Player Matchup

Chang'e
Chang'e
Arti27
Chang'e
Level 63
God Stats
0W - 2L
1,311 SR
Queue Stats
16W - 18L
1,484 Elo+
Party 1
Anubis
Anubis
OrderFromChaos
Anubis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,436 Elo+
Party 1
Thanatos
Thanatos
SleviNRazoR
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,358 Elo+
Party 1
Ymir
Ymir
WifeBeater7000
Ymir
Level 85
God Stats
6W - 15L
1,326 SR
Queue Stats
318W - 328L
1,542 Elo+
Party 2
Mercury
Mercury
xClutchReborn
Mercury
Level 29
God Stats
4W - 5L
1,638 SR
Queue Stats
61W - 49L
1,526 Elo+
Party 2
Team Averages
Level 63
1,455 SR
1,469 Elo+

VS

Team Averages
Level 46
1,704 SR
1,704 Elo+
Kukulkan
Kukulkan
MAYDVY
Kukulkan
Level 49
God Stats
1W - 0L
1,786 SR
Queue Stats
36W - 8L
1,805 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NGHTMRES
Tsukuyomi
Level 104
God Stats
1W - 0L
1,664 SR
Queue Stats
34W - 8L
1,795 Elo+
Party 3
Ganesha
Ganesha
SledTurtle
Ganesha
Level 37
God Stats
2W - 0L
1,850 SR
Queue Stats
31W - 6L
1,834 Elo+
Party 3
Baron Samedi
Baron Samedi
SmallestHobo
Baron Samedi
Level 33
God Stats
2W - 0L
1,369 SR
Queue Stats
4W - 3L
1,379 Elo+
Solo
Artemis
Artemis
TrU3NiNjAKILLER
Artemis
Level 8
God Stats
5W - 1L
1,852 SR
Queue Stats
13W - 5L
1,708 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arti27
Chang'e
15
1 / 11 / 6
9,784
978
12,264
26,466
18,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 5
9,798
980
7,646
11,500
5,738
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
SleviNRazoR
Thanatos
15
0 / 9 / 7
9,284
928
5,289
20,716
10,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 5 / 3
9,691
969
6,348
20,725
24,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
15
4 / 9 / 4
10,222
1,022
7,817
32,701
14,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

17

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MAYDVY
Kukulkan
18
9 / 2 / 17
12,535
1,254
25,909
4,717
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
NGHTMRES
Tsukuyomi
18
9 / 3 / 22
12,246
1,225
25,998
14,519
11,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
SledTurtle
Ganesha
18
1 / 1 / 27
12,010
1,201
9,707
11,777
17,555
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
SmallestHobo
Baron Samedi
18
10 / 0 / 25
11,870
1,187
24,127
7,604
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 3 / 20
11,441
1,144
21,386
8,843
3,629
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
148
9
Kills
37
37
Deaths
9
25
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Arti27
Chang'e
1
11
6
0.36
W
Kukulkan
MAYDVY
Kukulkan
9
2
17
8.75
W
Tsukuyomi
NGHTMRES
Tsukuyomi
9
3
22
6.67
L
2
3
5
1.5
W
Ganesha
SledTurtle
Ganesha
1
1
27
14.5
L
Thanatos
SleviNRazoR
Thanatos
0
9
7
0.39
W
Baron Samedi
SmallestHobo
Baron Samedi
10
0
25
22.5
W
8
3
20
6
L
2
5
3
0.7
L
Mercury
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,364
Damage
107,127
112,108
Taken
47,460
73,460
Mitigated
39,729
9,302
Healing
18,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Arti27
Chang'e
12,264
1,028
2,222
2,283
26,466
18,353
0
12,489
13,977
26,556
0
W
Kukulkan
MAYDVY
Kukulkan
25,909
1,927
0
524
4,717
2,741
0
2,841
1,876
57,542
0
W
Tsukuyomi
NGHTMRES
Tsukuyomi
25,998
7,146
0
2,948
14,519
11,669
0
7,227
5,494
860
36,057
L
7,646
303
0
1,438
11,500
5,738
0
6,301
5,199
27,968
0
W
Ganesha
SledTurtle
Ganesha
9,707
998
148
4,636
11,777
17,555
0
5,191
6,586
21,749
0
L
Thanatos
SleviNRazoR
Thanatos
5,289
1,689
0
2,684
20,716
10,587
0
11,578
9,138
0
15,658
W
Baron Samedi
SmallestHobo
Baron Samedi
24,127
1,797
4,852
3,558
7,604
4,135
0
4,636
2,968
36,788
0
W
21,386
13,042
0
1,462
8,843
3,629
0
6,363
2,480
0
28,567
L
6,348
551
0
0
20,725
24,467
0
9,799
10,926
11,744
0
L
Mercury
7,817
4,375
0
675
32,701
14,315
0
20,436
12,265
0
10,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,779
Gold Earned
60,102
117
Minions Killed
185
3
Camps Cleared
9
819,122
Distance Traveled
969,041
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,784
978
31
3
0
159,045
0
W
Kukulkan
12,535
1,254
84
8
8
192,954
3
W
Tsukuyomi
12,246
1,225
38
4
1
207,983
0
L
Anubis
9,798
980
45
5
2
153,893
0
W
Ganesha
12,010
1,201
9
1
0
184,842
0
L
Thanatos
9,284
928
22
2
1
178,882
0
W
Baron Samedi
11,870
1,187
31
3
0
205,402
1
W
Artemis
11,441
1,144
23
2
0
177,860
0
L
Ymir
9,691
969
15
2
0
136,046
2
L
Mercury
10,222
1,022
4
0
0
191,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role