Player Matchup

Ymir
Ymir
Bustedleg
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,269 Elo+
Party 2
Medusa
Medusa
Charizard4
Medusa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,349 Elo+
Solo
Nike
Nike
Chavoir
Nike
Level 65
God Stats
2W - 4L
1,454 SR
Queue Stats
52W - 42L
1,583 Elo+
Party 2
Baron Samedi
Baron Samedi
Moumokuu
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,574 Elo+
Party 2
Mercury
Mercury
fIowermouth
Mercury
Level 108
God Stats
1W - 1L
1,741 SR
Queue Stats
8W - 6L
1,598 Elo+
Party 2
Team Averages
Level 47
1,539 SR
1,474 Elo+

VS

Team Averages
Level 109
1,580 SR
1,609 Elo+
Maui
Maui
Overladsc
Maui
Level 149
God Stats
1W - 0L
1,536 SR
Queue Stats
25W - 12L
1,691 Elo+
Party 1
Fenrir
Fenrir
Overloadsc
Fenrir
Level 33
God Stats
3W - 3L
1,815 SR
Queue Stats
26W - 17L
1,626 Elo+
Party 1
Chronos
Chronos
Overlordsc
Chronos
Level 157
God Stats
1W - 0L
1,355 SR
Queue Stats
134W - 119L
1,631 Elo+
Party 1
Tiamat
Tiamat
lucasender
Tiamat
Level 63
God Stats
23W - 32L
1,511 SR
Queue Stats
194W - 245L
1,467 Elo+
Solo
Artemis
Artemis
vikingven0m
Artemis
Level 143
God Stats
2W - 0L
1,685 SR
Queue Stats
27W - 22L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 7 / 6
11,090
1,109
11,182
24,312
37,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Charizard4
Medusa
15
1 / 9 / 2
9,780
978
9,727
16,935
8,291
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
Chavoir
Nike
16
3 / 2 / 5
11,152
1,115
14,608
22,730
22,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Moumokuu
Baron Samedi
15
1 / 8 / 4
10,015
1,002
10,355
18,055
10,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
fIowermouth
Mercury
15
2 / 7 / 4
10,107
1,011
9,203
17,576
8,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

45

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
18
4 / 1 / 26
13,008
1,301
11,219
19,255
31,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Overloadsc
Fenrir
18
10 / 1 / 11
11,798
1,180
20,944
13,097
9,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Overlordsc
Chronos
18
10 / 4 / 12
12,833
1,283
26,464
13,891
9,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
lucasender
Tiamat
18
1 / 0 / 22
11,118
1,112
15,045
4,325
5,503
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
vikingven0m
Artemis
18
8 / 2 / 17
12,111
1,211
22,004
9,057
6,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
121
8
Kills
33
33
Deaths
8
21
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
6
0.57
L
Medusa
Charizard4
Medusa
1
9
2
0.22
L
Nike
Chavoir
Nike
3
2
5
2.75
L
Baron Samedi
Moumokuu
Baron Samedi
1
8
4
0.38
W
Maui
4
1
26
17
W
Fenrir
Overloadsc
Fenrir
10
1
11
15.5
W
Chronos
Overlordsc
Chronos
10
4
12
4
L
Mercury
fIowermouth
Mercury
2
7
4
0.57
W
Tiamat
lucasender
Tiamat
1
0
22
12
W
Artemis
vikingven0m
Artemis
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,075
Damage
95,676
99,608
Taken
59,625
87,174
Mitigated
62,274
9,895
Healing
16,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
11,182
2,811
0
1,039
24,312
37,173
0
15,816
8,352
23,378
0
L
Medusa
Charizard4
Medusa
9,727
6,090
0
420
16,935
8,291
0
8,359
8,390
0
16,888
L
Nike
Chavoir
Nike
14,608
2,688
0
2,934
22,730
22,949
0
10,170
12,315
3,136
32,340
L
Baron Samedi
Moumokuu
Baron Samedi
10,355
1,231
2,790
2,514
18,055
10,280
0
10,806
7,158
27,099
0
W
Maui
11,219
3,295
336
5,156
19,255
31,798
0
8,530
10,208
17,900
0
W
Fenrir
Overloadsc
Fenrir
20,944
7,441
0
2,367
13,097
9,459
0
4,126
8,559
0
31,995
W
Chronos
Overlordsc
Chronos
26,464
12,390
0
4,017
13,891
9,472
0
5,382
8,199
52,100
0
L
Mercury
fIowermouth
Mercury
9,203
5,885
0
198
17,576
8,481
0
7,577
9,735
0
21,739
W
Tiamat
lucasender
Tiamat
15,045
833
0
2,434
4,325
5,503
0
1,444
2,881
37,321
0
W
Artemis
vikingven0m
Artemis
22,004
14,930
0
2,587
9,057
6,042
0
3,389
5,443
0
39,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,144
Gold Earned
60,868
168
Minions Killed
188
4
Camps Cleared
11
887,587
Distance Traveled
963,989
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,090
1,109
25
3
0
155,746
3
L
Medusa
9,780
978
18
2
2
148,531
0
L
Nike
11,152
1,115
46
5
0
206,949
0
L
Baron Samedi
10,015
1,002
44
4
1
174,988
0
W
Maui
13,008
1,301
14
1
0
187,228
0
W
Fenrir
11,798
1,180
32
3
3
221,370
0
W
Chronos
12,833
1,283
58
6
4
175,137
2
L
Mercury
10,107
1,011
35
4
1
201,373
0
W
Tiamat
11,118
1,112
46
5
1
203,963
5
W
Artemis
12,111
1,211
38
4
3
176,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role