Player Matchup

Izanami
Izanami
Brotha Jo
Izanami
Level 157
God Stats
3W - 0L
1,768 SR
Queue Stats
32W - 5L
2,007 Elo+
Party 2
Maui
Maui
WaldenPond
Maui
Level 26
God Stats
2W - 0L
1,867 SR
Queue Stats
15W - 3L
1,866 Elo+
Party 2
Scylla
Scylla
Ŧrace
Scylla
Level 98
God Stats
3W - 0L
1,711 SR
Queue Stats
23W - 0L
2,196 Elo+
Party 2
Team Averages
Level 94
1,782 SR
2,023 Elo+

VS

Team Averages
Level 101
1,684 SR
1,686 Elo+
Mercury
Mercury
Arsonist60
Mercury
Level 26
God Stats
1W - 2L
1,603 SR
Queue Stats
7W - 11L
1,409 Elo+
Party 1
Cliodhna
Cliodhna
Derrelith
Cliodhna
Level 120
God Stats
0W - 2L
1,678 SR
Queue Stats
20W - 17L
1,542 Elo+
Party 1
Ne Zha
Ne Zha
Shay
Ne Zha
Level 156
God Stats
0W - 1L
1,771 SR
Queue Stats
7W - 1L
2,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brotha Jo
Izanami
16
9 / 4 / 13
12,234
816
17,698
15,314
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 0 / 21
13,392
893
10,750
12,752
20,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Ŧrace
Scylla
20
13 / 3 / 9
13,621
908
22,827
9,708
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arsonist60
Mercury
14
1 / 9 / 4
9,879
659
4,886
17,815
8,504
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Derrelith
Cliodhna
17
4 / 10 / 3
11,555
770
14,750
20,873
9,933
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Shay
Ne Zha
17
2 / 7 / 5
11,151
743
10,581
25,579
22,359
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
26
Kills
7
7
Deaths
26
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
Arsonist60
Mercury
1
9
4
0.33
W
Izanami
Brotha Jo
Izanami
9
4
13
3.88
L
Cliodhna
Derrelith
Cliodhna
4
10
3
0.55
L
Ne Zha
Shay
Ne Zha
2
7
5
0.64
W
4
0
21
14.5
W
Scylla
Ŧrace
Scylla
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,275
Damage
30,217
37,774
Taken
64,267
31,432
Mitigated
40,796
8,899
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Arsonist60
Mercury
4,886
1,921
133
2,329
17,815
8,504
0
8,269
9,546
0
29,933
W
Izanami
Brotha Jo
Izanami
17,698
11,267
0
4,446
15,314
6,884
1,964
0
15,314
0
64,319
L
Cliodhna
Derrelith
Cliodhna
14,750
2,272
0
640
20,873
9,933
0
13,041
7,832
0
47,370
L
Ne Zha
Shay
Ne Zha
10,581
2,487
0
4,084
25,579
22,359
0
12,437
13,142
0
49,210
W
10,750
3,342
0
3,834
12,752
20,640
380
17
12,735
25,825
0
W
Scylla
Ŧrace
Scylla
22,827
1,403
0
619
9,708
3,908
1,060
0
9,708
68,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,247
Gold Earned
32,585
203
Minions Killed
149
0
Camps Cleared
0
762,151
Distance Traveled
781,444
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,879
659
38
3
0
288,857
2
W
Izanami
12,234
816
94
6
0
214,419
2
L
Cliodhna
11,555
770
58
4
0
243,182
1
L
Ne Zha
11,151
743
53
4
0
249,405
2
W
Maui
13,392
893
28
2
0
277,454
3
W
Scylla
13,621
908
81
5
0
270,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role