
Horus
Rainja
Horus
0
0
10
5
L
0
3
1
0.17
W
Olorun
xTru3x20z
Olorun
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,593
Damage
46,142
77,357
Taken
82,448
44,173
Mitigated
45,192
48,983
Healing
26,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,605
5,178
0
3,199
11,311
3,939
2,238
65
10,830
94,890
0
W
Thanatos
Ezonia
Thanatos
20,434
6,517
0
19,560
19,221
9,888
0
3,753
15,256
0
114,650
W
Anubis
IM3rkMoDe
Anubis
6,969
319
0
9,233
11,622
6,336
417
3,699
7,827
105,365
0
L
Izanami
Il T TIME lI
Izanami
12,588
8,267
0
4,312
18,464
7,366
672
10,188
8,276
0
94,767
L
Thanatos
Matticas1992
Thanatos
10,583
2,509
0
12,054
18,813
8,951
0
4,661
14,152
0
69,853
L
The Morrigan
Mattybart123
The Morrigan
8,467
2,101
0
830
9,979
3,391
0
2,476
7,323
89,157
3,563
L
Hercules
PBCSquid
Hercules
10,590
2,257
0
3,970
19,880
13,372
231
12,163
7,717
0
68,554
W
Horus
Rainja
Horus
4,424
2,361
1,177
4,362
14,519
15,113
115
4,026
10,397
0
30,054
L
3,914
844
3,023
2,694
15,312
12,112
0
6,158
9,154
28,193
0
W
Olorun
xTru3x20z
Olorun
13,161
9,141
624
10,828
20,684
8,897
2,200
1,079
19,554
104,300
2,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,054
Gold Earned
46,579
643
Minions Killed
574
0
Camps Cleared
0
2,032,185
Distance Traveled
1,783,557
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,974
570
147
7
0
374,405
3
W
Thanatos
12,783
609
129
6
0
458,762
7
W
Anubis
11,737
559
193
9
0
404,169
2
L
Izanami
9,960
474
154
7
0
331,551
0
L
Thanatos
9,062
432
102
5
0
404,249
1
L
The Morrigan
9,797
467
164
8
0
331,278
3
L
Hercules
9,709
462
116
6
0
353,119
5
W
Horus
9,618
458
38
2
0
428,091
4
L
Yemoja
8,051
383
38
2
0
363,360
2
W
Olorun
11,942
569
136
6
0
366,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role