Player Matchup

Medusa
Medusa
ArcXOO789
Medusa
Level 102
God Stats
2W - 0L
1,736 SR
Queue Stats
231W - 217L
1,451 Elo+
Solo
Shiva
Shiva
GoonSquuuaad
Shiva
Level 112
God Stats
2W - 0L
1,255 SR
Queue Stats
29W - 30L
1,449 Elo+
Solo
The Morrigan
The Morrigan
SabrePandaZane
The Morrigan
Level 105
God Stats
2W - 2L
1,393 SR
Queue Stats
103W - 117L
1,434 Elo+
Solo
Loki
Loki
TexasCage14
Loki
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,492 Elo+
Party 1
Maui
Maui
The X Factor30
Maui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,496 Elo+
Party 1
Team Averages
Level 119
1,477 SR
1,465 Elo+

VS

Team Averages
Level 106
1,411 SR
1,404 Elo+
Maui
Maui
Akio Gnat
Maui
Level 84
God Stats
0W - 5L
1,500 SR
Queue Stats
61W - 80L
1,421 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Akxma
Cu Chulainn
Level 107
God Stats
1W - 2L
1,491 SR
Queue Stats
126W - 142L
1,386 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ishida Ken
Morgan Le Fay
Level 108
God Stats
11W - 15L
1,508 SR
Queue Stats
179W - 216L
1,388 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SAMAELUS99
Tsukuyomi
Level 103
God Stats
0W - 4L
1,057 SR
Queue Stats
168W - 186L
1,354 Elo+
Solo
Hachiman
Hachiman
zeus_vibrant
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
691W - 727L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArcXOO789
Medusa
17
7 / 4 / 4
11,189
533
18,338
18,277
8,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 0 / 1
11,514
548
16,060
21,497
26,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
SabrePandaZane
The Morrigan
17
2 / 3 / 3
10,806
515
6,610
10,125
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 2 / 5
9,959
474
10,468
15,032
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 7
10,296
490
6,774
12,491
14,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
1 / 1 / 3
8,393
400
2,197
6,686
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Akxma
Cu Chulainn
17
1 / 1 / 1
10,373
494
15,694
20,764
23,575
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Ishida Ken
Morgan Le Fay
15
0 / 4 / 5
9,382
447
6,463
12,800
5,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
SAMAELUS99
Tsukuyomi
14
4 / 5 / 2
9,425
449
11,304
17,494
7,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
zeus_vibrant
Hachiman
17
4 / 6 / 3
10,747
512
14,307
25,666
9,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
17
Kills
10
11
Deaths
17
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Maui
1
1
3
2.5
L
Cu Chulainn
Akxma
Cu Chulainn
1
1
1
1.5
W
Medusa
ArcXOO789
Medusa
7
4
4
2.25
W
2
0
1
2.5
L
Morgan Le Fay
Ishida Ken
Morgan Le Fay
0
4
5
0.63
L
Tsukuyomi
SAMAELUS99
Tsukuyomi
4
5
2
1
W
The Morrigan
SabrePandaZane
The Morrigan
2
3
3
1.17
W
3
2
5
2.75
W
3
2
7
3.25
L
Hachiman
zeus_vibrant
Hachiman
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,250
Damage
49,965
77,422
Taken
83,410
61,227
Mitigated
52,379
25,768
Healing
22,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
2,197
563
122
1,212
6,686
5,453
0
1,443
5,243
14,045
0
L
Cu Chulainn
Akxma
Cu Chulainn
15,694
3,136
0
4,625
20,764
23,575
17
1,064
18,264
66
101,839
W
Medusa
ArcXOO789
Medusa
18,338
10,765
0
7,746
18,277
8,047
482
340
17,871
0
81,995
W
16,060
2,590
62
7,862
21,497
26,829
0
616
20,832
1,071
102,065
L
Morgan Le Fay
Ishida Ken
Morgan Le Fay
6,463
215
0
2,637
12,800
5,844
0
4,870
7,878
71,539
0
L
Tsukuyomi
SAMAELUS99
Tsukuyomi
11,304
3,092
0
3,725
17,494
7,752
0
2,726
14,210
0
64,934
W
The Morrigan
SabrePandaZane
The Morrigan
6,610
1,574
0
897
10,125
4,532
749
2,890
7,037
98,036
6,224
W
10,468
3,241
0
6,756
15,032
6,840
0
1,114
13,566
0
81,977
W
6,774
1,365
0
2,445
12,491
14,979
0
3,164
9,122
39,749
3,691
L
Hachiman
zeus_vibrant
Hachiman
14,307
7,976
0
9,963
25,666
9,755
0
2,728
22,938
0
88,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,764
Gold Earned
48,320
649
Minions Killed
529
0
Camps Cleared
0
2,022,639
Distance Traveled
1,952,375
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,393
400
15
1
0
386,847
1
L
Cu Chulainn
10,373
494
153
7
0
368,342
10
W
Medusa
11,189
533
116
6
0
390,594
2
W
Shiva
11,514
548
160
8
0
397,945
2
L
Morgan Le Fay
9,382
447
140
7
0
403,460
6
L
Tsukuyomi
9,425
449
98
5
0
423,682
6
W
The Morrigan
10,806
515
183
9
0
392,732
3
W
Loki
9,959
474
139
7
0
446,063
6
W
Maui
10,296
490
51
2
0
395,305
1
L
Hachiman
10,747
512
123
6
0
370,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role