Player Matchup

Anhur
Anhur
CommandoLegends
Anhur
Level 66
God Stats
19W - 2L
1,887 SR
Queue Stats
46W - 14L
1,772 Elo+
Party 1
Hades
Hades
OhGav
Hades
Level 144
God Stats
1W - 0L
1,261 SR
Queue Stats
26W - 6L
1,709 Elo+
Party 1
Tyr
Tyr
SCHIZ0MANIAC
Tyr
Level 18
God Stats
7W - 0L
1,716 SR
Queue Stats
16W - 0L
1,653 Elo+
Party 1
Team Averages
Level 76
1,621 SR
1,711 Elo+

VS

Team Averages
Level 105
1,342 SR
1,366 Elo+
Charybdis
Charybdis
DezkaZ
Charybdis
Level 107
God Stats
0W - 3L
1,042 SR
Queue Stats
37W - 59L
1,427 Elo+
Party 2
Jormungandr
Jormungandr
Zaami
Jormungandr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 69L
1,375 Elo+
Party 2
Sol
Sol
ZafkieltheUsagi
Sol
Level 87
God Stats
0W - 1L
1,484 SR
Queue Stats
1W - 5L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 6
8,684
965
11,528
8,553
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
OhGav
Hades
13
1 / 1 / 10
7,697
855
7,177
8,968
4,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 0 / 8
9,214
1,024
7,699
8,199
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DezkaZ
Charybdis
10
0 / 6 / 0
6,129
681
2,224
11,799
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jormungandr
Zaami
Jormungandr
11
1 / 3 / 0
6,532
726
8,014
12,491
7,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 5 / 1
6,094
677
4,617
7,095
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
1
2
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
Charybdis
DezkaZ
Charybdis
0
6
0
0
W
Hades
OhGav
Hades
1
1
10
6
W
5
0
8
9
L
Jormungandr
Zaami
Jormungandr
1
3
0
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,404
Damage
14,855
25,720
Taken
31,385
15,523
Mitigated
13,379
15,503
Healing
3,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,528
7,629
0
4,191
8,553
3,508
1,658
3,637
4,716
0
37,646
L
Charybdis
DezkaZ
Charybdis
2,224
762
0
1,221
11,799
3,707
0
2,626
9,173
0
16,634
W
Hades
OhGav
Hades
7,177
1,282
841
5,758
8,968
4,934
1,305
5,467
3,262
39,151
0
W
7,699
1,498
0
4,713
8,199
7,081
220
3,354
4,641
0
25,163
L
Jormungandr
Zaami
Jormungandr
8,014
1,504
56
1,281
12,491
7,539
0
2,258
10,233
26,538
0
L
4,617
968
0
693
7,095
2,133
0
2,344
4,751
16,157
1,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
18,755
148
Minions Killed
96
0
Camps Cleared
0
543,585
Distance Traveled
466,165
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,684
965
40
4
0
166,121
2
L
Charybdis
6,129
681
31
3
0
145,381
2
W
Hades
7,697
855
73
8
0
167,051
0
W
Tyr
9,214
1,024
35
4
0
210,413
4
L
Jormungandr
6,532
726
48
5
0
172,614
2
L
Sol
6,094
677
17
2
0
148,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role