Player Matchup

Kumbhakarna
Kumbhakarna
ChemicalComp
Kumbhakarna
Level 80
God Stats
7W - 3L
1,381 SR
Queue Stats
84W - 80L
1,405 Elo+
Solo
Ra
Ra
Mr_Sinkay
Ra
Level 109
God Stats
2W - 1L
1,535 SR
Queue Stats
14W - 17L
1,372 Elo+
Solo
Awilix
Awilix
Shadowed
Awilix
Level 68
God Stats
9W - 3L
1,670 SR
Queue Stats
16W - 9L
1,416 Elo+
Solo
Danzaburou
Danzaburou
ThickestEmu62
Danzaburou
Level 71
God Stats
3W - 5L
1,310 SR
Queue Stats
7W - 14L
1,289 Elo+
Solo
Guan Yu
Guan Yu
painkiller0509
Guan Yu
Level 65
God Stats
9W - 6L
1,312 SR
Queue Stats
21W - 19L
1,209 Elo+
Solo
Team Averages
Level 79
1,442 SR
1,338 Elo+

VS

Team Averages
Level 94
1,483 SR
1,369 Elo+
Bastet
Bastet
Choco_Klaus
Bastet
Level 127
God Stats
0W - 1L
1,564 SR
Queue Stats
1W - 4L
1,275 Elo+
Solo
King Arthur
King Arthur
LordOfRed97
King Arthur
Level 119
God Stats
3W - 11L
1,364 SR
Queue Stats
332W - 386L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Star3scr3am
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 137L
1,394 Elo+
Party 1
Ra
Ra
WildxBuffalo
Ra
Level 74
God Stats
9W - 6L
1,526 SR
Queue Stats
92W - 111L
1,407 Elo+
Party 1
Apollo
Apollo
your that guy
Apollo
Level 69
God Stats
38W - 33L
1,459 SR
Queue Stats
49W - 62L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChemicalComp
Kumbhakarna
11
0 / 1 / 8
7,197
480
3,411
10,320
7,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 4
7,316
488
4,499
7,770
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
Shadowed
Awilix
14
11 / 1 / 2
8,946
596
11,769
9,996
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
ThickestEmu62
Danzaburou
12
5 / 1 / 1
7,745
516
7,653
11,198
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 2 / 0
8,575
572
9,254
15,901
15,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 4 / 2
6,368
425
2,750
11,661
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
LordOfRed97
King Arthur
13
2 / 4 / 0
7,574
505
9,852
15,944
10,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Star3scr3am
Cthulhu
9
0 / 5 / 2
6,409
427
5,389
14,432
13,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 2
7,857
524
4,323
8,542
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 0
7,495
500
7,927
10,177
3,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
21
Kills
8
8
Deaths
23
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ChemicalComp
Kumbhakarna
0
1
8
4
L
Bastet
1
4
2
0.5
L
King Arthur
LordOfRed97
King Arthur
2
4
0
0.5
W
1
3
4
1
W
Awilix
Shadowed
Awilix
11
1
2
12
L
Cthulhu
Star3scr3am
Cthulhu
0
5
2
0.2
W
Danzaburou
ThickestEmu62
Danzaburou
5
1
1
5.5
L
2
4
2
0.75
W
4
2
0
2
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,586
Damage
30,241
55,185
Taken
60,756
35,871
Mitigated
34,549
19,066
Healing
17,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ChemicalComp
Kumbhakarna
3,411
763
665
2,161
10,320
7,851
243
1,709
8,611
19,568
0
L
Bastet
2,750
574
268
3,400
11,661
3,406
0
849
10,812
0
29,844
L
King Arthur
LordOfRed97
King Arthur
9,852
1,788
0
8,204
15,944
10,450
0
0
14,698
0
60,164
W
4,499
1,031
390
2,470
7,770
3,544
782
2,460
5,092
51,007
0
W
Awilix
Shadowed
Awilix
11,769
4,929
0
387
9,996
4,378
861
1,224
8,664
0
62,988
L
Cthulhu
Star3scr3am
Cthulhu
5,389
1,101
0
900
14,432
13,975
337
3,387
11,045
21,931
0
W
Danzaburou
ThickestEmu62
Danzaburou
7,653
3,481
233
5,166
11,198
4,812
817
3,923
7,205
0
54,418
L
4,323
675
246
2,894
8,542
3,096
0
1,734
6,808
52,797
0
W
9,254
2,235
51
7,543
15,901
15,286
430
0
14,568
0
58,831
L
7,927
4,624
0
1,602
10,177
3,622
1,029
1,940
8,237
0
42,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,779
Gold Earned
35,703
391
Minions Killed
322
0
Camps Cleared
0
1,488,835
Distance Traveled
1,418,206
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,197
480
30
2
0
309,383
5
L
Bastet
6,368
425
44
3
0
326,203
1
L
King Arthur
7,574
505
76
5
0
293,709
1
W
Ra
7,316
488
81
5
0
252,379
2
W
Awilix
8,946
596
99
7
0
353,218
0
L
Cthulhu
6,409
427
38
3
0
244,202
0
W
Danzaburou
7,745
516
80
5
0
285,904
3
L
Ra
7,857
524
100
7
0
284,872
5
W
Guan Yu
8,575
572
101
7
0
287,951
2
L
Apollo
7,495
500
64
4
0
269,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role