Player Matchup

Ra
Ra
Butternubs92
Ra
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 75L
1,304 Elo+
Party 2
Jing Wei
Jing Wei
Kain0069
Jing Wei
Level 69
God Stats
70W - 116L
1,386 SR
Queue Stats
266W - 452L
1,306 Elo+
Solo
Bellona
Bellona
TheYoungCornwal
Bellona
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 83L
1,267 Elo+
Party 2
Team Averages
Level 95
1,462 SR
1,293 Elo+

VS

Team Averages
Level 67
1,389 SR
1,311 Elo+
Tyr
Tyr
SolarButcrack
Tyr
Level 55
God Stats
12W - 9L
1,492 SR
Queue Stats
47W - 58L
1,329 Elo+
Party 1
Izanami
Izanami
UngluedSleet776
Izanami
Level 49
God Stats
2W - 2L
1,330 SR
Queue Stats
50W - 61L
1,340 Elo+
Party 1
Janus
Janus
skinnnyD613
Janus
Level 96
God Stats
1W - 2L
1,344 SR
Queue Stats
25W - 41L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
10,756
598
8,399
16,242
6,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jing Wei
Kain0069
Jing Wei
16
0 / 2 / 0
11,323
629
17,087
17,681
7,531
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 2 / 0
11,047
614
7,954
25,227
25,534
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 5
12,695
705
13,156
16,546
16,387
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 1 / 5
13,189
733
19,080
16,584
8,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 1 / 8
11,921
662
14,599
10,477
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
9
9
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Jing Wei
Kain0069
Jing Wei
0
2
0
0
W
4
0
5
6.5
L
1
2
0
0.5
W
4
1
5
6.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,440
Damage
46,835
59,150
Taken
43,607
39,855
Mitigated
29,276
14,209
Healing
18,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,399
320
1,774
4,328
16,242
6,790
32
5,442
10,800
43,078
0
L
Jing Wei
Kain0069
Jing Wei
17,087
11,661
0
3,757
17,681
7,531
0
4,053
13,628
0
85,213
W
13,156
1,498
1,293
5,506
16,546
16,387
561
3,399
13,147
0
50,688
L
7,954
1,523
395
3,955
25,227
25,534
339
5,224
20,003
0
24,339
W
19,080
10,083
1,365
9,376
16,584
8,277
2,775
1,755
14,829
0
110,230
W
14,599
1,079
0
772
10,477
4,612
761
3,311
7,166
49,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,126
Gold Earned
37,805
202
Minions Killed
248
0
Camps Cleared
0
1,023,129
Distance Traveled
1,050,241
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,756
598
56
3
0
277,353
0
L
Jing Wei
11,323
629
109
6
0
387,946
1
W
Tyr
12,695
705
42
2
0
385,866
0
L
Bellona
11,047
614
37
2
0
357,830
3
W
Izanami
13,189
733
148
8
0
335,718
4
W
Janus
11,921
662
58
3
0
328,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role